Creation/Dev/Mudlib: Difference between revisions
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The '''Mudlib''' provides [[Graal Kingdoms]] - and, by extension, [[ | The '''Mudlib''' provides [[Worlds/Graal Kingdoms|Graal Kingdoms]] - and, by extension, [[Worlds/Kingdoms Debug|Kingdoms Debug]] - with its extra '''M'''ulti-'''U'''ser '''D'''ungeon options. | ||
This library also extends [[GScript]] with a few extra commands that allow it to access and modify MUD accounts. | This library also extends [[Creation/Dev/GScript|GScript]] with a few extra commands that allow it to access and modify MUD accounts. | ||
The [[Graal Kingdoms]] mudlib is derived from [http://crossfire.real-time.com/ Crossfire]. | The [[Worlds/Graal Kingdoms|Graal Kingdoms]] mudlib is derived from [http://crossfire.real-time.com/ Crossfire]. | ||
With the recent advancements in [[GScript]], some playerworlds are scripting their own MUD type system. | With the recent advancements in [[Creation/Dev/GScript|GScript]], some playerworlds are scripting their own MUD type system. |
Revision as of 20:48, 27 January 2006
The Mudlib provides Graal Kingdoms - and, by extension, Kingdoms Debug - with its extra Multi-User Dungeon options.
This library also extends GScript with a few extra commands that allow it to access and modify MUD accounts.
The Graal Kingdoms mudlib is derived from Crossfire.
With the recent advancements in GScript, some playerworlds are scripting their own MUD type system.