Creation/Dev/Script/Client/TerrainEditor
From Graal Bible
TerrainEditor (GuiControl): adjustheightmousescale - float adjustheightval - float borderfillcolor - string borderframecolor - string borderheight - float borderlinemode - boolean brushpos - string enablesoftbrushes - boolean isdirty - boolean ismissiondirty - boolean materialgroup - integer paintmaterial - string processusesbrush - boolean renderborder - boolean rendervertexselection - boolean scaleval - float selectionhidden - boolean setheightval - float smoothfactor - float softselectdefaultfilter - string softselectfilter - string softselectradius - float attachterrain(str) buildmaterialmap() clearmodifiedflags() clearselection() getactionname(int) - returns string getbrushpos() - returns string getcurrentaction() - returns string getnumactions() - returns integer getnumtextures() - returns integer getterrainmaterials() - returns object gettexturename(int) - returns string markemptysquares() mirrorterrain(int) popbasematerialinfo() processaction(str) pushbasematerialinfo() redo() resetselweights(bool) setaction(str) setbrushpos(str) setbrushsize(int, int) setbrushtype(str) setlonebasematerial(str) setterrainmaterials(str) undo()