Creation/Dev/Script/Clientside Functions

From Graal Bible
Revision as of 17:55, 26 April 2010 by Adam (talk | contribs) (→‎Functions)
[R] denotes it is read-only.
[3D] denotes it is a Graal3D function.
[opengl] denotes it is functional only in opengl mode.


Variables

Variable Type Notes
allfeatures integer [R]
allplayerscount integer [R] Returns the count of all players on your playerlist, including IRC bots.
allrenderobjecttypes integer [R]
allstats integer [R] Used with showstats() in order to show all stats.
canspin boolean [R] Returns true of false if the player has spin attack.
carriesblackstone boolean [R] Returns whether the player is carrying a black stone.
carriesbush boolean [R] Returns whether the player is carrying a bush.
carriesnpc boolean [R] Returns whether the player is carrying an NPC
carriessign boolean [R] Returns whether the player is carrying a sign.
carriesstone boolean [R] Returns whether the player is carrying a stone.
carriesvase boolean [R] Returns whether the player is carrying a vase.
downloadfile string [R] Returns the currently downloaded file.
downloadpos integer [R] Returns the position of the currently downloaded file.
downloadsize integer [R] Returns the size of the currently downloaded file.
editingmission boolean
emoticonchar string [R]
focusx float [R] Position of the camera in tile units.
focusy float [R] Position of the camera in tile units.
ghostsnear boolean [R] If a ghost(observer) is in the same level as the player.
graalplugincookie string [R]
graalversion float [R] Version of Graal the player is using.
gravity float The gravity value that effects how fast projectiles fall. It universally effects all projectiles.
installedlanguages string [R]
isapplicationactive boolean [R] Is Graal window active?
iscarrying boolean [R] Returns true of false if the player is carrying something.
isfocused boolean [R]
isgraal3d boolean [R]
isgraalplugin boolean [R]
isleader boolean [R] Player was the first to enter the level.
isonmap boolean [R] Player is on a map.
isopengl boolean [R] Graal is in opengl mode.
isrecordingvideo boolean [R] Player is currently recording(alt+6) Graal.
jpegquality integer
isgraalplugin boolean [R]
lastdownloadfile string [R] The last file downloaded.
leftmousebutton boolean [R] If the left mouse button is pressed.
leftmousebuttonglobal boolean [R] If the left mouse button is pressed. Returns whether mouse is in focus of GUIs or not.
levelorgx float [R]
levelorgy float [R]
lighteffectsenabled boolean Whether the player has their lights enabled via options.
middlemousebutton boolean [R] If the middle mouse button is pressed
middlemousebuttonglobal boolean [R] If the middle mouse button is pressed. Returns whether mouse is in focus of GUIs or not.
mousebuttons integer [R]
mousebuttonsglobal integer [R]
mousepitch float [R] [3D]
mousescreenx integer Position of the mouse in the Graal screen, in pixel units on the x-axis.
mousescreeny integer Position of the mouse in the Graal screen, in pixel units on the y-axis.
mousewheeldelta integer [R] How much the mouse wheel has been scrolled.
mousex float Position of the mouse in the level, in tile units, on the x-axis.
mousey float Position of the mouse in the level, in tile units, on the y-axis
mouseyaw float [R] [3D]
musiclen integer [R] Length of current playing MP3
musicpos integer [R] Position of current playing MP3
particleeffectsenabled boolean If player has particles enabled in their options.
rightmousebutton boolean [R] If the right mouse button is pressed
rightmousebuttonglobal boolean [R] If the right mouse button is pressed. Returns whether mouse is in focus of GUIs or not.
screenheight integer [R] Height of the Graal screen in pixel units.
screenwidth integer [R] Width of the Graal screen in pixel units.
scriptedcontrols boolean [R]
scriptedplayerlist boolean [R] Whether the player has the scripted playerlist enabled.
scriptlogwritetoreadonly boolean
selectedlistplayers object An object of all players selected on the playerlist.
selectedsword integer
selectedweapon integer Index of the currently selected weapon.
servername string [R] Name of the server.
serverstartconnect string
serverstartparams string
shotbybaddy boolean [R] If the player is shot by a baddy(default) arrow.
shotbyplayer boolean [R] If the player is shot by another players arrow.
showterraingrid boolean
spritesimage string Filename of the currently set sprite image.
statusimage string Filename of the currently set state image.
timevar integer [R].
timevar2 float [R]
timevar3 float [R] [3D] Synchronized time which works on both server and client-side, precision is milliseconds.
wasshooted boolean [R] If the player is shot by a default arrow.
waterheight float
weapons object [R] all the players weapons, this includes login inherited weapons.
weaponsenabled boolean If the players weapons are enabled via disableweapons()/enableweapons().
weathereffectsenabled boolean If weather is enabled in the players options.
worldclockstopped boolean
worldhour integer
worldminute float
worldminutesofday float
worldrealsecondsperday float


