Worlds/Aeon:Elan

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Description

Elan [ee-lawn]/[ahh-lawn]is a classic-inspired world. The Owners NerFBaSs and Sage Cypher come from the older times of Graal and envisioned a return of that magnificent era. Elan has the classic feel to it with new additions to its brilliance.

Continents

Elan consists of 5 major continents and various smaller continents. The major continents, Stardock, Arklantis, Cawdor, Verloren, and Tarusia make up the majority of the landmass of the overworld.

Stardock

Stardock is the central most location on Elan. This is the start location and generally the most high traffic continent. Players can enjoy spars, sports, and get their quest guide on here. This location and its resources allows for easy travel because it takes but moments to get to anywhere with the fact of its centricity.

Bomb

Upon entering the world, get the chests just above you.

The Bomb is an important weapon to have because it is used for an explosion. The explosion can break away fragile, weak, or cracked objects or obstacles, or generally just inflict damage.

Bow

Upon entering the world, get the chests just above you.

The Bow is a very useful weapon used to hit a target at a distance whether to do an action or inflict damage.

Quest Guide

To get the quest guide, use the Stardock warpring or walk to the center of the starred continent. Walk north and enter your first-story door. Talk to the man saying "Psst"

The Quest Guide is a very important item in that you must have obtained it to continue into the overworld exploration. The purpose of this is to prevent players to be lost in an enormous world with no direction of what to do.

In Stardock, the South West Point of the Star, there is a house. Enter the house and walk straight to the back behind the curtains. In this hidden room there is barrels to pull on the right. Pull them and go up to the hidden walkway and talk to the man. He fills your Quest Guide.

Draisine

Required:Bombs

Enter the southside (of the tracks) Stardock Trainstation. Walk to the set of bookcases by the friendly NPCs in the upperleft corner. One NPC hints of a breeze and you can see a cracked bookcase. Use a single Bomb to remove the bookcase. Enter into the next room where you will have to use more Bombs to clear the rocks. Follow through with the quest. You will have to kill a few NPCs and be sure to get the Draisine when you see that it's unoccupied and available for snatching.

The Draisine is a primary intercontinent and transcontinental transportational item. To use it get on tracks, select the Draisine, and "use."

Full Heart (Hidden Tree)

Required: 100g, Arrows

In Stardock, the South West Point of the Star, there is a house... walk just above that house and you will notice a cracked tree. Use a bomb to explode the tree and enter. Shoot the target in the first room. Pay the Thief in the second room. Then you could read that you have just been pilfered. (all money has been taken up to 1000g) Get the chest for the full heart.

Trade Item #1(Autograph)

Walk East of the Center Stardock Star until you pass a theater with a line outside and a little NPC crying. Talk to that NPC to find out what's wrong. Go inside and talk to the NPC behind the counter. You just recieved the Autograph. Go outside and talk to the poor boy again for confirmation.

This is your first Trade Quest Item. This item does not appear in your inventory but you can monitor your progress with the Quest Guide on the last tab of the menu screen. From here on, you must have the previous trade item to get the next trade item, i.e. Must have Autograph (#1) to get Special Seeds (#2).

Trade Item #2(Special Seeds)

After talking to the poor crying boy, he tells you about his friend desperately wants the JumJum autograph and the line is about to close. Now you are supposed to deliver it to his friend. Follow the path further east until you come to a bridge. Follow the bridge around to the small island offshore. Enter and talk to the man inside. He is the "friend" that wanted the Autograph. He exchanges your Autograph for some Special Seeds.

Verloren

Full Heart (Mystery Forest)

When you enter the forest go to the northern most entrance. There you will see a colored tree. Exit and re-enter until the tree is purple. Then you can enter the tree through the top. There you will get the Full Heart.

Trade Item #8(WarpGate Key)

Level 3 Shield

Cawdor

Full Heart (Maze)

Use the Cawdor Warpring. Find the townsign in and enter the building above it. Complete the mazes and Puzzles to find the Full Heart.

Full Heart (Ice Mountain)

Follow the northern border from the town of cawdor until you find a suspicious tree with a path above it. Enter the tree and find yourself on the mountain. Walk around the top of the mountain until you see another cave next to a stairway. Enter it and fight the baddies to the end, where you will recieve a Full Heart.

Tarusia

Full Heart (Riddle)

Use the Tarni Warpring. Walk down the stairs and go West along the city border. Enter the cave under the city. Enter the cave and answer the riddles. Footsteps

Full Heart (Drunk)

Use the Delusia Warpring. Go Northwest until you find the Drunk Bar. Enter it and go behind the dance floor by the speakers. One of them you will be able to walk through. Complete the Drunk Quest for a Full Heart.

Trade Item #3(Slug B Gone)

Use the Tarni Warpring and go West. Enter the most northwest house in Tarni. Go through the house to the back. Talk to the farmer boy for the Slug B Gone.

Trade Item #4(Fresa Fruit)

Use the Delusia Warpring. Talk to the hanging next to the tree filled with slug-covered fruits. He will give you Fresa Fruit.

Trade Item #5(Cave Key)

Required: Jum Flute, Hammer Go West of Tarni on the Southside of the mountain. You will find a fat Jum monster sleeping against the mountain. Use the Jum Flute to get him to disappear. Enter the cave and go right and enter the door above you. Walk around the top of the mountain to find a house blocked by posts. Hammer them down and talk to the old man to get the Cave Key.

