Creation/Dev/Script/Client
From Graal Bible
Client Supported Script Features
Settings
Name | Type | Description |
$camera::movementspeed | float | |
$pref::audio::choosenvoicecodec | integer | |
$pref::audio::microactivatebyvolume | boolean | |
$pref::audio::microactivationlevel | integer | |
$pref::audio::microinputdevice | integer | |
$pref::audio::microon | boolean | |
$pref::audio::microvolumefactor | integer | |
$pref::audio::midivolume | integer | |
$pref::audio::mp3volume | integer | |
$pref::audio::radiovolume | integer | |
$pref::audio::reversestereo | boolean | |
$pref::audio::sfxvolume | integer | |
$pref::audio::voicevolume | integer | |
$pref::graal::allowglobalpms | boolean | |
$pref::graal::automapping | boolean | |
$pref::graal::defaultfontsize | integer | Change showtext zoom: $pref::graal::defaultfontsize/24 |
$pref::graal::dontconnectlevels | boolean | |
$pref::graal::dontloadlistheads | boolean | |
$pref::graal::dontsavepasswords | boolean | |
$pref::graal::dontsavepms | boolean | |
$pref::graal::fixedport | boolean | |
$pref::graal::fixedudpport | integer | |
$pref::graal::language | string | |
$pref::graal::limitnicknames | boolean | |
$pref::graal::loadbuddylistfromserver | boolean | |
$pref::graal::nicknamelimit | integer | |
$pref::graal::nomassmessages | boolean | |
$pref::graal::notoalls | boolean | |
$pref::graal::noudp | boolean | |
$pref::graal::showyourselfonbuddylists | boolean | |
$pref::input::mousesensitivity | float | |
$pref::interior::lockarrays | boolean | |
$pref::terrain::enabledetails | boolean | |
$pref::video::detailfactor | float | |
$pref::video::fogdistance | float | |
$pref::video::fullscreenmode | string | |
$pref::video::screenshotformat | string | |
$pref::video::visibledistance | float | |
$pref::video::windowmode | string | |
$scenelighting::lightingprogress | float (read only) |
Variables
Name | Type | Description |
allfeatures | integer (read only) | for use with enablefeatures(), it's the default unless it is changed. |
allplayerscount | integer (read only) | The size of the allplayers array. |
allstats | integer (read only) | A bitflag of all stats currently enabled |
canspin | boolean (read only) | True if the player has spin attack |
carriesblackstone | boolean (read only) | True if the player is carrying a black stone |
carriesbush | boolean (read only) | True if the player is carrying a bush |
carriesnpc | boolean (read only) | True if the player is carrying an NPC. |
carriessign | boolean (read only) | True if a player is carrying a sign. |
carriesstone | boolean (read only) | True if a player is carrying a stone. |
carriesvase | boolean (read only) | True if a player is carrying a vase. |
downloadfile | string (read only) | Name of the file currently being downloaded |
downloadpos | integer (read only) | Amount of download file already downloaded |
downloadsize | integer (read only) | Size of the file being downloaded |
editingmission | boolean | |
emoticonchar | string (read only) | The letter of the emoticon being displayed by the player |
focusx | float (read only) | X coordinate of the center of playing screen in the level, offset -1.5 |
focusy | float (read only) | Y coordinate of the center of playing screen in the level, offset -2 |
graalversion | float (read only) | Graal version |
gravity | float | Downward acceleration for projectiles ejected with the shoot() function. |
iscarrying | boolean (read only) | True if the player is carrying anything |
isfocused | boolean (read only) | |
isgraal3d | boolean (read only) | True if you are running graal 3D |
isleader | boolean (read only) | signifies that the player is the first person in the level |
isonmap | boolean (read only) | signifies that the player is on a map |
lastdownloadfile | string (read only) | |
leftmousebutton | boolean (read only) | True if the left mouse button is down |
levelorgx | float (read only) | The x-value of the levels' origin (may deviate with attachplayertoobj) |
levelorgy | float (read only) | The x-value of the levels' origin (may deviate with attachplayertoobj) |
lighteffectsenabled | boolean (read only) | signifies that the player has enabled light effects |
weathereffectsenabled | boolean (read only) | signifies that the player has enabled weather effects |
