Ardeo/Government: Difference between revisions
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==[[Ardeo/Nation Wars|Wars]]== | ==[[Ardeo/Nation Wars|Wars]]== | ||
Nations in Ardeo can start and end wars, but the exact methods and benefits will be revealed on release. | |||
==[[Ardeo/Legislation|Legislation]]== | ==[[Ardeo/Legislation|Legislation]]== | ||
Placeholder. | Placeholder. | ||
[[Category:Ardeo]] | [[Category:Ardeo]] |
Revision as of 01:16, 25 March 2009
This article contains information about the playerworld Ardeo. This is a player lead project and has been developed individually within Graalonline. |
The government, as well as players, will be able to own property. The government can also write laws, assign Nobles to rule over parts of their territory, start wars, and hire players.
Government Owned Property
The Governments in Ardeo will be able to own properties, just like players can. These properties are larger, but have the same functions as Player owned Property. Every property also has additional options available to it, and these are unique for every specific property.
Nobility
The leaders of nations can assign specific area's of their nation to someone that they deem fit. These assigned area leaders can be named whatever the nation leader decides on. Some examples: Governor, Duke, Count, Mayor. Nation leaders can give these "nobles" any rights that they want, and the nobles can assign subordinates themselves as well, but like the Remote Control works, nobles cant give their subordinates rights that they do not have.
Wars
Nations in Ardeo can start and end wars, but the exact methods and benefits will be revealed on release.
Legislation
Placeholder.