Creation/Dev/Script/Client/ProjectileData
From Graal Bible
ProjectileData (GameBaseData):
armingdelay - integer
bounceelasticity - float
bouncefriction - float
explosion - object
fadedelay - integer
gravitymod - float
lifetime - integer
lightradius - float
muzzlevelocity - float
particleemitter - object
velinheritfactor - float