particleeffectsenabled | boolean (read only) | signifies that the player has enabled particle effects |
middlemousebutton | boolean (read only) | True if the middle mouse button is down |
mousebuttons | integer (read only) | Counts the amount of mousebuttons pressed |
mousescreenx | integer | X coordinate of the mouse on the GUI layer |
mousescreeny | integer | Y coordinate of the mouse on the GUI layer |
mousewheeldelta | integer (read only) | Amount that the mouse scroll wheel was scrolled [(-) is up, (+) is down] |
mousex | float | X coordinate of the mouse on the tile layer |
mousey | float | Y coordinate of the mouse on the tile layer |
musiclen | integer (read only) | The duration of the playing sound file |
musicpos | integer (read only) | The position in the file at which the sound file is |
rightmousebutton | boolean (read only) | True if the right mouse button is down |
screenheight | integer (read only) | Height of the Graal window |
screenwidth | integer (read only) | Width of the Graal window |
scriptedcontrols | boolean (read only) | |
scriptedplayerlist | boolean (read only) | |
selectedlistplayers | object | an array of players highlighted on the playerlist |
selectedsword | integer | |
selectedweapon | integer | Index of player.weapons that references the player's current weapon |
servername | string (read only) | Name of the current server |
serverstartconnect | string | |
serverstartparams | string | |
shotbybaddy | boolean (read only) | True if the player was shot by a baddy |
shotbyplayer | boolean (read only) | True if the player was shot by another player |
showterraingrid | boolean | |
timevar | integer (read only) | A timer which is increased each 5 seconds and is snychronized between server and clients; The timer started exactly on 2001-02-01 at 18:33:34 Paris time (opening of Graal2001); on serverside the unixtime (timevar2) is around 981048814 + timevar*5 |
timevar2 | float (read only) | Unix-time with a very high precision, not synchronized between server and client |
wasshooted | boolean (read only) | |
waterheight | float | The height of water at the player's (x,y) on a terrain |
weapons | object (read only) | An array of weapon objects |
weaponsenabled | boolean | Are weapons enabled? (Player can trigger onWeaponFired...) |
worldclockstopped | boolean | |
worldhour | integer | |
worldminute | float | |
worldminutesofday | float | |
worldrealsecondsperday | float |
Variable Prefixes
Prefix | Description |
object.var | accesses the variables of the object. The object can be retrieved by using the case-sensitive name of the object or a variable pointing to the object. |
this.var | variables that belong to the current script object, on the server-side they are saved to file when the object is a database npc |
thiso.var | refer to the this. variables of the executing npc ('o' stands for original) when you use the with () command: with (findnpc("npc2")) thiso.temp = this.temp; will copy 'this.temp' from npc2 to the current npc |
player.var | variables of the current player object, when the event was invoked by a player (e.g. playertouchsme), or you do with (findplayer(accountname)) |
playero.var | variables of the original player object, in generally the player who has invoked the event (e.g. playertouchsme) |
client.var | short for player.client.var, variables that can be changed on server-side and client-side |
clientr.var | short for player.clientr.var, variables that can only be changed on server-side but can be read on client-side |
server.var | variables that only exists on server-side and can be accessed by all npcs |
serverr.var | variables that can only be changed on server-side and is server wide, but can also be read by all clients, so it can be used for storing the state of global activities that need client-side actions like displaying weather; like server. vars they can also be changed with remotecontrol.exe by administrators that have the right to change server. variables |
level.var | variables of the current level, which is the level the executing npc stands in (on server-side) or the player is in (on client-side) |
Functions
Note: Currently this doesn't list the functions which are optimized at compile time, see Starting Guide: Standard functions for those.
