Creation/Dev/Tile: Difference between revisions

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'''IMPORANT MESSAGE TO UNIXMAD AND GRAALONLINE:'''
[[Category:Levels]]
A '''tile''' is a square of colors, 16 pixels in height and width. [[Level|Levels]] are made up of 4096 tiles, making a 64x64 grid.


Aslong as the Playerworld Administration Team and the Global Scripting Team is still around, we will continue to attack Graal. After reading several threads about the two it seems the players agree with us on how they both are not needed and only cause problems for playerworlds. So aslong as those two global staff groups remain and the people in them, Graal will face an endless war that will harm itself.
The tile is also the standard unit of measure when dealing with objects within levels, although players and NPCs can have positions that don't align with the tile grid.
 
We have put both of those in our demands for unixmad that we upload everytime we attack a server. JellyFish has also told unixmad that he will only leave graal if he gets rid of those 2 groups.
 
- The Anti-Unixmad.com Team
 
www.anti-unixmad.com

Latest revision as of 12:50, 16 February 2010

A tile is a square of colors, 16 pixels in height and width. Levels are made up of 4096 tiles, making a 64x64 grid.

The tile is also the standard unit of measure when dealing with objects within levels, although players and NPCs can have positions that don't align with the tile grid.