Functions

Variable Type Notes
addcontrol(object) adds 'object' to the parent control.
addmaterialmapping(string, string) [3D] returns boolean.
addtiledef(string image, string prefix, int format) Adds a tileset definition with the supplied tileset image, level prefix and tileset format (0=pics1, 1=new world, 5=terrain).
addtiledef2(string image, string prefix, int x, int y) Overlays an image on the tileset with the supplied tileset image and level prefix. Parameters 'x' and 'y' represent the x and y position on the tileset of where to place the new image.
aindexof(float, array) Returns integer - the position of 'float' in the array.
arccos(float) Returns float - the arc cosine of 'float'.
arcsin(float) Returns float - the arc sine of 'float'.
attachplayertoobj(integer1, integer2) Attaches the player to the object with the matching ID where integer1 is the object type (currently only NPCs - 0) and integer2 is the ID of the desired object.
base64decode(string) Returns string - Decodes a base64 string.
base64encode(string) Returns string - Encodes string in to several characters of a 64 printable character set (A-Z, a-z, 0-9, + and /, while "=" is a special suffix code)
boxcontains(string, string) returns boolean.
boxcontainsvector(string, string) returns boolean
boxintersect(string, string) returns string
boxoverlaps(string, string) returns boolean
boxscale(string, string) returns string
callnpc(int index, string function) Calls a function from an NPC where 'index' is the NPC's index and 'function' is the function name.
callweapon(int index, string function) Calls a function from a weapon where 'index' is the weapon's index and 'function' is the function name.
castray({x,y,x}, {x,y,z}, string type) [3D] returns object - specify the start and end of the ray, and the object types (e.g. "staticts,terrain,interior")
checksum(string) returns float
contains(string2, string1) returns boolean - True if string1 is contained within string2.
copystrings(string, string)
cursoroff() [opengl] Disables the visible mouse cursor.
cursoron() [opengl] Enables the visible mouse cursor.
degtorad(float) returns float - Converts angle measurements of degrees to radians
detachplayer() Detaches a player from an attached object.
disabledefmovement() Disables the default movement system and controls(including weapons, sword, grab. Does not include Q-menu, pause, map...).
disablemap() Disables the default map (M).
disablepause() Disables the default pause (P).
disableselectweapons() Disables the default Q-menu (Q).
disableweapons() Disables the default sword (S) and weapons (D).
echo(string) echos 'string' to the debug window(F2).
enabledefmovement() Enables the default movement system.
enablefeatures(int)
enablemap() Enables the default map system(M).
enablepause() Enables the default pause system(P).
enableselectweapons() Enables the default Q-menu(Q).
enableweapons() Enables the default sword(S) and weapons(D).
escapestring(string) returns string - adds \\ in front of ", ' and \\, and removes non-printable characters
explodebomb(integer) explodes the bomb with the id of 'integer'.
extractfilebase(string) returns string
extractfileext(string) Takes in a file name, and returns its extension.
extractfilepath(string) returns string
fileexists(string) returns boolean of whether the file 'str' exists in the players Graal/ directory(does not search subfolders).
filesize(string) Returns the size(int) of the file 'string' in the players Graal/ directory(does not search subfolders).
fileupdate(string) returns boolean
findani(string) returns object
findfiles(string, integer) returns object
findlevel(string) returns object
findnearestplayer(float1, float2) Returns the closest player's object relevant to float1 and float2.
findnearestplayers(float, float) Returns the closest players' object relevant to float1 and float2.
findnpcbyid(integer) Returns the NPC object with the ID of 'int'.
findpathinarray(obj1, obj2, obj3, obj4, obj5, int, int, int) Returns object - Simple path-finding: Obj1 being tiles that allow walking, Obj2 being tiles that don't allow walking, Obj3; tiles that shouldn't be allowed to walked on, Obj4; tiles that are able to be walked on, Obj5; tiles where we may stop. Integers are relevant to the startx, starty and maximum path length. - Arrays for allowed/non-allowed tiles are only checked if they aren't null.
findplayer(string) Returns the player object with the account equal to string.
findplayerbycommunityname(string) Returns the player object with the community name equal to string.
findplayerbyid(integer) Returns the player object with the ID equal to integer.
findweapon(string) Returns the weapon object with the name equal to string.
format(string, string, ...) See format().
format2(string, array) Like format(), except that this expects the format string and an array of variables instead of passing the variables as separate parameters.
freefileresources(string)