Trade Item #7(Tempest Glove)

Warp to Tarni and talk to the Tempest Merchant. Get the Tempest Glove.

Trade Item #9(Energy Stone)

Use the Tarni Warpring. Go Northwest of the mountain of Tarni. You will see a grinning green man. Talk to him and Say "Yes" to help him. Walk west until you see a huge warp. Touch it to use the Gate Key and help him. He gives you the Energy Stone.

Gold Glove

NukeShot

Jetski

Warp to Delusia. Go south until you find a staircase near the shore. Enter it and beware of the pirates. Go into the water and jump on the jetski. Ride out through the south entrance.

Arklantis

Full Heart (Graveyard)

Use the Arklantis Warpring and go North to find a church. Enter the church and walk out the other exit. Walk around and check all the tombstones until you find one that's unusual. Explode it and enter. Fight the baddies to the Full Heart.

Full Heart (Orb)

See Level 2 Sword

Level 2 Sword

Use the Arklantis Warpring and go East of the city to the Swamp. Find the Cave in the Swamp and enter. There is a ruin with a stone with 4 holes on it and above is a locked door and 4 paths. Take each of the paths and by completing them you will get an orb. Be sure to examine each path carefully, in one of the paths you will get a Full Heart. Use the 4 Orbs in the stone to unlock the gate. Enter the gated door and follow the cave up to your Level 2 Sword.

Conch

Required:Jetski

Jump the ramp in the water in the cove by the city of Arklantis. Walk to the shore and look for the Conch, it's lying in the dirt near the shore.

Boat

Use the Arklantis Warpring. Go to the Fishing Shop to buy the Boat. Also has Fishing Rod

Fishing Rod

See Boat

Various Islands

Trade Item #6(Discount Card)

See Mirror Shield

Trade Item #10(Gold Bar)

Mirror Shield

Required:Gold Glove

Follow the tracks between the Cawdor and Talusian Continents to find a Tower. Inside this tower you will see two statues blocking what appears to be gated doors. Pull these statues away. Enter the door behind. Fight your way to the top and find yourself talking to Greed the NPC. He gives you the Discount Card for the Cave Key that you had. After getting this, go to the chests on your left and touch them until you find the Mirror Shield.

Grapple

Hammer

From the western Stardock point go northwest towards Talusia. You will pass this island. Read the note on the door to find out about Linda. Then get on some tracks and follow them to between Cawdor and Talusia. There you will find one of the track support pillars has a building attached to it. Enter this building to find yourself in the Malice Labs and the Happy Tree Resort Garden. Go to the Malice Labs which is actually a relaxation resort. Find Linda and talk to her. She goes and hides in a secret tree garden. Find the Garden and enter the secret happy tree by walking in from the top of the tree. It's the first tree as you walk in the garden. Talk to Linda again and she returns to her home. Go back with her to her home and talk to her there. She talks to you a bit, then enter her attic. You will find something and crash back down. Get the chest.

The hammer is a very important item. You will now be able to get to places previously blocked by posts.


Level 3 Sword

Required:Grapple, Hammer, Flippers

The entire trade quest must be completed to get the grapple and when you get the rest of the items required, go to the Arklantis Continent. Go to behind the swamp to the busted bridge. Use the Grapple to get to the Island. There you will see a ruined village. Look around and follow the path up to the cave. There you will have to use the grapple again. Enter the cave. In this cave you will have to use a combination of hammer, rockthrowing, and grappling to get across the chasm. Once there leave and walk the cliff and up to the castle.

Fight the Dragon by attacking his face avoiding the projectiles, the dragon hands, and the boulders. After you defeat it go to the top left corner of the map and pull away the block. Enter the warp to the skylevel. Walk into the light to watch a small cinematic of the water parting for you to enter. Then it brings you back to the skylevel where you take the warp out. Look at your map and find where the points of the ship crashed island with the Superbomb, the friend that wants the Jum Autograph, and the shoreline of the Verloren peninsula all triangulate at. The center point of this triangle is the location of the underwater temple. You may have also noticed in exploration a small whirlpool. The temple is under the whirlpool. If you have the Flippers you should be able to swim across the dark water. Enter the temple and go into the warp. You will be warped to the floating castle in the sky known as the Dark Premonition. Enter the castle. You will notice it is a high-tech castle with some problems, hence the blood and destruction. Get the Keycard in the first level. Then go up and the way the castle works is go right first and follow it around and you will be walked all the way around to the left and then you will be able to walk up to get the sword! Follow it around and in the level that you see the sword, there is a keycard near the hole on the top. Then continue around to the left and go down. This level is tricky in that you have to follow a hidden path or else you get warped back. The path to the warp goes down then left then there is a clear path to the remote. Touch it and it warps you down to the bottom. Carefully walk up to get to the last keycard. Then touch something to warp back. Now you have to do the whole hidden path down to the door. Once there walk right back to where you started. You should now have the 3 Keycards. The door will open for you when you touch the door. Walk up and get the Level 3 Sword.

The infamous and extremely valuable Level 3 Sword will set you above the rest of your friends. This well earned item will help you win fights faster dealing a whopping 1.5 hearts of damage.

Shovel

Superbomb

Required:Gold Glove

South of the Snow Mountain off the shore of the Cawdor continent there is a wrecked ship. You have to use the Gold Glove to remove the rocks to get the chest.

The Superbomb is a highly explosive bomb to deal a greater damage radius.