Creation/Dev/Level editor: Difference between revisions

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The '''level editor''' is a tool provided by [[GraalOnline]] for designing and editing [[Level|levels]]. It is in many ways a reduced version of the online client, and it allows designers to enter the level as though it were online. It also facilitates the creation of [[Old GScript]] [[NPC|NPCs]], and features a debugger (accessed via F6) to aid in the development thereof.
The '''level editor''' is a tool provided by [[GraalOnline]] for designing and editing [[Level|levels]]. It is in many ways a reduced version of the online client, and it allows designers to enter the level as though it were online. It also facilitates the creation of [[Creation/Dev/Old GScript|Old GScript]] [[Creation/Dev/NPC|NPCs]], and features a debugger (accessed via F6) to aid in the development thereof.


As of [[Graal4|Graal 4]], the only way to access the level editor is by opening GraalEditor.exe in the [[Graal]] folder. Windows can be configured to use the editor by default when opening .nw and .graal files.
As of [[Graal4|Graal 4]], the only way to access the level editor is by opening GraalEditor.exe in the [[Graal]] folder. Windows can be configured to use the editor by default when opening .nw and .graal files.

Revision as of 17:37, 12 January 2006

The level editor is a tool provided by GraalOnline for designing and editing levels. It is in many ways a reduced version of the online client, and it allows designers to enter the level as though it were online. It also facilitates the creation of Old GScript NPCs, and features a debugger (accessed via F6) to aid in the development thereof.

As of Graal 4, the only way to access the level editor is by opening GraalEditor.exe in the Graal folder. Windows can be configured to use the editor by default when opening .nw and .graal files.

Once a level has been saved, it can be uploaded to a Playerworld using the RC file manager.

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