Creation/Dev/Releases/Client/NewFeatures2004v3: Difference between revisions

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==3.041==
New features/bug fixes in v3.04 rev1
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* fixed a bug with the script command 'destroy' - that bug sometimes crashed the client, e.g. when touching the green slime on Zone


fixed a bug with the script command
==3.04==
  'destroy' - that bug sometimes crashed
v3.04 enables the third tab on the serverlist. It lists all playerworlds that are under construction, but want to be visible so that players can already check it out. The third tab is only visible to players with gold account or VIP account. The best servers of that tab are moved to the classic server list.
  the client, e.g. when touching the
  green slime on Zone
 
-------------------------------
New features/bug fixes in v3.04
-------------------------------
 
v3.04 enables the third tab on the serverlist.
It lists all playerworlds that are under
construction, but want to be visible so that
players can already check it out. The third
tab is only visible to players with gold account
or VIP account. The best servers of that tab
are moved to the classic server list.


Other changes:
Other changes:
 
* the window is resizable
the window is resizable
* when moving the mouse outside the window then the in-game cursor disappears, and you can see the standard mouse when moving the mouse over the caption and borders
 
* added horsestill.gani to the installer so that horses appear (linux and mac versions)
  when moving the mouse outside the window
* the player movement uses the classic onwall check so that v3 users don't have disadvantages on playerworlds (on previous v3 releases there was a more precise block check)
  then the in-game cursor disappears, and you
* fixed a problem in PMs which sometimes added a "" around lines
  can see the standard mouse when moving the
* new script variable 'gravity'
  mouse over the caption and borders
** when you change that variable then the behaviour of projectiles changes - by default the z attribute of a projectile is decreased by 2 each second (0.1 each frame)
 
** if you increase the gravity, then the arrows fall down faster, if you decrease the gravity then arrows fly longer
added horsestill.gani to the installer so
** if you decrease the gravity and shoot it in a low angle (between 0 and 0.5) you can easier simulate pistoles or guns
  that horses appear (linux and mac versions)
** don't forget to change the gravity variable on both client and server side (note: with v5.1 this is not needed anymore)
 
* new scripting variable 'downloadsize':
the player movement uses the classic onwall
** when the graal client is currently downloading a big file (>32k) then this variable contains the size of the file
  check so that v3 users don't have disadvantages
** using downloadpos, downloadsize and #D you can check if a file is currently downloaded can display a process bar or similar
  on playerworlds (on previous v3 releases there was
  a more precise block check)
 
fixed a problem in PMs which sometimes added a ""
  around lines
 
new script variable 'gravity': when you
  change that variable then the behaviour
  of projectiles changes - by default the z attribute
  of a projectile is decreased by 2 each second
  (0.1 each frame); if you increase the gravity,
  then the arrows fall down faster, if you decrease
  the gravity then arrows fly longer; if you
  decrease the gravity and shoot it in a low angle
  (between 0 and 0.5) you can easier simulate  
  pistoles or guns;
  don't forget to change the gravity variable on both
  client and server side
 
new scripting variable 'downloadsize': when the
  graal client is currently downloading a big file
  (>32k) then this variable contains the size of the
  file; using downloadpos, downloadsize and #D you can
  check if a file is currently downloaded can
  display a process bar or similar

Revision as of 10:03, 23 September 2007

3.041

  • fixed a bug with the script command 'destroy' - that bug sometimes crashed the client, e.g. when touching the green slime on Zone

3.04

v3.04 enables the third tab on the serverlist. It lists all playerworlds that are under construction, but want to be visible so that players can already check it out. The third tab is only visible to players with gold account or VIP account. The best servers of that tab are moved to the classic server list.

Other changes:

  • the window is resizable
  • when moving the mouse outside the window then the in-game cursor disappears, and you can see the standard mouse when moving the mouse over the caption and borders
  • added horsestill.gani to the installer so that horses appear (linux and mac versions)
  • the player movement uses the classic onwall check so that v3 users don't have disadvantages on playerworlds (on previous v3 releases there was a more precise block check)
  • fixed a problem in PMs which sometimes added a "" around lines
  • new script variable 'gravity'
    • when you change that variable then the behaviour of projectiles changes - by default the z attribute of a projectile is decreased by 2 each second (0.1 each frame)
    • if you increase the gravity, then the arrows fall down faster, if you decrease the gravity then arrows fly longer
    • if you decrease the gravity and shoot it in a low angle (between 0 and 0.5) you can easier simulate pistoles or guns
    • don't forget to change the gravity variable on both client and server side (note: with v5.1 this is not needed anymore)
  • new scripting variable 'downloadsize':
    • when the graal client is currently downloading a big file (>32k) then this variable contains the size of the file
    • using downloadpos, downloadsize and #D you can check if a file is currently downloaded can display a process bar or similar