freezeplayer(float) Freezes the player for the number of seconds specified by float.
get3dobjectat(float, float, boolean) [3D] Gets the 3d object at the specified screen position, third parameter true if it should do box collision.
get3dobjectatmouse(boolean) [3D] Gets the 3d object at the mouse. Parameter true if it should do box collision.
get3dobjectbyray(string, string) [3D] returns object
get3dobjectsbybox(string, string) [3D] 1st parameter defines the box {minx,miny,minz, maxx,maxy,maxz}. Second parameter specifies the type of object to find (e.g. "staticts,terrain,interior")
get3dscreenposition(string, boolean) [3D] returns string
getanglesfromvector({x, y, z}) Returns an array that contains the angles the 3D vector {x, y, z} makes with the X-Y and X-Z axes.
getascii(string) Returns the ascii code for string.
getbasepackage() returns object
getboxcenter(string) Returns an array containing the center of a 3D box specified by string ({x0,y0,z0,x1,y1,z1,...}).
getdesktopresolution() returns string
getdisplaydevicelist() returns string
getdownloadedupdatepackagesize() Returns the size of the downloaded update package.
getdownloadingpackage() Returns a reference to current update package being downloaded.
getdownloadingpackagescount() Returns a count of the number of update packages to download.
getdropz(string) returns float
getExtension(string) This function is the same as extractFileExt(). Takes in a file name, and returns its extension.
getfilemodtime(string) Returns a timestamp of when the file was last modified (in unix time compatible to timevar2). This function accepts both exact file path and plain file name.
gethttprequest(string, integer, string) returns object (This function is the same as requestHttp())
getimgheight(string) Returns the height (in pixels) of the filename indicated by string.
getimgpixel(string, integer, integer) returns object
getimgwidth(string) Returns the width(in pixels) of the filename indicated by string.
getkeycode(string) Returns the keycode of the key indicated by string. The keycode returned can be used in keydown2().
getloginaccountname() Presumably used for the login server. Use player.account instead.
getmapx(string) Gets the x coordinate location in the gmap of the level indicated by string. The top-left level starts at (0, 0).
getmapy(string) Gets the y coordinate location in the gmap of the level indicated by string. The top-left level starts at (0, 0).
getmusicfilename() Returns the filename of the music currently playing.
getmusicstatus() Returns the status of the music currently playing.
getmusictags() Returns the tags of the music currently playing. This function can be used to retrieve the title and artist info of the music.
getnearestplayer(float, float) Deprecated. Use findnearestplayer() instead.
getnearestplayers(float, float) Deprecated. Use findnearestplayers() instead.
getpackagesdownloadcomplete() Returns 'true' if the package downloads are complete.
getpackagesdownloaded() Returns 'true' if the most recent packages are already downloaded.
getplatform() Returns the platform that the player is using. (i.e. windows, mac, or linux)
getresolutionlist(string) returns string
getservername() Returns the name of the server the player is currently connected to.
getstringkeys(string) Returns an array of the variables that begins with the supplied string.
getterraintexture(float, float) returns string
getterraintextureindex(float, float) returns integer
gettextheight(float zoom, string style, string font) returns integer - The height in pixels of the text with the given zoom, style and font.
gettextwidth(float zoom, string style, string font, string text) returns integer - The width of the text with the given zoom, style, font and text.
gettileset() returns string - the current main tileset (pics1.png, picso.png etc.)
gettilesettype() returns integer - the current tileset type (pics1.png:0, picso.png:5 etc.)
gettotalupdatepackagesize() returns integer - The total size of the update packages.
getupdatepackage(string name) returns object - A reference to the update package with the given name.
getvectorfromangles(float, float) returns string
getz(float, float) returns float
graalcontrolhasfocus(bool) returns boolean - Whether or not the graal control has focus. Parameter says if it should also check if the chat bar has the focus
hideplayer(float time) Hides player for the specified amount of time.
hidesword(float time) Hides the player's sword for the specified amount of time.
  hitnpc(int, float, float, float)
  hitobjects(float, float, float)
  hitplayer(int, float, float, float)
  isadminguild(str) - returns boolean
  isclassloaded(str) - returns boolean
  iscursoron() - returns boolean
  isdevicefullscreenonly(str) - returns boolean
  isdownloading(str) - returns boolean - checks if a file is currently downloaded or requested from the server
  isdownloadingfiles() - returns boolean - checks if Graal is currently downloading or requesting files from the server
