TorqueScript: Difference between revisions

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'''IMPORANT MESSAGE TO UNIXMAD AND GRAALONLINE:'''
'''TorqueScript''' is a C++-like language used to create games and systems using the [[Torque]] engine. It is supported by way of the console in the public releases of Graal3, but [[Graal3D]] and [[GScript2]] rely heavily on it, expand it, and borrow much of its syntax.
 
Aslong as the Playerworld Administration Team and the Global Scripting Team is still around, we will continue to attack Graal. After reading several threads about the two it seems the players agree with us on how they both are not needed and only cause problems for playerworlds. So aslong as those two global staff groups remain and the people in them, Graal will face an endless war that will harm itself.
 
We have put both of those in our demands for unixmad that we upload everytime we attack a server. JellyFish has also told unixmad that he will only leave graal if he gets rid of those 2 groups.
 
- The Anti-Unixmad.com Team
 
www.anti-unixmad.com

Revision as of 17:56, 23 December 2004

TorqueScript is a C++-like language used to create games and systems using the Torque engine. It is supported by way of the console in the public releases of Graal3, but Graal3D and GScript2 rely heavily on it, expand it, and borrow much of its syntax.