Worlds/Sands of Glory

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Revision as of 01:05, 16 July 2008 by XBradX (talk | contribs) ("The Remakes" sounds incredibly biased and looks a bit like slander. From my point, it looks like a hint of jealousy is erupting between the creator/SoG and James/Atrius. No proof for this at all?)
This article describes one of Graal's many playerworlds. If you have some information about this world's quests, staff, events or content, feel free to contribute to it by clicking the Edit link on the left side. Try to keep your edits as fair and unbiased as possible, though - the GraalBible is primarily for information, not for argument.


Jave Cross on Aeria, Sands of Glory's overworld.

Sands of Glory was a under construction hidden playerworld owned by Jave Cross (account: shyguy2).

The Staff

Sands of Glory had many staff during its period of existence. Jave Cross, who became known as Amar Shire, founded the playerworld with a real-life friend named Drake (account: drakehighlander). Jave and Drake have also founded other servers together, such as Seilius, which was a fantasy RPG server.

There were also many other notable staff, which stuck through with Sands of Glory until it was shut down. Chris Zakuto (account: cbk1994) created many of the systems on Sands of Glory. Darky (account: Darkyoshi12345) created many of the graphics which were used, including large portions of the tileset.

The History

Sands of Glory lasted for slightly over a year. SoG, as it was abbreviated, had a rival server named Graal X which was owned by KuJi. These servers both existed at the same time, so they both generated a lot of interest. Sands of Glory went down for "repairs", from which it never returned. Players could come in and walk around in a black abyss on the server. Sands of Glory later turned back into Seilius. Seilus turned into Syn, which went very far in development, but was never released for no particular reason, even though it was completed. After this, Syn turned into Vesporia, which still exists as a hidden server today, but is currently staff only. No development work is currently happening on Vesporia.

The Story

Sands of Glory was set in the future, though not in the way Zone is. The way you played was more of a arcade-style; you would choose your team for each round you wanted to play. You made money as you killed people. When you died on a battleground, you were warped back to the start level. The teams were not set in stone, and teams were sometimes very unfair. To counter this, a auto-team selector was scripted, which met with protest from the players. Basically, the story behind the fighting is that the world has fallen into shambles, and two forces are fighting to take control; Faction 5 and Wrath of Amon. Instead of futuristic weapons, there was an accident and a load of WWII weapons were brought in to the shop. Eventually, an overworld called Aeria was added, but many point to this as the reason that Sands of Glory failed.