  isfullscreenmode() - returns boolean
  isimgpixeltransparent(str, int, int) - returns boolean
  isimgrectangletransparent(str, int, int, int, int) - returns boolean
  ismusicplaying() - returns boolean
  isobject(str) - returns boolean
  issoundplaying(str) - returns boolean
  keydown(int) - returns boolean
  keydown2(int, bool) - returns boolean
  keydown2global(int, bool) - returns boolean
  keydownglobal(int) - returns boolean
  keyname(int) - returns string
  lay2(str, float, float)
  lightscene() - returns boolean
  loadclass(str)
  loadmap(str)
  loadtranslation(str)
  lowercase(str) - returns string
  ltmfs(bool)
  ltmmax(float, float)
  ltmmin(float, float)
  makescreenshot2(str, int, float, float, float, int, int)
  matrixcreate(str, str) - returns string
  matrixcreatefromeuler(str) - returns string
  matrixmulpoint(str, str) - returns string
  matrixmultiply(str, str) - returns string
  matrixmulvector(str, str) - returns string
  md5(str) - returns string
  noplayerkilling()
  onwall(float, float) - returns boolean
  onwall2(float, float, float, float) - returns boolean
  onwater(float, float) - returns boolean
  onwater2(float, float, float, float) - returns boolean
  opengraalurl(str)
  openurl(str)
  openurl2(str, int, int)
  play(str)
  play2(str, float, float, float)
  play3d(str, bool, str, str)
  playlooped(str)
  playlooped2(str, float, float, float)
  popdialog()
  pushdialog(obj)
  putleaps(int, float, float)
  radtodeg(float) - returns float
  randomstring(str) - returns string
  removetiledefs(str)
  replaceani(str, str)
  requestfiledeletion(str)
  requestfilerename(str, str)
  requestfilesmove(str, str)
  requesthttp(str, int, str) - returns object
  requesttext(str, str)
  requesturl(str) - returns object
  resetfocus()
  rotationadd(str, str) - returns string
  rotationaddeuler(str, str) - returns string
  rotationfromeuler(str) - returns string
  rotationsub(str, str) - returns string
  rotationtoeuler(str) - returns string
  rungarbagecollector()
  savelog(str)
  say(int)
  say2(str)
  screenx(float, float) - returns integer
  screeny(float, float) - returns integer
  selectfilefordownload(str) - opens the select-file-dialog for the download location of files (from scripted RC)
  selectfileforupload() - opens the select-file-dialog for uploading of files (into scripted RC)
  sendrpgmessage(str)
  sendtext(str, str, params...)
  sendtorc(str)
  serverwarp(str)
  setani(str, str)
  setbeltcolor(str)
  setcoatcolor(str)
  setcontentcontrol(obj)
  setcursor2(str)
  seteffect(float, float, float, float)
  setfocus(float, float)
  setfogcolors(obj)
  setgender(str)
  sethead(str)
  setinteriorrendermode(int)
  setletters(str)
  setmap(str, str, float, float) - sets a text map (you can see the tiles of other levels but not the npcs), parameters are text file with level names, the map image (not used anymore), default x and y for the head icons; use gmaps if possible instead of this
  setminimap(str, str, float, float) - parameters are a text file with level names, the image, default x and y; use gmaps if possible instead of this
  setmusicvolume(float, float)
  setplayerdir(str)
  setshield(str, int)
  setshoecolor(str)
  setshootparams(str)
  setskincolor(str)
  setskybandcolors(obj)
  setskybandsizes(obj)
  setsleevecolor(str)
  setspritesimage(str)
  setstatusimage(str)
  setsuncolors(obj)
  setsword(str, int)
  setterrainrendermode(int)
  showstats(int)
  spyfire(int, int)
  startrecordvideo() - returns boolean
  stopmidi() - same as stopmusic(), kept for compatibility
  stopmusic()
  stoprecordvideo() - returns boolean
  stopsound(str)
  strcmp(str, str) - returns integer
  strequals(str, str) - returns boolean
  switchtoopengl()
  synctimeofday(float, float)
  takeplayercarry()
  takeplayerhorse()
  testplayer(float, float) - returns integer
  trace(str) - same as echo()
  triggeraction(float, float, str, params...)
  triggerserver(str, str)
  update3dterrain(float, float, float, float)
  updateboard(int, int, int, int)
  updateterrain()
  updatevisibledistance()
  uploadfile(str) - uploads a file, you must provide the full path provided by a onDropFiles() event, also this will only work if the scripted RC has currently a file browser window open; once the file is uploaded an onFilesUploaded event will be invoked
  uppercase(str) - returns string
  vectoradd(str, str) - returns string
  vectorcross(str, str) - returns string
  vectordist(str, str) - returns float
  vectordot(str, str) - returns float
  vectorlen(str) - returns float
  vectornormalize(str) - returns string
  vectororthobasis(str) - returns string
  vectorscale(str, float) - returns string
  vectorsub(str, str) - returns string
  worldx(float, float) - returns float
  worldy(float, float) - returns float
  wraptext(int, str, str) - returns object
  wraptext2(int, float, str, str) - returns object

