Creation/Dev/Script/Clientside Functions: Difference between revisions
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wraptext2(int, float, str, str) - returns object</pre> | wraptext2(int, float, str, str) - returns object</pre> | ||
=Objects= | |||
<pre>TGraalVar: | <pre>TGraalVar: | ||
initialized - boolean [R] | initialized - boolean [R] | ||
Revision as of 17:33, 28 February 2011
| [R] | denotes it is read-only. |
| [3D] | denotes it is a Graal3D function. |
| [opengl] | denotes it is functional only in opengl mode. |
Variables
| Variable | Type | Notes |
| allfeatures | integer [R] | |
| allplayerscount | integer [R] | Returns the count of all players on your playerlist, including IRC bots. |
| allrenderobjecttypes | integer [R] | |
| allstats | integer [R] | Used with showstats() in order to show all stats. |
| canspin | boolean [R] | Returns true of false if the player has spin attack. |
| carriesblackstone | boolean [R] | Returns whether the player is carrying a black stone. |
| carriesbush | boolean [R] | Returns whether the player is carrying a bush. |
| carriesnpc | boolean [R] | Returns whether the player is carrying an NPC |
| carriessign | boolean [R] | Returns whether the player is carrying a sign. |
| carriesstone | boolean [R] | Returns whether the player is carrying a stone. |
| carriesvase | boolean [R] | Returns whether the player is carrying a vase. |
| downloadfile | string [R] | Returns the currently downloaded file. |
| downloadpos | integer [R] | Returns the position of the currently downloaded file. |
| downloadsize | integer [R] | Returns the size of the currently downloaded file. |
| editingmission | boolean | |
| emoticonchar | string [R] | |
| focusx | float [R] | Position of the camera in tile units. |
| focusy | float [R] | Position of the camera in tile units. |
| ghostsnear | boolean [R] | If a ghost(observer) is in the same level as the player. |
| graalplugincookie | string [R] | |
| graalversion | float [R] | Version of Graal the player is using. |
| gravity | float | The gravity value that effects how fast projectiles fall. It universally effects all projectiles. |
| installedlanguages | string [R] | |
| isapplicationactive | boolean [R] | Is Graal window active? |
| iscarrying | boolean [R] | Returns true of false if the player is carrying something. |
| isfocused | boolean [R] | |
| isgraal3d | boolean [R] | |
| isgraalplugin | boolean [R] | |
| isleader | boolean [R] | Player was the first to enter the level. |
| isonmap | boolean [R] | Player is on a map. |
| isopengl | boolean [R] | Graal is in opengl mode. |
| isrecordingvideo | boolean [R] | Player is currently recording(alt+6) Graal. |
| jpegquality | integer | |
| isgraalplugin | boolean [R] | |
| lastdownloadfile | string [R] | The last file downloaded. |
| leftmousebutton | boolean [R] | If the left mouse button is pressed. |
| leftmousebuttonglobal | boolean [R] | If the left mouse button is pressed. Returns whether mouse is in focus of GUIs or not. |
| levelorgx | float [R] | |
| levelorgy | float [R] | |
| lighteffectsenabled | boolean | Whether the player has their lights enabled via options. |
| middlemousebutton | boolean [R] | If the middle mouse button is pressed |
| middlemousebuttonglobal | boolean [R] | If the middle mouse button is pressed. Returns whether mouse is in focus of GUIs or not. |
| mousebuttons | integer [R] | |
| mousebuttonsglobal | integer [R] | |
| mousepitch | float [R] [3D] | |
| mousescreenx | integer | Position of the mouse in the Graal screen, in pixel units on the x-axis. |
| mousescreeny | integer | Position of the mouse in the Graal screen, in pixel units on the y-axis. |
| mousewheeldelta | integer [R] | How much the mouse wheel has been scrolled. |
| mousex | float | Position of the mouse in the level, in tile units, on the x-axis. |
| mousey | float | Position of the mouse in the level, in tile units, on the y-axis |
| mouseyaw | float [R] [3D] | |
| musiclen | integer [R] | Length of current playing MP3 |
| musicpos | integer [R] | Position of current playing MP3 |
| particleeffectsenabled | boolean | If player has particles enabled in their options. |
| rightmousebutton | boolean [R] | If the right mouse button is pressed |
| rightmousebuttonglobal | boolean [R] | If the right mouse button is pressed. Returns whether mouse is in focus of GUIs or not. |
