Creation/Dev/Tile

From Graal Bible
Revision as of 11:40, 1 July 2007 by Stefan (talk | contribs) (Reverted edits by Anti-Up (Talk); changed back to last version by Stefan)

A tile is a square of colors, 16 pixels in height and width. Levels are made up of 4096 tiles, making a 64x64 grid.

The tile is also the standard unit of measure when dealing with objects within levels, although players and NPCs can have positions that don't align with the tile grid.