Worlds/Graal Kingdoms/Gods/Bile: Difference between revisions

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{{Under Construction|author=[[User:Cyan3|Felix Lionheart]]}}


==Bile==
{{Template:Bile}}
'''Soul Eaters, Harbingers of Death, Nameless Lords of the Tomb'''
 
Bile fire vuln/path_denied make them very unattractive at first glance. The question is: Will the combo of "black/red death" and disease-immu make up for that? Anyway, at low levels Bile will be hard to play yet.
 
Enemy of [[Worlds/Graal Kingdoms/Gods/Brigid|Brigid]]
 
===Attacktypes===
* Death
* Depletion
* Drain
* Life Stealing
 
===Resistances===
* Death +100
* Depletion +100
* Drain +100
* Fear +100
* Poison +30
 
===Vulnerable===
* Fire -30
 
===Attuned===
* Death
* Wounding
 
===Repelled===
* Light
* Protection
* Restoration
 
===Denied===
* Fire (As of now, fire is NOT denied)
* Turning
 
===Special===
* Health Regen -1
* Immune Diseases
* Infravision
* Sustenance +100
 
===Granted Spells===
''Nightfall, Finger of Death and Face of Death do not work although they are attainable''
* Cause Black Death (high level)
* Cause Many Wounds (medium level)
* Cause Red Death (medium level)
* Face of Death (medium level)
* Finger of Death (medium level)
* Nightfall (medium level)
 
===Altar Effects===
* Enchant Weapon (medium)
 
===Avatar===
{| border="0" cellpadding="2" width="100%"
| '''Health'''
| '''Armour Class'''
| '''Weapon Class'''
| '''Damage'''
| '''Armour'''
| '''Attacktypes'''
|-
| 350
| -12
| -1
| 40
| 0
| Physical, Cold
|-
|}

Latest revision as of 15:49, 14 September 2014

Under Construction.png

This article is currently being written or rewritten by Felix Lionheart.



Bile

Soul Eaters, Harbingers of Death, Nameless Lords of the Tomb

Bile fire vuln/path_denied make them very unattractive at first glance. The question is: Will the combo of "black/red death" and disease-immu make up for that? Anyway, at low levels Bile will be hard to play yet.

Enemy of Brigid

Attacktypes

  • Death
  • Depletion
  • Drain
  • Life Stealing

Resistances

  • Death +100
  • Depletion +100
  • Drain +100
  • Fear +100
  • Poison +30

Vulnerable

  • Fire -30

Attuned

  • Death
  • Wounding

Repelled

  • Light
  • Protection
  • Restoration

Denied

  • Fire (As of now, fire is NOT denied)
  • Turning

Special

  • Health Regen -1
  • Immune Diseases
  • Infravision
  • Sustenance +100

Granted Spells

Nightfall, Finger of Death and Face of Death do not work although they are attainable

  • Cause Black Death (high level)
  • Cause Many Wounds (medium level)
  • Cause Red Death (medium level)
  • Face of Death (medium level)
  • Finger of Death (medium level)
  • Nightfall (medium level)

Altar Effects

  • Enchant Weapon (medium)

Avatar

Health Armour Class Weapon Class Damage Armour Attacktypes
350 -12 -1 40 0 Physical, Cold