Common
- aindexof(float, array) - returns integer, better use array.index(float) instead
- echo(str text) - prints text in the F2 window (clientside) or RC chat (serverside)
- getbasepackage() - returns TUpdatePackage object
- getdownloadedupdatepackagesize() - returns integer
- getdownloadingpackage() - returns TUpdatePackage object
- getdownloadingpackagescount() - returns integer
- gethttprequest(str, int, str) - returns THTTPRequest object
- getkeycode(str keyname) - returns integer
- getpackagesdownloadcomplete() - returns boolean
- getpackagesdownloaded() - returns boolean
- getplatform() - returns string
- getservername() - returns string
- gettotalupdatepackagesize() - returns integer
- getupdatepackage(str) - returns object
- isadminguild(str guildname) - returns boolean
- isobject(str objectname) - returns boolean, checks if an object is existing
- keydown(int keynumber) - returns if the specified key is pressed (0..10: up, left, down, right, S, A, D, M, tab, Q, P)
- keydown2(int keycode, bool ignorecase) - returns boolean
- keyname(int keycode) - returns string
- opengraalurl(str url) - opens a website of www.graalonline.com and automatically lets the player login to it (e.g. for the upgrade page or screenshot section)
- openurl(str url)
- openurl2(str url, int width, int height) - deprecated, width and height are ignored
- requesthttp(str, int, str) - returns THTTPRequest object
- requesttext(str type, str option)
- requesturl(str url) - returns THTTPRequest object
- savelog(str text)
- savelog2(str filename, str text) - adds a log entry to "logs/filename"
- sendrpgmessage(str text) - adds text to the F2 window
- sendtext(str type, str option, params...)
- sendtorc(str text) - serverside only, displays text on the RC chat
- serverwarp(str servername) - the name can either be the internal name (graal2002) or part of the server name on the serverlist
Files
- extractfilebase(str filepath) - returns string, '/an/example/path/and/file' would return '/an/example/path/and/'
- extractfileext(str filepath) - returns string, 'filename.ext' would return '.ext'
- extractfilename(str filepath) - returns string, '/an/example/path/and/file' would return 'file'
- extractfilepath(str filepath) - returns string, '/an/example/path/and/file' would return '/an/example/path/and/'
- fileexists(str filepath) - returns boolean, checks if a file exists
- filesize(str filepath) - returns integer, returns the size of a file
- fileupdate(str filepath) - returns boolean, checks if a file is existing and requests an update from the server if it has not been checked yet
- findfiles(str filenamepattern, flags) - returns array of strings, flags can be either 1 for recursive search or 0 for non-recursive
- findfirstfile(str) - returns string
- findnextfile(str) - returns string
- getextension(str filepath) - returns string, 'filename.ext' would return '.ext'
- reloadfile(str filepath)
- requestfiledeletion(str filepath), requests a file to be deleted on the server
- requestfilerename(str filepath, str newfilepath), requests a file to be renamed on the server
- requestfilesmove(str filepath, str newfilepath), requests a file to be moved on the server
- selectfilefordownload(str filter)
- selectfileforupload()
Watch the TGraalVar object for loading and saving of files (loadlines etc.)
See more information about input/output at Output methods
Math
- degtorad(float value) - returns float
- radtodeg(float value) - returns float
Matrices
- matrixcreate(str vector, str rotation) - returns matrix string
- matrixcreatefromeuler(str eulerrotation) - returns matrix string
- matrixmulpoint(str, str) - returns string
- matrixmultiply(str matrix, str matrix) - returns matrix string
- matrixmulvector(str matrix, str vector) - returns vector string
Vectors
Each vector is basicly an array of format {x,y,z} but is passed as string for simplicity. Click on the function names to see more information about the vector operations.