| screenheight | integer [R] | Height of the Graal screen in pixel units. |
| screenwidth | integer [R] | Width of the Graal screen in pixel units. |
| scriptedcontrols | boolean [R] | |
| scriptedplayerlist | boolean [R] | Whether the player has the scripted playerlist enabled. |
| scriptlogwritetoreadonly | boolean | |
| selectedlistplayers | object | An object of all players selected on the playerlist. |
| selectedsword | integer | |
| selectedweapon | integer | Index of the currently selected weapon. |
| servername | string [R] | Name of the server. |
| serverstartconnect | string | |
| serverstartparams | string | |
| shotbybaddy | boolean [R] | If the player is shot by a baddy(default) arrow. |
| shotbyplayer | boolean [R] | If the player is shot by another players arrow. |
| showterraingrid | boolean | |
| spritesimage | string | Filename of the currently set sprite image. |
| statusimage | string | Filename of the currently set state image. |
| timevar | integer [R]. | |
| timevar2 | float [R] | |
| timevar3 | float [R] [3D] | Synchronized time which works on both server and client-side, precision is milliseconds. |
| wasshooted | boolean [R] | If the player is shot by a default arrow. |
| waterheight | float | |
| weapons | object [R] | all the players weapons, this includes login inherited weapons. |
| weaponsenabled | boolean | If the players weapons are enabled via disableweapons()/enableweapons(). |
| weathereffectsenabled | boolean | If weather is enabled in the players options. |
| worldclockstopped | boolean | |
| worldhour | integer | |
| worldminute | float | |
| worldminutesofday | float | |
| worldrealsecondsperday | float |
Functions
| Variable | Type | Notes |
| addcontrol(object) | adds 'object' to the parent control. | |
| addmaterialmapping(string, string) | [3D] | returns boolean. |
| addtiledef(string image, string prefix, int format) | Adds a tileset definition with the supplied tileset image, level prefix and tileset format (0=pics1, 1=new world, 5=terrain). | |
| addtiledef2(string image, string prefix, int x, int y) | Overlays an image on the tileset with the supplied tileset image and level prefix. Parameters 'x' and 'y' represent the x and y position on the tileset of where to place the new image. | |
| aindexof(float, array) | Returns integer - the position of 'float' in the array. | |
| arccos(float) | Returns float - the arc cosine of 'float'. | |
| arcsin(float) | Returns float - the arc sine of 'float'. | |
| attachplayertoobj(integer1, integer2) | Attaches the player to the object with the matching ID where integer1 is the object type (currently only NPCs - 0) and integer2 is the ID of the desired object. | |
| base64decode(string) | Returns string - Decodes a base64 string. | |
| base64encode(string) | Returns string - Encodes string in to several characters of a 64 printable character set (A-Z, a-z, 0-9, + and /, while "=" is a special suffix code) | |
| boxcontains(string, string) | returns boolean. | |
| boxcontainsvector(string, string) | returns boolean | |
| boxintersect(string, string) | returns string | |
| boxoverlaps(string, string) | returns boolean | |
| boxscale(string, string) | returns string | |
| callnpc(int index, string function) | Calls a function from an NPC where 'index' is the NPC's index and 'function' is the function name. | |
| callweapon(int index, string function) | Calls a function from a weapon where 'index' is the weapon's index and 'function' is the function name. | |
| castray({x,y,x}, {x,y,z}, string type) | [3D] | returns object - specify the start and end of the ray, and the object types (e.g. "staticts,terrain,interior") |
| checksum(string) | returns float | |
| contains(string2, string1) | returns boolean - True if string1 is contained within string2. | |
| copystrings(string, string) | ||
| cursoroff() | [opengl] | Disables the visible mouse cursor. |
| cursoron() | [opengl] | Enables the visible mouse cursor. |
| degtorad(float) | returns float - Converts angle measurements of degrees to radians | |
| detachplayer() | Detaches a player from an attached object. | |
| disabledefmovement() | Disables the default movement system and controls(including weapons, sword, grab. Does not include Q-menu, pause, map...). | |
