Creation/Dev/Level editor: Difference between revisions

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'''IMPORANT MESSAGE TO UNIXMAD AND GRAALONLINE:'''
[[Category:Levels]]
The '''level editor''' is a tool provided by [[GraalOnline]] for designing and editing [[Level|levels]]. It is in many ways a reduced version of the online client, and it allows designers to enter the level as though it were online. It also facilitates the creation of [[Creation/Dev/Old GScript|Old GScript]] [[Creation/Dev/NPC|NPCs]], and features a debugger (accessed via F6) to aid in the development thereof.


Aslong as the Playerworld Administration Team and the Global Scripting Team is still around, we will continue to attack Graal. After reading several threads about the two it seems the players agree with us on how they both are not needed and only cause problems for playerworlds. So aslong as those two global staff groups remain and the people in them, Graal will face an endless war that will harm itself.
As of [[Graal4|Graal 4]], the only way to access the level editor is by opening GraalEditor.exe in the [[Graal]] folder. Windows can be configured to use the editor by default when opening .nw and .graal files.


We have put both of those in our demands for unixmad that we upload everytime we attack a server. JellyFish has also told unixmad that he will only leave graal if he gets rid of those 2 groups.
Once a [[level]] has been saved, it can be uploaded to a [[Playerworld]] using the [[RC file manager]].


- The Anti-Unixmad.com Team


www.anti-unixmad.com
An plugin-based online level editor is currently in the works.
 
Related articles:
* [[Creation/Dev/Level|Level]]
** [[Creation/Dev/Tile|Tile]]
* [[Creation/Dev/GMap|GMap]]

Latest revision as of 13:26, 13 September 2009

The level editor is a tool provided by GraalOnline for designing and editing levels. It is in many ways a reduced version of the online client, and it allows designers to enter the level as though it were online. It also facilitates the creation of Old GScript NPCs, and features a debugger (accessed via F6) to aid in the development thereof.

As of Graal 4, the only way to access the level editor is by opening GraalEditor.exe in the Graal folder. Windows can be configured to use the editor by default when opening .nw and .graal files.

Once a level has been saved, it can be uploaded to a Playerworld using the RC file manager.


An plugin-based online level editor is currently in the works.

Related articles: