Creation/Dev/Script/Client/TServerPlayer

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This article is information on a script object - a pre-defined type of variable with its own set of static variables and functions. It is intended for use with the GS2 scripting language.


Inherits TGaniObject.

Variables

Name Type Description
account string (read only)
ap integer
attached boolean (read only)
bombs integer
chat string
chatoffset string set to {deltax,deltay} if you want to change the position of chat and emoticons for bigger characters; chat only uses deltay
communityname string (read only)
darts integer
fullhearts integer (read only)
glovepower integer
gralats integer
guild string (read only)
headimg string
headset integer
hearts float (read only)
horseimg string (read only)
hp float (read only)
id integer (read only)
isadmin boolean (read only)
ischannel boolean (read only)
ischannelopen boolean (read only)
ischanneluser boolean (read only)
isexternal boolean (read only)
isfemale boolean (read only)
isignoring boolean (read only)
isloggedin boolean (read only)
ismale boolean (read only)
ismuted boolean (read only)
ismuting boolean (read only)
language string (read only)
languagedomain string (read only)
maxhp integer (read only)
messagebubble integer (read only)
mp integer
nick string
platform string (read only)
rupees integer Use gralats instead
shieldimg string
shieldpower integer (read only)
swordimg string
swordpower integer (read only)
x float
y float

Functions

Name Return Type Description
isguildpm() boolean
ismasspm() boolean
pmswaiting() boolean
openexternalhistory() boolean Open's PM History between you and the player.
openexternalpm(bool) boolean as parameter specify 'true' if it should display the pm sent by the player, otherwise always open a blank PM window.
showprofile() Open's the player's profile.