Ardeo/Drow: Difference between revisions

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=The Drow=
=The Drow=
*Race in Aveïn: Ir’Galin
*Race in Aveïn: Ir’Galin

Revision as of 17:34, 24 March 2009

This article contains information about the playerworld Ardeo. This is a player lead project and has been developed individually within Graalonline.

The Drow

  • Race in Aveïn: Ir’Galin
  • Nation: Dalar’Ni’Alorin (See Nation Chart)
  • Name Singular: Drow
  • Name Plural: Drow

History:

Chapter 1, Shattered

In the year 214 an internal struggle for power caused half of the Elven population on Galin-Dalar to sail away in anger. Their powerful magic got them over the ocean to the wasteland that is now called the Southernland. There they found a race of massive Ogres. The Ogres got mutated by the vile magic of the Drow and are now called Orcs. The Drow led the orcs on a path of savagery and bloodlust and made them wage several wars against the Northern races.

Chapter 2, Annihilation

In the year 351 the Drow put an orc named Dian Gragar up as commander of the tribes. The cruel but cunning Gragar lead the orcs to an earthshaking victory at Kal’Ron, only to be driven back by a massive Dwarven army bolstered by the might of the elves, humans, and Halfling magi from the North. After they got driven back into the Southern Lands, the Drow joined in on the battle with full force, and both armies clashed somewhere south of Kal’Ron. The magical forces wielded lit a beacon that could be seen from miles away, leaving nothing but a pit of twisting magical energies in its wake. The entire army was wiped out, and neither the Northern as the Southern Academy could ever regain the power from before the Pit.

Current Status

The Drow have become increasingly hostile lately, and they even managed to land on the shores of Galin-Dalar in an attempt to wipe out their “pathetic” kindred. The Drow are still controlled by someone only referred to as the Highmaster, and he holds the strings of power tightly in his grasp. The Drow population is sparsely spread outside of Dalar’Ni’Alorin, but almost every city in the world has one or two Drow that serve as spies for the Highmaster.

Physical features

  • Size: 5’9 to 6’9 feet, thin and frail. And very agile.
  • Skin tones: Gray skin, in several tones.
  • Facial Features: Sharp noses, smooth eyebrows, pointy ears and intense eyes, *shades from blue to red and sometimes even black.