Objects

TGraalVar:
  initialized - boolean [R]
  ispaused - boolean - suspends the script if set to paused
  joinedclasses - object
  maxlooplimit - integer - sets the maxmimum number of loop iterations, default 10000; the allowed range for this can vary from server to server
  name - string
  scripterrors - object [R] - gives the list of script errors which were reported for this object
  scriptlogmissingfunctions - boolean
  timeout - float
  addarray(obj) - adds another array to this variable
  addarraymember(str) - returns object - adds an array member with a name and returns the new array member
  addnamedstring(str, str) - returns object
  cancelevents(str) - removes all previously scheduled events (scheduleevent) of the specified event name
  catchevent(str, str, str) - adds an event handler for the specified object and event, third parameter is the function which receives the event (first parameter of the event will be the object for which the event occured)
  clearemptyvars() - removes empty subvariables from memory
  clearvars() - clears all dynamic variables
  copyfrom(obj) - copies all variables and array values from another object, doesn't work for protected variables like players though
  getarraymember(str) - returns object - searches for an array member by name
  getdynamicvarnames() - returns object - gets the names of all dynamic (not built-in) subvariables of this object
  geteditvarnames() - returns object - gets the names of all dynamic variables which can be modified
  getfunctions() - returns object - gets the names of all functions of the object as array, also each entry has subvariables which give more information about the function ("parameters", "description", "scope")
  getstaticvarnames() - returns object - gets the names of all static (built-in) subvariables of this object
  getvarnames() - returns object - gets the names of all subvariables of this object
  hasfunction(str) - returns boolean - checks if the object has a function of the specified name (also checks if it can be called by the current script object)
  ignoreevent(str, str) - lets the object ignore an event (second parameter) of the specified object name
  ignoreevents(str) - lets the object ignore all previously catched events of the specified object name
  insertarray(int, obj) - inserts an array at the specified index
  isinclass(str) - returns boolean - checks if the object has joined the specified class
  join(str) - lets the object join a class and inherit all functions and event handlers of that class
  leave(str) - leaves a previously joined class
  loadfolder(str, int) - loads the content of a folder into the variable, you must specify the folder name and pattern (e.g. "levels/bodies/*.png") and if it should be recursive
  loadini(str) - loads an .ini file into the variable, you can access variables by obj.inisection.varname
  loadlines(str) - loads a file and adds it line by line to the variable (as array)
  loadstring(str) - loads the content of a file into the variable
  loadvars(str) - loads the variables from a file where each line has the format varname=value
  loadvarsfromarray(obj) - loads the variables from a string list of the format varname=value
  loadxml(str)
  loadxmlfromstring(str)
  objecttype() - returns string - returns the object type, which can be TGraalVar, TProjectile etc.
  savelines(str, int) - saves the array line by line into a file, the second parameter is the save mode (0 - overwrite, 1 - append)
  savestring(str, int) - saves the value as string into a file, the second parameter is the save mode (0 - overwrite, 1 - append)
  savevars(str, int) - saves the subvars in the format varname=value into a file, the second parameter is the save mode (0 - overwrite, 1 - append)
  savevarstoarray(bool) - returns object - saves the subvars in the format varname=value into an array, you must specify if it should be sorted
  savexml(str, int)
  savexmltostring() - returns string
  scheduleevent(float, str, params...) - returns object - invokes an event (onEventname) after the specified delay (in seconds), second parameter is the event name, followed by the parameters
  settimer(float) - invokes an onTimeout event after the specified time, similar to 'timeout=value'
  sortascending() - sorts the array in ascending order (smallest value first)
  sortbyvalue(str, str, bool) - sorts an array, specify the variable of the array members which is compared, also the variable type and if it should be sorted ascending; variable type can be "string", otherwise it is sorted by floating point value
  sortdescending() - sorts the array in descending order (highest value first)
  subarray2(int, int, int, int) - returns object - extracts a two-dimensional array, specify startpos1, length1, startpos2, length2
  timershow() - lets an npc show the current timeout variable, deprecated
  trigger(str, params...) - invokes an event on the object (onEventname) with the specified event name and parameters, doesn't interrupt the current script

