Creation/Dev/GScript/Mudlib

From Graal Bible
Revision as of 16:33, 14 April 2011 by Cbk1994 (talk | contribs) (→‎Type)

This page attempts to document the mudlib used on Graal Kingdoms.

Object Property Names

In-Game Property Name Internal Property Name
magic sp
speed exp
regeneration hp
hp hpbuff
grace gracebuff
sp spbuff

Object Property Values

Material

Object materials are defined as an integer. The following list identifies each existing type with its integer:

  1. paper
  2. metal
  3. glass
  4. leather
  5. wood
  6. organics
  7. stone
  8. cloth
  9. adamant
  10. liquid
  11. soft metal
  12. bone
  13. ice

Use numbers in between for mixes. For example, #3 is "paper metal".