| disablemap() | Disables the default map (M). | |
| disablepause() | Disables the default pause (P). | |
| disableselectweapons() | Disables the default Q-menu (Q). | |
| disableweapons() | Disables the default sword (S) and weapons (D). | |
| echo(string) | echos 'string' to the debug window(F2). | |
| enabledefmovement() | Enables the default movement system. | |
| enablefeatures(int) | ||
| enablemap() | Enables the default map system(M). | |
| enablepause() | Enables the default pause system(P). | |
| enableselectweapons() | Enables the default Q-menu(Q). | |
| enableweapons() | Enables the default sword(S) and weapons(D). | |
| escapestring(string) | returns string - adds \\ in front of ", ' and \\, and removes non-printable characters | |
| explodebomb(integer) | explodes the bomb with the id of 'integer'. | |
| extractfilebase(string) | returns string | |
| extractfileext(string) | Takes in a file name, and returns its extension. | |
| extractfilepath(string) | returns string | |
| fileexists(string) | returns boolean of whether the file 'str' exists in the players Graal/ directory(does not search subfolders). | |
| filesize(string) | Returns the size(int) of the file 'string' in the players Graal/ directory(does not search subfolders). | |
| fileupdate(string) | returns boolean | |
| findani(string) | returns object | |
| findfiles(string, integer) | returns object | |
| findlevel(string) | returns object | |
| findnearestplayer(float1, float2) | Returns the closest player's object relevant to float1 and float2. | |
| findnearestplayers(float, float) | Returns the closest players' object relevant to float1 and float2. | |
| findnpcbyid(integer) | Returns the NPC object with the ID of 'int'. | |
| findpathinarray(obj1, obj2, obj3, obj4, obj5, int, int, int) | Returns object - Simple path-finding: Obj1 being tiles that allow walking, Obj2 being tiles that don't allow walking, Obj3; tiles that shouldn't be allowed to walked on, Obj4; tiles that are able to be walked on, Obj5; tiles where we may stop. Integers are relevant to the startx, starty and maximum path length. - Arrays for allowed/non-allowed tiles are only checked if they aren't null. | |
| findplayer(string) | Returns the player object with the account equal to string. | |
| findplayerbycommunityname(string) | Returns the player object with the community name equal to string. | |
| findplayerbyid(integer) | Returns the player object with the ID equal to integer. | |
| findweapon(string) | Returns the weapon object with the name equal to string. | |
| format(string, string, ...) | See format(). | |
| format2(string, array) | Like format(), except that this expects the format string and an array of variables instead of passing the variables as separate parameters. | |
| freefileresources(string) | ||
| freezeplayer(float) | Freezes the player for the number of seconds specified by float. | |
| get3dobjectat(float, float, boolean) | [3D] | Gets the 3d object at the specified screen position, third parameter true if it should do box collision. |
| get3dobjectatmouse(boolean) | [3D] | Gets the 3d object at the mouse. Parameter true if it should do box collision. |
| get3dobjectbyray(string, string) | [3D] | returns object |
| get3dobjectsbybox(string, string) | [3D] | 1st parameter defines the box {minx,miny,minz, maxx,maxy,maxz}. Second parameter specifies the type of object to find (e.g. "staticts,terrain,interior") |
| get3dscreenposition(string, boolean) | [3D] | returns string |
| getanglesfromvector({x, y, z}) | Returns an array that contains the angles the 3D vector {x, y, z} makes with the X-Y and X-Z axes. | |
| getascii(string) | Returns the ascii code for string. | |
| getbasepackage() | returns object | |
| getboxcenter(string) | Returns an array containing the center of a 3D box specified by string ({x0,y0,z0,x1,y1,z1,...}). | |
| getdesktopresolution() | returns string | |
| getdisplaydevicelist() | returns string | |
| getdownloadedupdatepackagesize() | Returns the size of the downloaded update package. | |
| getdownloadingpackage() | Returns a reference to current update package being downloaded. | |
| getdownloadingpackagescount() | Returns a count of the number of update packages to download. | |
| getdropz(string) | returns float | |