  ActionMap (TGraalVar):
    bind(str, str, str)
    getbinding(str) - returns string
    getcommand(str, str) - returns string
    load() - returns boolean
    pop()
    push()
    save()
    unbind(str, str)

  DTSAniThread (TGraalVar):
    aniindex - integer [R]
    atend - boolean [R]
    attack - boolean
    endpos - float
    hold - boolean
    position - float
    sequence - string
    startpos - float
    state - string
    timescale - float
    transtitiontime - float
    isintransition() - returns boolean
    play()

  GameMovementInterpolate (TGraalVar):
    rigid - object [R]
    applyimpulse(str, str)

    GameMovementRigid (GameMovementInterpolate):
      addrigidmove(str, str) - adds torque and force vector

  GameMovementList (TGraalVar):
    finishmoves()
    move3d(str, float, int)

  GameShape (TGraalVar):
    pixelshader - string
    vertexshader - string

    GameShapeDIF (GameShape):
      activatelight(str)
      deactivatelight(str)

    GameShapeDTS (GameShape):
      materiallist - object [R]
      materials - object [R]
      forceanimations() - starts to animate the object to make sure the animations are the wished start position
      getanimation(int) - returns object
      listnodes() - returns object
      pauseanimation(int)
      playanimation(int, str, int) - returns object - specify animation slot, animation name and flags (1 - hold, 2 - atend, 4 - attackanimation)
      playanimation2(int, str, int, float, float, float, float) - returns object - specify animation slot, animation name, flags, startpos, endpos, timescale, transitiontime
      stopanimation(int)

    GameShapeFT (GameShape):
      levels - integer
      seed - integer

  GuiControl (TGraalVar):
    acceptdropfiles - boolean
    active - boolean
    alpha - float
    awake - boolean [R]
    blue - float
    canmove - boolean
    canresize - boolean
    clientextent - string
    clientheight - integer
    clientwidth - integer
    clipmove - boolean - when the user moves the control (see canMove) then this makes sure that the control is not moving outside the parents bounds, by default true
    color - string
    editing - boolean
    extent - string - width and height of the control
    flickerbasetime - float - if you want to let controls flicker at different time but with the same frequency, then set this to some random value (e.g. random(0,1))
    flickering - boolean - lets the control automatically show and hide itself in flickertime intervals
    flickertime - float - says in what interval the control is shown and hidden, in seconds; works only in combination with flickering=true
    green - float
    height - integer
    hint - string - text which is displayed when the user moves the mouse over the control
    hinttime - float - says after how much time of not moving the mouse the hint should appear
    horizsizing - string - specifies the horizontal resizing behaviour when the parent control is resized: right, width, left, center or relative
    layer - integer [R]
    minextent - string - minimum width and height for the control which should be enforced
    minsize - string - the same like "minExtent"
    mode - integer - the control drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight)
    parent - object [R]
    position - string
    profile - object
    red - float
    resizeheight - boolean
    resizewidth - boolean
    scrolllinex - integer - if this is the first control inside a GuiScrollCtrl, then this defines by how many pixel the scroll control is scrolled horizontally when clicking on the left/right scroll bar buttons
    scrollliney - integer - if this is the first control inside a GuiScrollCtrl, then this defines by how many pixel the scroll control is scrolled vertically when clicking on the up/down scroll bar buttons
    showhint - boolean - whether the hint should be shown when the user moves the mouse over the control
    style - string
    useownprofile - boolean
    vertsizing - string - specifies the vertical resizing behaviour when the parent control is resized: bottom, height, top, center or relative
    visible - boolean
    width - integer
    x - integer
    y - integer
    addcontrol(obj)
    bringtofront()
    clearcontrols()
    destroy()
    getparent() - returns object
    globaltolocalcoord(str) - returns string - converts global screen coordinates to a position relative to the controls origin (0,0), can be used to know where exactly the user has clicked inside a control
    hide()
    isactuallyvisible() - returns boolean
    isfirstresponder() - returns boolean
    localtoglobalcoord(str) - returns string - converts a position relative to the controls origin (0,0) to global screen coordinates, can be used to know where on the screen a control is displayed in case it is a child of another control (e.g. GuiWindowCtrl or GuiScrollCtrl)
    makefirstresponder(bool)
    pushtoback()
    resize(int, int, int, int)
    show()
    showtop() - calls show(), tabfirst() and bringtofront()
    startdrag()
    tabfirst() - returns object