- vectoradd(vector, vector) - returns vector
- vectorcross(vector, vector) - returns vector
- vectordist(vector, vector) - returns float
- vectordot(vector, vector) - returns float
- vectorlen(vector) - returns float
- vectornormalize(vector) - returns vector, scales the vector to length 1
- vectororthobasis(vector) - returns vector
- vectorscale(vector, float) - returns vector
- vectorsub(vector, vector) - returns vector
Strings
- base64decode(str text) - returns decoded string
- base64encode(str text) - returns encoded string
- checksum(str text) - returns checksum float
- contains(str haystack, str needle) - returns boolean, you should probably do haystack.contains(needle) instead
- getascii(str character) - returns ascii value integer
- getstringkeys(str leading) - searchs for variables which start with the specified string and returns and array of their ending
- lowercase(str text) - returns lowercased string, it is recommended to use string.lower() though
- md5(str text) - returns md5 hash string
- randomstring(array of strings) - returns string
- strcmp(str text1, str text2) - returns integer
- strequals(str text1, str text2) - returns boolean, you probably should do text1.equals(text2) instead
- uppercase(str text) - returns uppercased string, it is recommended to use string.upper() though
GUI
- addcontrol(obj) - adds a GUI control or a 3D-object to the scene
- cursoroff()
- cursoron()
- iscursoron() - returns boolean
- popdialog() - removes the top dialog control
- pushdialog(obj) - displays a control on top of all other controls, this control gains all focus until it is removed again
- setcontentcontrol(obj) - replaces the current content control (usually named GUIContainer) with another one
Graal 2D
Name | Type | Description | ||||||||||||||||||||||||||||||||||||
addtiledef(str tilesetimage, str prefix, int tilesettype) | Sets the tileset image for levels beginning with the specified prefix.
Tileset type 0 is for pics1.png style tilesets. Tileset type 1 is for the new tileset format (Era's tiles for example) | |||||||||||||||||||||||||||||||||||||
addtiledef2(str tilesetimage, str prefix, int x, int y) | Replaces a section of the tileset (x, y) image for levels beginning with the specified prefix. | |||||||||||||||||||||||||||||||||||||
attachplayertoobj(int objtype, int id) | Attaches a player to the specified object. Using attachpayertoobj(0, id); the player will be attached to the current NPC. | |||||||||||||||||||||||||||||||||||||
callnpc(int npcindex, params...) | Calls an npc function with name "on" @ params[0] in npc with index npcindex without moving from serverside to clientside or vise-versa. | |||||||||||||||||||||||||||||||||||||
callweapon(int weaponindex, params...) | Calls an weapon function with name "on" @ params[0] in player weapon with index weaponindex without moving from serverside to clientside or vise-versa. | |||||||||||||||||||||||||||||||||||||
commandtoserver(str text) | Graal 3D Command | |||||||||||||||||||||||||||||||||||||
detachplayer() | Puts the player back on the level (after using attachplayertoobj). | |||||||||||||||||||||||||||||||||||||
disabledefmovement() | Disables the default movement. | |||||||||||||||||||||||||||||||||||||
disablemap() | Disables the default map | |||||||||||||||||||||||||||||||||||||
disablepause() | Disables pausing. | |||||||||||||||||||||||||||||||||||||
disableselectweapons() | Disables the default Q menu. | |||||||||||||||||||||||||||||||||||||
disableweapons() | Disables weapons. | |||||||||||||||||||||||||||||||||||||
enabledefmovement() | Enables default movement | |||||||||||||||||||||||||||||||||||||
enablefeatures(int flags) | Enable/disable client features
Flags can consist of:
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enablemap() | Enables default map. | |||||||||||||||||||||||||||||||||||||
enablepause() | Enables pausing. | |||||||||||||||||||||||||||||||||||||
enableselectweapons() | Enables default Q menu. | |||||||||||||||||||||||||||||||||||||
