Creation/Dev/Script/Client/GuiShowImgCtrl
From Graal Bible
Inherits GuiControl.
Description
This is basicly a wrapper around TShowImg for displaying all kind of Graal content inside the GUI, including animations (ganis) and particle effects.
Variables
| Name | Type | Description |
| alpha | float | |
| ani | string | |
| attachoffset | string | |
| attachtoowner | boolean | |
| blue | float | |
| code | string | the old representation as 'font@style@text' |
| dimension | integer | |
| dir | integer | |
| emitter | object (read only) | |
| eulerrotation | string | |
| font | string | |
| green | float | |
| image | string | |
| imageindex | integer (read only) | |
| layer | integer | |
| mode | integer | the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) |
| offsetx | integer | |
| offsety | integer | |
| playerlook | boolean | if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing showimg.actor.head etc. |
| polygon | object | |
| red | float | |
| rotation | float | |
| shadowcolor | string | of format {red,green,blue}, used in combination with textshadow=true |
| shadowoffset | string | of format {offsetx,offsety}, used in combination with textshadow=true |
| shape | string | |
| showimg | object | the actual TShowImg object which contains all the logic |
| stretchx | float | |
| stretchy | float | |
| style | string | |
| text | string | |
| textshadow | boolean | enables shadow |
| x | float | |
| y | float | |
| zoom | float |
Example
new GuiShowImgCtrl("Test_ShowImg") {
x = 10;
y = 10;
width = 60;
height = 60;
ani = "walk";
}