Creation/Dev/Script/Client/TerrainEditor

From Graal Bible
Revision as of 02:01, 27 January 2006 by Rick (talk | contribs)
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    TerrainEditor (GuiControl):
      adjustheightmousescale - float
      adjustheightval - float
      borderfillcolor - string
      borderframecolor - string
      borderheight - float
      borderlinemode - boolean
      brushpos - string
      enablesoftbrushes - boolean
      isdirty - boolean
      ismissiondirty - boolean
      materialgroup - integer
      paintmaterial - string
      processusesbrush - boolean
      renderborder - boolean
      rendervertexselection - boolean
      scaleval - float
      selectionhidden - boolean
      setheightval - float
      smoothfactor - float
      softselectdefaultfilter - string
      softselectfilter - string
      softselectradius - float
      attachterrain(str)
      buildmaterialmap()
      clearmodifiedflags()
      clearselection()
      getactionname(int) - returns string
      getbrushpos() - returns string
      getcurrentaction() - returns string
      getnumactions() - returns integer
      getnumtextures() - returns integer
      getterrainmaterials() - returns object
      gettexturename(int) - returns string
      markemptysquares()
      mirrorterrain(int)
      popbasematerialinfo()
      processaction(str)
      pushbasematerialinfo()
      redo()
      resetselweights(bool)
      setaction(str)
      setbrushpos(str)
      setbrushsize(int, int)
      setbrushtype(str)
      setlonebasematerial(str)
      setterrainmaterials(str)
      undo()