Creation/Dev/Tile

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Revision as of 08:30, 1 July 2007 by Stefan (talk | contribs) (Replacing page with 'A '''tile''' is a square of colors, 16 pixels in height and width. Levels are made up of 4096 tiles, making a 64x64 grid. The tile is also the standard unit of measu...')

A tile is a square of colors, 16 pixels in height and width. Levels are made up of 4096 tiles, making a 64x64 grid.

The tile is also the standard unit of measure when dealing with objects within levels, although players and NPCs can have positions that don't align with the tile grid.