| getExtension(string) | This function is the same as extractFileExt(). Takes in a file name, and returns its extension. | |
| getfilemodtime(string) | Returns a timestamp of when the file was last modified (in unix time compatible to timevar2). This function accepts both exact file path and plain file name. | |
| gethttprequest(string, integer, string) | returns object (This function is the same as requestHttp()) | |
| getimgheight(string) | Returns the height (in pixels) of the filename indicated by string. | |
| getimgpixel(string, integer, integer) | returns object | |
| getimgwidth(string) | Returns the width(in pixels) of the filename indicated by string. | |
| getkeycode(string) | Returns the keycode of the key indicated by string. The keycode returned can be used in keydown2(). | |
| getloginaccountname() | Presumably used for the login server. Use player.account instead. | |
| getmapx(string) | Gets the x coordinate location in the gmap of the level indicated by string. The top-left level starts at (0, 0). | |
| getmapy(string) | Gets the y coordinate location in the gmap of the level indicated by string. The top-left level starts at (0, 0). | |
| getmusicfilename() | Returns the filename of the music currently playing. | |
| getmusicstatus() | Returns the status of the music currently playing. | |
| getmusictags() | Returns the tags of the music currently playing. This function can be used to retrieve the title and artist info of the music. | |
| getnearestplayer(float, float) | Deprecated. Use findnearestplayer() instead. | |
| getnearestplayers(float, float) | Deprecated. Use findnearestplayers() instead. | |
| getpackagesdownloadcomplete() | Returns 'true' if the package downloads are complete. | |
| getpackagesdownloaded() | Returns 'true' if the most recent packages are already downloaded. | |
| getplatform() | Returns the platform that the player is using. (i.e. windows, mac, or linux) | |
| getresolutionlist(string) | returns string | |
| getservername() | Returns the name of the server the player is currently connected to. | |
| getstringkeys(string) | Returns an array of the variables that begins with the supplied string. | |
| getterraintexture(float, float) | returns string | |
| getterraintextureindex(float, float) | returns integer | |
| gettextheight(float zoom, string style, string font) | returns integer - The height in pixels of the text with the given zoom, style and font. | |
| gettextwidth(float zoom, string style, string font, string text) | returns integer - The width of the text with the given zoom, style, font and text. | |
| gettileset() | returns string - the current main tileset (pics1.png, picso.png etc.) | |
| gettilesettype() | returns integer - the current tileset type (pics1.png:0, picso.png:5 etc.) | |
| gettotalupdatepackagesize() | returns integer - The total size of the update packages. | |
| getupdatepackage(string name) | returns object - A reference to the update package with the given name. | |
| getvectorfromangles(float, float) | returns string | |
| getz(float, float) | returns float | |
| graalcontrolhasfocus(bool) | returns boolean - Whether or not the graal control has focus. Parameter says if it should also check if the chat bar has the focus | |
| hideplayer(float time) | Hides player for the specified amount of time. | |
| hidesword(float time) | Hides the player's sword for the specified amount of time. |
hitnpc(int, float, float, float) hitobjects(float, float, float) hitplayer(int, float, float, float) isadminguild(str) - returns boolean isclassloaded(str) - returns boolean iscursoron() - returns boolean isdevicefullscreenonly(str) - returns boolean isdownloading(str) - returns boolean - checks if a file is currently downloaded or requested from the server isdownloadingfiles() - returns boolean - checks if Graal is currently downloading or requesting files from the server isfullscreenmode() - returns boolean isimgpixeltransparent(str, int, int) - returns boolean isimgrectangletransparent(str, int, int, int, int) - returns boolean ismusicplaying() - returns boolean isobject(str) - returns boolean issoundplaying(str) - returns boolean keydown(int) - returns boolean keydown2(int, bool) - returns boolean keydown2global(int, bool) - returns boolean keydownglobal(int) - returns boolean keyname(int) - returns string