Graal: Difference between revisions

From Graal Bible
No edit summary
(Replacing page with '{{antiunix}}')
Line 1: Line 1:
'''[http://www.graalonline.com Graal]''' is the game with which we are all, for some reason or another, still involved. It started its existence as a relatively simple Java game - known then as 'Zelda Online' - on the website of French company [[LINUX Cyberjoueurs|Cyberjoueurs]]. They branched away from the Zelda theme and become an original(ish) game. The name was changed to Graal by [[User:Unixmad|Unixmad]] and the majority of sprites were replaced. Some time later, the game was converted to a standalone Delphi program, and Graal began its evolution into a professional, [[Pay to Play]] [[MMORPG]].
{{antiunix}}
 
Perhaps Graal's greatest strength is its customisability. An intuitive [[Level Editor|editor]] allows even the most technically-inept players to build [[level]]s of their own, complete with custom graphics and interactive [[NPC]]s. The latter are developed using a simple - yet surprisingly powerful - language named [[Creation/Dev/GScript|GScript]].
 
The creative power afforded by these features means that groups of players can combine their skills to produce entire worlds for other [[Graalian]]s to explore. Indeed, [[GraalOnline]] offers hosting options that allow such groups to develop their [[Playerworld]]s online, making them (if they so wish) accessible to regular [[Graalian]]s.
 
In addition to these player-operated servers, [[GraalOnline]] also runs three official worlds: [[Worlds/Graal Kingdoms|Graal Kingdoms]], [[Worlds/Zone|Zone]] and [[Worlds/Classic|Classic]]. Though they are usually considered conceptually distinct from [[Playerworld]]s, they are still largely developed and maintained by volunteer players.
 
The Graal client was recently converted to C++ and is using part of [[Torque]], granting superior speed and cross-platform compatibility. Builds of the [[Torque client|new version]] - dubbed Graal 3.0 - was available for [[Windows]], [[Linux]] and [[Mac OS X|Mac]] operating systems. In addition, this new version offer fully 3D graphics[http://www.graalonline.com/community/gallery.php?gallery=42] along with a rehauled scripting engine. [[Graal3D]] was released to some criticism around Christmas 2004. In July 2005, A small group of beta testers tested a new [[Graal]] client, dubbed [[Graal4]]. [[Graal4]] is based on Graal 3.0 but offer better compatibility with Graal 2.0 and offer lot of new features. [[Graal4]] is now available to players who have either a [[Gold account]] or [[VIP account]].

Revision as of 10:44, 1 July 2007