Creation/Dev/Releases/Client/6.0

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Revision as of 15:03, 14 March 2010 by Cbk1994 (talk | contribs) (dockable playerlist still exists)


Graal v6.0 is a planned release of Graal. The client is currently only used on the iPhone OS for Classic iPhone.

The client is currently in closed beta status, with the client being given to select volunteers. These volunteers report bugs found in the client in the following threads on the Graal Forums: Windows | Mac | Linux.

Features and Changes

External Windows

The client now supports external windows on all platforms. External windows run at native frame rates (such as for resizing) as opposed to Graal's normal 20 FPS limit. This allows for developers to create tools which are more convenient and usable, as well as creating a better user experience.

External Windows Tools.png
An example of a developer tool taking advantage of external windows for improved performance.

Scripting

The v6 client streamlines some parts of the Gscript engine. The clientside functions "trigger" and "scheduleevent" no longer require their last parameter.

Universal Font Rendering

The client now uses the same font rendering engine on each platform. This makes the game more platform-independant.

Windows-specific

OS Support

Graal v6 supports Windows Vista and Windows 7, as well as Aero. This fixes performance issues, issues with recording and screen capturing with Aero enabled, and other inconsistencies with Graal running on older operating environments.

Mac-specific

Intel x64

The Mac client has now been complied to work on Intel-Mac computers natively as a 64-bit application (as opposed to the slow Rosetta-emulated prior version). The application is released as a universal binary, which means that it will work on legacy systems which use PowerPC processors.

Linux-specific

There are no known Linux-specific changes.