    EditManager (GuiControl):

    GuiArrayCtrl (GuiControl):
      allowmultipleselections - boolean

      GuiTextListCtrl (GuiArrayCtrl):
        clipcolumntext - boolean
        columns - string - of format "0 16", offset of the tabulators
        enumerate - boolean
        fitparentwidth - boolean
        groupsortorder - string
        iconheight - integer [R]
        iconwidth - integer [R]
        resizecell - boolean
        selected - object [R]
        sortcolumn - integer
        sortmode - string
        sortorder - string
        addrow(int, str) - returns object - the added row
        clearrows()
        clearselection()
        findtext(str) - returns integer - row index
        findtextid(str) - returns integer - row id
        getrowatpoint(int, int) - returns integer - row index
        getrowidatpoint(int, int) - returns integer - row id
        getrownumbyid(int) - returns integer
        getselectedid() - returns integer - row id
        getselectedids() - returns object - array of row ids
        getselectedrow() - returns integer - row index
        getselectedrows() - returns object - array of row indices
        getselectedtext() - returns string
        insertrow(int, int, str) - returns object - the inserted row
        isidselected(int) - returns boolean
        isrowselected(int) - returns boolean
        makevisible(int)
        makevisiblebyid(int)
        removerow(int)
        removerowbyid(int)
        rowcount() - returns integer
        seticonsize(int, int)
        setrowactivebyid(int, bool)
        setrowbyid(int, str)
        setselectedbyid(int)
        setselectedbytext(str)
        setselectedrow(int)
        sort()

      GuiTreeViewCtrl (GuiArrayCtrl):
        boxwidth - integer
        clipcolumntext - boolean
        columns - string - of format "0 16", offset of the tabulators
        expanded - boolean
        expandedimage - integer
        expandedselectedimage - integer
        expandondoubleclick - boolean
        extent - string [R]
        firstlinevisible - boolean
        fitparentwidth - boolean
        groupsortorder - string
        height - integer [R]
        hint - string
        image - integer
        level - integer [R]
        name - string - same as 'text'
        nodes - object [R]
        parent - object [R]
        position - string [R]
        profile - object
        selectedimage - integer
        sortgroup - integer
        sortmode - string
        sortorder - string
        sortvalue - integer
        statuswidth - integer
        text - string
        useownprofile - boolean
        visible - boolean
        width - integer [R]
        x - integer [R]
        y - integer [R]
        addlines(obj, bool)
        addnode(str) - returns object
        addnodebypath(str, str) - returns object
        addvars(obj, bool)
        clearnodes()
        clearrows() - same as clearNodes()
        destroy()
        getfullname(str) - returns string
        getnode(str) - returns object
        getnodeat(int, int) - returns object
        getnodebypath(str, str) - returns object
        getselectednode() - returns object
        select()
        seticonsize(int, int)
        sort()

    GuiBitmapBorderCtrl (GuiControl):
      tile - boolean

    GuiBitmapButtonCtrl (GuiControl):
      mouseoverbitmap - string
      normalbitmap - string
      pressedbitmap - string
      text - string
      setbitmap(str, int)

    GuiBitmapCtrl (GuiControl):
      bitmap - string
      tile - boolean - specifies if the bitmap should be repeated (true) or stretched (false)
      wrap - boolean - same as 'tile', kept for compatibility
      setbitmap(str)
      setvalue(int, int) - sets the offset of the image (horizontal and vertical)

      GuiMapOverviewCtrl (GuiBitmapCtrl):
        mapalpha - float
        pointsize - float

    GuiBrowserCtrl (GuiControl):
      url - string

    GuiButtonBaseCtrl (GuiControl):
      buttontype - string
      checked - boolean
      groupnum - integer
      text - string
      gettext() - returns string
      performclick()
      settext(str)

      GuiButtonCtrl (GuiButtonBaseCtrl):
        stylesection - string
        seticonsize(int, int)

      GuiCheckBoxCtrl (GuiButtonBaseCtrl):

        GuiRadioCtrl (GuiCheckBoxCtrl):