lay2(str, float, float) lightscene() - returns boolean loadclass(str) loadmap(str) loadtranslation(str) lowercase(str) - returns string ltmfs(bool) ltmmax(float, float) ltmmin(float, float) makescreenshot2(str, int, float, float, float, int, int) matrixcreate(str, str) - returns string matrixcreatefromeuler(str) - returns string matrixmulpoint(str, str) - returns string matrixmultiply(str, str) - returns string matrixmulvector(str, str) - returns string md5(str) - returns string noplayerkilling() onwall(float, float) - returns boolean onwall2(float, float, float, float) - returns boolean onwater(float, float) - returns boolean onwater2(float, float, float, float) - returns boolean opengraalurl(str) openurl(str) openurl2(str, int, int) play(str) play2(str, float, float, float) play3d(str, bool, str, str) playlooped(str) playlooped2(str, float, float, float) popdialog() pushdialog(obj) putleaps(int, float, float) radtodeg(float) - returns float randomstring(str) - returns string removetiledefs(str) replaceani(str, str) requestfiledeletion(str) requestfilerename(str, str) requestfilesmove(str, str) requesthttp(str, int, str) - returns object requesttext(str, str) requesturl(str) - returns object resetfocus() rotationadd(str, str) - returns string rotationaddeuler(str, str) - returns string rotationfromeuler(str) - returns string rotationsub(str, str) - returns string rotationtoeuler(str) - returns string rungarbagecollector() savelog(str) say(int) say2(str) screenx(float, float) - returns integer screeny(float, float) - returns integer selectfilefordownload(str) - opens the select-file-dialog for the download location of files (from scripted RC) selectfileforupload() - opens the select-file-dialog for uploading of files (into scripted RC) sendrpgmessage(str) sendtext(str, str, params...) sendtorc(str) serverwarp(str) setani(str, str) setbeltcolor(str) setcoatcolor(str) setcontentcontrol(obj) setcursor2(str) seteffect(float, float, float, float) setfocus(float, float) setfogcolors(obj) setgender(str) sethead(str) setinteriorrendermode(int) setletters(str) setmap(str, str, float, float) - sets a text map (you can see the tiles of other levels but not the npcs), parameters are text file with level names, the map image (not used anymore), default x and y for the head icons; use gmaps if possible instead of this setminimap(str, str, float, float) - parameters are a text file with level names, the image, default x and y; use gmaps if possible instead of this setmusicvolume(float, float) setplayerdir(str) setshield(str, int) setshoecolor(str) setshootparams(str) setskincolor(str) setskybandcolors(obj) setskybandsizes(obj) setsleevecolor(str) setspritesimage(str) setstatusimage(str) setsuncolors(obj) setsword(str, int) setterrainrendermode(int) showstats(int) spyfire(int, int) startrecordvideo() - returns boolean stopmidi() - same as stopmusic(), kept for compatibility stopmusic() stoprecordvideo() - returns boolean stopsound(str) strcmp(str, str) - returns integer strequals(str, str) - returns boolean switchtoopengl() synctimeofday(float, float) takeplayercarry() takeplayerhorse() testplayer(float, float) - returns integer trace(str) - same as echo() triggeraction(float, float, str, params...) triggerserver(str, str) update3dterrain(float, float, float, float) updateboard(int, int, int, int) updateterrain() updatevisibledistance() uploadfile(str) - uploads a file, you must provide the full path provided by a onDropFiles() event, also this will only work if the scripted RC has currently a file browser window open; once the file is uploaded an onFilesUploaded event will be invoked uppercase(str) - returns string vectoradd(str, str) - returns string vectorcross(str, str) - returns string vectordist(str, str) - returns float vectordot(str, str) - returns float vectorlen(str) - returns float vectornormalize(str) - returns string vectororthobasis(str) - returns string vectorscale(str, float) - returns string vectorsub(str, str) - returns string worldx(float, float) - returns float worldy(float, float) - returns float wraptext(int, str, str) - returns object wraptext2(int, float, str, str) - returns object
Objects
TGraalVar:
initialized - boolean [R]
ispaused - boolean - suspends the script if set to paused
joinedclasses - object