enableweapons() | Enables weapons. | |||||||||||||||||||||||||||||||||||||
explodebomb(int bombindex) | Explodes a bomb with the specified index. | |||||||||||||||||||||||||||||||||||||
findani(str) | TGraalAni object | |||||||||||||||||||||||||||||||||||||
findlevel(str levelfilename) | TServerLevel object | |||||||||||||||||||||||||||||||||||||
findplayer(str accountname) | TServerPlayer object | Returns player object of Account specified. Player must be online. | ||||||||||||||||||||||||||||||||||||
findplayerbyid(int playerid) | TServerPlayer object | Returns player object of id specified. If id isn't available, returns false. | ||||||||||||||||||||||||||||||||||||
findweapon(str weaponname) | TServerWeapon object | Returns weapon object of name specified. Returns false if weapon doesn't exist. | ||||||||||||||||||||||||||||||||||||
freezeplayer(float seconds) | Freezes player for a specific amount of time. | |||||||||||||||||||||||||||||||||||||
getimgheight(str imagefilename) | integer | Returns the height (in pixels) of an image. | ||||||||||||||||||||||||||||||||||||
getimgwidth(str imagefilename) | integer | Returns the width (in pixels) of an image. | ||||||||||||||||||||||||||||||||||||
getmapx(str levelname) | integer | X coordinate of the level on a map (top-left level is 0) | ||||||||||||||||||||||||||||||||||||
getmapy(str levelname) | integer | Y coordinate of the level on a map (top-left level is 0) | ||||||||||||||||||||||||||||||||||||
gettextheight(float, str, str) | integer | Returns the height of the font. Format:
gettextheight(zoom, font, style) | ||||||||||||||||||||||||||||||||||||
gettextwidth(float, str, str, str) | integer | Returns the width of a specified text in a certain font. Format:
gettextwidth(zoom, font, style, text) | ||||||||||||||||||||||||||||||||||||
getz(float x, float y) | float | Returns the z value of a terrain at (x,y). | ||||||||||||||||||||||||||||||||||||
hideplayer(float seconds) | Hides the player for seconds seconds. | |||||||||||||||||||||||||||||||||||||
hidesword(float seconds) | Hides the player's sword for seconds seconds. | |||||||||||||||||||||||||||||||||||||
hitnpc(int, float, float, float) | ||||||||||||||||||||||||||||||||||||||
hitobjects(float, float, float) | ||||||||||||||||||||||||||||||||||||||
hitplayer(int, float, float, float) | ||||||||||||||||||||||||||||||||||||||
lay2(str extraname, float x, float y) | ||||||||||||||||||||||||||||||||||||||
loadmap(str mapfilename) | ||||||||||||||||||||||||||||||||||||||
noplayerkilling() | Disables killing of other players. | |||||||||||||||||||||||||||||||||||||
onwall(float x, float y) | boolean | Returns true if the specified x and y is a blocking tile. | ||||||||||||||||||||||||||||||||||||
onwall2(float x, float y, float width, float height) | boolean | Returns true if a blocking tile exists in the specified area. | ||||||||||||||||||||||||||||||||||||
onwater(float x, float y) | boolean | Returns true if the specified x and y is water. | ||||||||||||||||||||||||||||||||||||
onwater2(float x, float y, float width, float height) | boolean | Returns true if water exists in the specified area. | ||||||||||||||||||||||||||||||||||||
play(str soundfilename) | Plays the specified sound file. | |||||||||||||||||||||||||||||||||||||
play2(str soundfilename, float x, float y, float volume) | Plays the specified sound file at location x, y with the specified volume. Volume should be between 0 and 1, if volume is set to 1 default volume is used (depending on how far away the player is). | |||||||||||||||||||||||||||||||||||||
playlooped(str soundfilename) | Plays the specified sound file in a loop until stopsound() is called. | |||||||||||||||||||||||||||||||||||||
playlooped2(str soundfile, float x, float y, float volume) | Plays the specified sound file at location x, y with the specified volume in a loop until stopsound() is called. Volume should be between 0 and 1, if volume is set to 1 default volume is used (depending on how far away the player is). | |||||||||||||||||||||||||||||||||||||