    GuiContextMenuCtrl (GuiControl):
      clipcolumntext - boolean
      columns - string - of format "0 16", offset of the tabulators
      enumerate - boolean
      fitparentwidth - boolean
      groupsortorder - string
      iconheight - integer [R]
      iconwidth - integer [R]
      maxpopupheight - integer
      profile - object
      resizecell - boolean
      rows - object [R]
      scrollprofile - object
      selected - object [R]
      sortcolumn - integer
      sortmode - string
      sortorder - string
      textprofile - object
      width - integer
      addrow(int, str) - returns object - the added row
      clearrows()
      clearselection()
      close()
      findtext(str) - returns integer - row index
      findtextid(str) - returns integer - row id
      getrowatpoint(int, int) - returns integer - row index
      getrowidatpoint(int, int) - returns integer - row id
      getrownumbyid(int) - returns integer
      getselectedid() - returns integer - row id
      getselectedids() - returns object - array of row ids
      getselectedrow() - returns integer - row index
      getselectedrows() - returns object - array of row indices
      getselectedtext() - returns string
      insertrow(int, int, str) - returns object - the inserted row
      isidselected(int) - returns boolean
      isopen() - returns boolean
      isrowselected(int) - returns boolean
      makevisible(int)
      makevisiblebyid(int)
      open(int, int) - opens the menu at the specified screen position, if possible use openAtMouse() instead
      openatmouse()
      removerow(int)
      removerowbyid(int)
      rowcount() - returns integer
      seticonsize(int, int)
      setrowactivebyid(int, bool)
      setrowbyid(int, str)
      setselectedbyid(int)
      setselectedbytext(str)
      setselectedrow(int)
      sort()

      GuiStartMenuCtrl (GuiContextMenuCtrl):
        text - string
        width - integer
        gettext() - returns string
        settext(str)

    GuiDrawingPanel (GuiControl):
      parth - integer [R]
      partw - integer [R]
      partx - integer [R]
      party - integer [R]
      clearall()
      clearrectangle(int, int, int, int)
      drawimage(int, int, str)
      drawimagerectangle(int, int, str, int, int, int, int)
      drawimagestretched(int, int, int, int, str, int, int, int, int)
      saveimage(str)

    GuiFlash (GuiControl):
      backgroundalpha - float
      downloadwebfiles - boolean
      hideonoverlap - boolean
      loopmovie - boolean
      messageonoverlap - string
      moviename - string
      requiresactivex - boolean - same as requiresplugin
      requiresplugin - boolean - only displays the flash file if the flash plugin or activex control could be loaded
      tryactivex - boolean - same as tryplugin
      tryplugin - boolean - tries to load the flash plugin or activex control to display the flash file
      getflashvariable(str) - returns string
      loadmovie(str, bool, float)
      playmovie()
      restartmovie()
      setbackgroundalpha(float)
      setflashvariable(str, str)
      setlooping(bool)
      stopmovie()

    GuiFrameSetCtrl (GuiControl):
      autobalance - boolean
      bordercolor - string
      borderenable - string
      bordermovable - string
      borderwidth - integer
      columncount - integer
      fudgefactor - integer
      minextent - string
      rowcount - integer
      getcolumncount() - returns integer
      getcolumnoffset(int) - returns integer
      getrowcount() - returns integer
      getrowoffset(int) - returns integer
      setcolumncount(int)
      setcolumnoffset(int, int)
      setrowcount(int)
      setrowoffset(int, int)

    GuiGraal3DCtrl (GuiControl):

    GuiGraalCtrl (GuiControl):

    GuiInputCtrl (GuiControl):

    GuiMenuCtrl (GuiControl):
      iconheight - integer [R]
      iconwidth - integer [R]
      addmenu(str) - returns object
      clearmenus()
      findmenu(str) - returns object
      removemenu(str)
      seticonsize(int, int)

    GuiMLTextCtrl (GuiControl):
      allowcolorchars - boolean
      allowedtags - string
      alpha - float
      deniedsound - string
      disallowedtags - string
      htmlcompatibility - boolean
      htmllinks - boolean - will automatically open a webbrowser when clicking on a link if you don't want to do it yourself by handling onURL() events via script
      maxchars - integer
      parsetags - boolean
      syntaxhighlighting - boolean
      text - string
      urlbase - string
      wordwrap - boolean
      addtext(str, bool)
      getcursorline() - returns integer
      getline(int) - returns string
      getlinecount() - returns integer
      getlines() - returns object - array of lines
      gettext() - returns string
      reflow()
      scrolltobottom()
      scrolltotag(str)
      scrolltotop()
      setlines(obj)
      settext(str)
Continued on Creation/Dev/Script/Clientside_Functions_Continued