TorqueScript: Difference between revisions

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'''TorqueScript''' is a C++-like language used to create games and systems using the [[Torque]] engine. It is supported by way of the console in the public releases of Graal3. It is not used anymore in [[Graal3D]] and [[Graal4]], but [[GScript2]] borrowed a few syntax constructs.
[[Category:Graal Client]]
[[TorqueScript]] is a C++-like language used to create games and systems using the [[Torque]] engine. It is supported by way of the console in the public releases of Graal3. It has not been used at all since the release of [[Graal4]], but [[Creation/Dev/GScript|GScript2]] closely follows the syntax.

Latest revision as of 06:18, 20 February 2010

TorqueScript is a C++-like language used to create games and systems using the Torque engine. It is supported by way of the console in the public releases of Graal3. It has not been used at all since the release of Graal4, but GScript2 closely follows the syntax.