putleaps(int leapstype, float x, float y) | ||||||||||||||||||||||||||||||||||||||
removetiledefs(str prefix) | Remove tile definitions set by addtiledef and addtiledef2 for the specified prefix. | |||||||||||||||||||||||||||||||||||||
replaceani(str defaultaniname, str newaniname) | replaces the player's default ani with the new ani. | |||||||||||||||||||||||||||||||||||||
resetfocus() | Sets the screen focus to the player. | |||||||||||||||||||||||||||||||||||||
say(int signindex) | ||||||||||||||||||||||||||||||||||||||
say2(str text) | ||||||||||||||||||||||||||||||||||||||
screenx(float x, float y) | integer | returns the x of the screen layer for a location on the tiles layer. | ||||||||||||||||||||||||||||||||||||
screeny(float x, float y) | integer | returns the y of the screen layer for a location on the tiles layer. | ||||||||||||||||||||||||||||||||||||
worldx(float x, float y) | float | returns the x of the tiles layer for a location on the screen layer. | ||||||||||||||||||||||||||||||||||||
worldy(float x, float y) | float | returns the y of the tiles layer for a location on the screen layer. | ||||||||||||||||||||||||||||||||||||
setani(str aniname, str aniparams) | Sets the gani of a player. | |||||||||||||||||||||||||||||||||||||
setbeltcolor(str color) | ||||||||||||||||||||||||||||||||||||||
setcoatcolor(str color) | ||||||||||||||||||||||||||||||||||||||
seteffect(float r, float g, float b, float a) | ||||||||||||||||||||||||||||||||||||||
setfocus(float x, float y) | Sets the screen focus to the specified x and y. | |||||||||||||||||||||||||||||||||||||
setgender(str gendername) | Sets the gender of a player. | |||||||||||||||||||||||||||||||||||||
sethead(str imagefilename) | Sets the head of a player | |||||||||||||||||||||||||||||||||||||
setletters(str imagefilename) | Sets the image to use for sign background and text. | |||||||||||||||||||||||||||||||||||||
setmap(str, str, float, float) | ||||||||||||||||||||||||||||||||||||||
setminimap(str, str, float, float) | ||||||||||||||||||||||||||||||||||||||
setmusicvolume(float, float) | ||||||||||||||||||||||||||||||||||||||
setplayerdir(str) | ||||||||||||||||||||||||||||||||||||||
setshield(str imagefilename, int shieldpower) | ||||||||||||||||||||||||||||||||||||||
setshoecolor(str color) | ||||||||||||||||||||||||||||||||||||||
setshootparams(str params) | ||||||||||||||||||||||||||||||||||||||
setskincolor(str color) | ||||||||||||||||||||||||||||||||||||||
setsleevecolor(str color) | ||||||||||||||||||||||||||||||||||||||
setsword(str imagefilename, int swordpower) | ||||||||||||||||||||||||||||||||||||||
showstats(int statsflag) | With this you can show/hide parts of the status bar / game
Examples: // Shows all showstats(allstats); // Enable everything except minimap showstats(allstats & ~0x100); // Enable everything except AP and MP bars showstats(allstats & ~(0x40 | 0x80)); // Enable only players and right-click profile showstats(0x400 | 0x800); // Hides all showstats(0); Flags can consist of:
| |||||||||||||||||||||||||||||||||||||
spyfire(int length, int power) | Shoots a line of fire in the direction of the player with the specified tile length, and fire power (1 - bomb, 2 - super bomb, 3 - jolt bomb). | |||||||||||||||||||||||||||||||||||||
stopmidi() | ||||||||||||||||||||||||||||||||||||||
stopsound(str soundfilename) | Stop playing a sound started by playlooped | |||||||||||||||||||||||||||||||||||||
takeplayercarry() | ||||||||||||||||||||||||||||||||||||||
takeplayerhorse() | ||||||||||||||||||||||||||||||||||||||
testplayer(float x, float y) | integer | |||||||||||||||||||||||||||||||||||||
triggeraction(float x, float y, str dest, params...) | ||||||||||||||||||||||||||||||||||||||
triggerserver(str dest, str params) | ||||||||||||||||||||||||||||||||||||||
updateboard(int x, int y, int width, int height) | ||||||||||||||||||||||||||||||||||||||
updateratings(obj) | object | Updates an array of {rating1,ratingdeviation1, rating2,ratingdeviation2, ...}, init them at 1500 and 350.