maxlooplimit - integer - sets the maxmimum number of loop iterations, default 10000; the allowed range for this can vary from server to server
name - string
scripterrors - object [R] - gives the list of script errors which were reported for this object
scriptlogmissingfunctions - boolean
timeout - float
addarray(obj) - adds another array to this variable
addarraymember(str) - returns object - adds an array member with a name and returns the new array member
addnamedstring(str, str) - returns object
cancelevents(str) - removes all previously scheduled events (scheduleevent) of the specified event name
catchevent(str, str, str) - adds an event handler for the specified object and event, third parameter is the function which receives the event (first parameter of the event will be the object for which the event occured)
clearemptyvars() - removes empty subvariables from memory
clearvars() - clears all dynamic variables
copyfrom(obj) - copies all variables and array values from another object, doesn't work for protected variables like players though
getarraymember(str) - returns object - searches for an array member by name
getdynamicvarnames() - returns object - gets the names of all dynamic (not built-in) subvariables of this object
geteditvarnames() - returns object - gets the names of all dynamic variables which can be modified
getfunctions() - returns object - gets the names of all functions of the object as array, also each entry has subvariables which give more information about the function ("parameters", "description", "scope")
getstaticvarnames() - returns object - gets the names of all static (built-in) subvariables of this object
getvarnames() - returns object - gets the names of all subvariables of this object
hasfunction(str) - returns boolean - checks if the object has a function of the specified name (also checks if it can be called by the current script object)
ignoreevent(str, str) - lets the object ignore an event (second parameter) of the specified object name
ignoreevents(str) - lets the object ignore all previously catched events of the specified object name
insertarray(int, obj) - inserts an array at the specified index
isinclass(str) - returns boolean - checks if the object has joined the specified class
join(str) - lets the object join a class and inherit all functions and event handlers of that class
leave(str) - leaves a previously joined class
loadfolder(str, int) - loads the content of a folder into the variable, you must specify the folder name and pattern (e.g. "levels/bodies/*.png") and if it should be recursive
loadini(str) - loads an .ini file into the variable, you can access variables by obj.inisection.varname
loadlines(str) - loads a file and adds it line by line to the variable (as array)
loadstring(str) - loads the content of a file into the variable
loadvars(str) - loads the variables from a file where each line has the format varname=value
loadvarsfromarray(obj) - loads the variables from a string list of the format varname=value
loadxml(str)
loadxmlfromstring(str)
objecttype() - returns string - returns the object type, which can be TGraalVar, TProjectile etc.
savelines(str, int) - saves the array line by line into a file, the second parameter is the save mode (0 - overwrite, 1 - append)
savestring(str, int) - saves the value as string into a file, the second parameter is the save mode (0 - overwrite, 1 - append)
savevars(str, int) - saves the subvars in the format varname=value into a file, the second parameter is the save mode (0 - overwrite, 1 - append)
savevarstoarray(bool) - returns object - saves the subvars in the format varname=value into an array, you must specify if it should be sorted
savexml(str, int)
savexmltostring() - returns string
scheduleevent(float, str, params...) - returns object - invokes an event (onEventname) after the specified delay (in seconds), second parameter is the event name, followed by the parameters
settimer(float) - invokes an onTimeout event after the specified time, similar to 'timeout=value'
sortascending() - sorts the array in ascending order (smallest value first)
sortbyvalue(str, str, bool) - sorts an array, specify the variable of the array members which is compared, also the variable type and if it should be sorted ascending; variable type can be "string", otherwise it is sorted by floating point value
