Creation/Dev/Releases/Client/2.2
From Graal Bible
Release date
2003 for Windows
2.2
Graal v2.2 is not really a major release, but is bringing better support for internationalization and online-tile-editing.
- support for multi-byte text in signs:
- this is needed for languages like Korean, Chinese and Japanese
- a Korean version of Graal Kingdoms is planned
- server-side tile changes work on gmaps too - with updateboard/2 tiles can be sent to the client, saving will be added soon
- new scripting function textheight(zoom,font,style):
- calculates the height of text displayed with the given zoom factor, font name and style
- textheight(1,,) gives the height of the standard font used for showimg/showtext
- the style is a string with the letters b (bold), or i (italic), the other styles don't really make sense
- the font name and font style are generaly not influencing the height a lot
- several little bug fixes
2.21
In this version the network traffic has been reduced drastically, that should make the game less laggier. There are also a few other updates. These things apply for v3.03 too.
- when a tiles-image has been downloaded all tiles using that image are redrawn, so preventing messed up screens when entering a room with new tiles
- when weapon scripts do 'showani' then the used ganis can do gani-scripting too (e.g. for displaying nice effects on status bar)
- server-side scripts can do 'triggeraction 0,0,clientside,weapon,params' to directly trigger the client-side part of weapon of the player - catch it with 'if (actionclientside) actions;'