Example: newratings = updateratings({winner.rating,winner.ratingd,loser.rating,loser.ratingd}); winner.rating = newratings[0]; winner.ratingd = newratings[1]; loser.rating = newratings[2]; loser.ratingd = newratings[3]; | ||||||||||||||||||||||||||||||||||||
wraptext(int fontsize, str format, str text) | array of strings | |||||||||||||||||||||||||||||||||||||
wraptext2(int pixelwidth, float zoom, str delimiters, str text) | array of strings | wraps the text so that it fits in the specified number of pixels and returns an array of text lines |
Graal 3D
- addmaterialmapping(str, str) - returns boolean
- getboxcenter(str) - returns string
- getdatablocktypes() - returns object
- getobjectat(float, float) - returns object
- getobjectatmouse() - returns object
- getobjectbyray(str, str) - returns object
- getsurfacetype(float, float) - returns string
- lightscene() - returns boolean
- mapshapeanimation(str, str, str, float) - returns boolean
- setfogcolors(obj)
- setinteriorrendermode(int)
- setshadowdetaillevel(float)
- setskybandcolors(obj)
- setskybandsizes(obj)
- setsuncolors(obj)
- setterrainrendermode(int)
- synctimeofday(float hour, float minute)
- updateterrain()
- updatevisibledistance()
Other
- adventure_installgraal(str, bool, bool)
- adventure_openexternaloptions() - returns boolean
- adventure_openexternalpm(obj) - returns boolean
- adventure_openserverlist()
- adventure_quit()
- adventure_savegraaloptions()
- adventure_selectpath(str) - returns object
- adventure_setaccountname(str)
- adventure_setchat(str)
- adventure_setnickname(str)
- adventure_setpassword(str)
- adventure_startofflinemode()
- adventure_updateaccountfield()
- adventure_updatemicroactivationlevel()
- adventure_updatemidivolume()
- adventure_updatemp3volume()
- adventure_updateplayermuted()
- adventure_updateplayerprofile(bool, str, str, int, str, str, str, str, str, str)
- adventure_updateradiovolume()
(these functions are only available to privileged scripts from the Login server)
Classes / Object Types
- TGraalVar
- ActionMap
- DTSAniThread
- GameMovementInterpolate
- GameMovementList
- GameShape
- GuiControl
- GuiArrayCtrl
- GuiBitmapButtonCtrl
- GuiBitmapCtrl
- GuiButtonBaseCtrl
- GuiChunkedBitmapCtrl
- GuiContextMenuCtrl
- GuiDrawingPanel
- GuiFlash
- GuiFrameSetCtrl
- GuiGraal3DCtrl
- GuiGraalCtrl
- GuiMenuCtrl
- GuiMLTextCtrl
- GuiPlayerView
- GuiProgressCtrl
- GuiScrollCtrl
- GuiShapeNameHud
- GuiShowImgCtrl
- GuiSliderCtrl
- GuiStretchCtrl
- GuiTabCtrl
- GuiTextCtrl
- TerrainEditor
- WorldEditor
- GuiControlProfile
- GuiCursor
- GuiTabCtrlEntry
- GuiTextListEntry
- GuiTreeViewNode
- MRandomGenerator
- SimObject
- TDrawableObject
- TDrawingPanel
- Terraformer
- TFrameDetail
- TGaniParam
- TGraalAni
- TGraalAniPart
- TGraalAniSound
- TGraalAniSprite
- TGraalAniStep
- TGraalSpriteAttachment
- THTTPRequest
- TParticle
- TParticleEmitter
- TParticleModifier
- TServerLevel
- TServerLevelLink
- TShowImg_Values
- TStaticVar
- TTilesLayer
- TUpdatePackage