sortdescending() - sorts the array in descending order (highest value first)
subarray2(int, int, int, int) - returns object - extracts a two-dimensional array, specify startpos1, length1, startpos2, length2
timershow() - lets an npc show the current timeout variable, deprecated
trigger(str, params...) - invokes an event on the object (onEventname) with the specified event name and parameters, doesn't interrupt the current script
ActionMap (TGraalVar):
bind(str, str, str)
getbinding(str) - returns string
getcommand(str, str) - returns string
load() - returns boolean
pop()
push()
save()
unbind(str, str)
DTSAniThread (TGraalVar):
aniindex - integer [R]
atend - boolean [R]
attack - boolean
endpos - float
hold - boolean
position - float
sequence - string
startpos - float
state - string
timescale - float
transtitiontime - float
isintransition() - returns boolean
play()
GameMovementInterpolate (TGraalVar):
rigid - object [R]
applyimpulse(str, str)
GameMovementRigid (GameMovementInterpolate):
addrigidmove(str, str) - adds torque and force vector
GameMovementList (TGraalVar):
finishmoves()
move3d(str, float, int)
GameShape (TGraalVar):
pixelshader - string
vertexshader - string
GameShapeDIF (GameShape):
activatelight(str)
deactivatelight(str)
GameShapeDTS (GameShape):
materiallist - object [R]
materials - object [R]
forceanimations() - starts to animate the object to make sure the animations are the wished start position
getanimation(int) - returns object
listnodes() - returns object
pauseanimation(int)
playanimation(int, str, int) - returns object - specify animation slot, animation name and flags (1 - hold, 2 - atend, 4 - attackanimation)
playanimation2(int, str, int, float, float, float, float) - returns object - specify animation slot, animation name, flags, startpos, endpos, timescale, transitiontime
stopanimation(int)
GameShapeFT (GameShape):
levels - integer
seed - integer
MovieClip (TGraalVar):
_level0 - object [R]
_parent - object [R]
_root - object [R]
_visible - boolean
_x - float
_xmouse - float [R]
_y - float
_ymouse - float [R]
alpha - float
blue - float
frame - integer
framecount - integer [R]
green - float
height - float [R]
layernames - object [R]
looping - boolean
math - object [R]
objectname - string
objectnames - object [R]
playing - boolean
red - float
width - float [R]
attachmovie(params...) - returns object - parameters are the movie clip to copy, the name of the new clip, and the layer
createemptymovieclip(str, int) - returns object - parameters are the the name of the new clip and the layer
duplicatemovieclip(params...) - returns object
getbytesloaded() - returns integer
getbytestotal() - returns integer
getcolor() - returns string
getdepth() - returns integer
getlayer(str) - returns object
getproperty(int) - returns string
gotoandplay(params...) - specify the frame name or frame number
gotoandstop(params...) - specify the frame name or frame number
hittest(params...) - returns boolean
nextframe()
play()
prevframe()
removelayer(str)
removemovieclip()
setcolor(str)
setproperty(int, str)
stop()
swapdepths(str)
unloadmovie() - same as removeMovieClip()
MRandomGenerator (TGraalVar):
seed - integer
destroy()
randfloat() - returns float - a random floating point number between 0 and 1
randint() - returns integer - a random integer number between 0 and 2147483647, use the modulus operator to generate a value in a smaller range (e.g. obj.randInt()%10 to get a value between 0 and 9)
MRandomLCG (MRandomGenerator):
MRandomR250 (MRandomGenerator):
SimObject (TGraalVar):
SceneObject (SimObject):
eulerrotation - string
forwardvector - string
objectbox - string [R]
position - string
renderposition - string
rightvector - string
rotation - string
scale - string
scaledobjectbox - string [R]
transform - string
upvector - string
worldbox - string [R]
worldboxcenter - string [R]
x - float
y - float
z - float
getforwardvector() - returns string
getobjectbox() - returns string
getposition() - returns string
getrightvector() - returns string
getscale() - returns string
gettransform() - returns string
getupvector() - returns string
getworldbox() - returns string
getworldboxcenter() - returns string
light()
setforwardvector(str)
setposition(str)
setrightvector(str)
setscale(str)
settransform(str)
setupvector(str)
fxSunLight (SceneObject):
animazimuth - boolean
animbrightness - boolean
