Creation/Dev/Level editor: Difference between revisions

From Graal Bible
No edit summary
(rewrote some sections)
Line 1: Line 1:
The Level editor is a [[Graal]] development tool provided by [[GraalOnline]] to provide an interactive method to design [[Level]]s. The Level editor also allows [[Graphics]] and [[NPCs]] using [[Gscript]].
The '''level editor''' is a tool provided by [[GraalOnline]] for designing and editing [Level|levels]. It is in many ways a reduced version of the online client, and it allows designers to enter the level as though it were online. It also facilitates the creation of NPCs, and features a debugger (accessed via F6) to aid in the development thereof.


This utility is available in the [[Windows]] [[Graal]] client by entering Training and pressing F4, or by opening GraalEditor.exe in the [[Graal]] folder.
The proper way to access the level editor is by opening GraalEditor.exe in the [[Graal]] folder. Windows can be configured to use the editor by default when opening .nw and .graal files.


Once a [[Level]] has been saved, it can be uploaded to a [[Playerworld]] using the [[RC file manager]] for [[Graalians]] to experience.
Once a [[level]] has been saved, it can be uploaded to a [[Playerworld]] using the [[RC file manager]].

Revision as of 05:08, 13 April 2005

The level editor is a tool provided by GraalOnline for designing and editing [Level|levels]. It is in many ways a reduced version of the online client, and it allows designers to enter the level as though it were online. It also facilitates the creation of NPCs, and features a debugger (accessed via F6) to aid in the development thereof.

The proper way to access the level editor is by opening GraalEditor.exe in the Graal folder. Windows can be configured to use the editor by default when opening .nw and .graal files.

Once a level has been saved, it can be uploaded to a Playerworld using the RC file manager.