animcolour - boolean
animelevation - boolean
animrotation - boolean
animsize - boolean
azimuthkeys - string
azimuthtime - float
blendmode - integer
bluekeys - string
brightness - float
brightnesskeys - string
brightnesstime - float
colour - string
colourtime - float
elevationkeys - string
elevationtime - float
enable - boolean
fadetime - float
flaresize - float
flaretp - boolean
greenkeys - string
lerpazimuth - boolean
lerpbrightness - boolean
lerpcolour - boolean
lerpelevation - boolean
lerprotation - boolean
lerpsize - boolean
linkflaresize - boolean
localflarebitmap - string
maxazimuth - float
maxbrightness - float
maxcolour - string
maxelevation - float
maxrotation - float
maxsize - float
minazimuth - float
minbrightness - float
mincolour - string
minelevation - float
minrotation - float
minsize - float
redkeys - string
remoteflarebitmap - string
rotationkeys - string
rotationtime - float
singlecolourkeys - boolean
sizekeys - string
sizetime - float
sunazimuth - float
sunelevation - float
reset()
GameObject (SceneObject):
alpha - float
attachedtoobject - object
attrobjects - object [R]
chat - string
collision - boolean
iseditorobject - boolean
liquidheight - float [R]
liquidtype - string [R]
movetype - string
nick - string - same as nickname
nickcolor - string
nickname - string
position - string
scaledshapebox - string [R]
shadow - boolean
shape - string
shapebox - string [R]
showterrain - boolean
skin - string
solid - boolean
transform - string
velocity - string
watercoverage - float [R]
checkcollision(str, str) - returns object
checkcollisionbybox(str, str, str) - returns object
clippolygons(str) - returns object
findimg(int) - returns object
getcontrollingclient() - returns object
getcontrollingobject() - returns object
getdropz(str) - returns float
getinteriorobject() - returns object
getmountedobject(int) - returns object
getmountedobjectcount() - returns integer
getmountedobjectnode(int) - returns integer
getmountnodeobject(int) - returns object
getmountposition(int) - returns string
getmounttransform(int) - returns string
getnodeposition(str) - returns string
getnodetransform(str) - returns string
getobjectmount() - returns object
hideimg(int)
hideimgs(int, int)
isdrawn() - returns boolean
isininterior() - returns boolean
ismounted() - returns boolean
mountobject(obj, int) - returns boolean
setdirection(str)
unmount()
unmountobject(obj) - returns boolean
Camera (GameObject):
cameramode - string
eulerrotation - string
followattachedobject - object
lookatposition - string
lookvector - string
updateposition()
DynamicShapeReplicator (GameObject):
aligntoterrain - boolean
allowedterrainslope - integer
allowoninteriors - boolean
allowonstatics - boolean
allowonterrain - boolean
allowonwater - boolean
allowwatersurface - boolean
boxmax - string
boxmin - string
hidereplications - boolean
maxgridobjects - integer
mingridobjects - integer
offsetz - float
radius - integer
seed - integer
shapefiles - string
shaperotatemax - string
shaperotatemin - string
shapescalemax - string
shapescalemin - string
surfaceexclusionmode - boolean
surfacetype - integer
terrainalignment - string
DynamicGrass (DynamicShapeReplicator):
DynamicGrassReplicator (DynamicShapeReplicator):
Sky (SceneObject):
cloudheight1 - float
cloudheight2 - float
cloudheight3 - float
cloudspeed1 - float
cloudspeed2 - float
cloudspeed3 - float
fogcolor - string
fogstorm1 - boolean
fogstorm2 - boolean
fogstorm3 - boolean
fogvolume1 - string
fogvolume2 - string
fogvolume3 - string
fogvolumecolor1 - string
fogvolumecolor2 - string
fogvolumecolor3 - string
materiallist - string
norenderbans - boolean
renderbottomtexture - boolean
skyfadetime - float
skysolidcolor - string
useskytextures - boolean
windeffectprecipitation - boolean
windvelocity - string
getwindowvelocity() - returns string
realfog(bool, float, float, float) - specify if it should show, and max, min and speed values
stormclouds(bool, float) - specify if it should show, and the duration
stormcloudsshow(bool)
stormfog(float, float) - percent and duration of the fog
stormfogshow(bool)
TerrainBlock (SceneObject):
repeatterrain - boolean
squaresize - integer
terrainfile - string
WaterBlock (SceneObject):
density - float
depthgradient - float
distortgridscale - float
distortmag - float
distorttime - float
envmapintensity - float
envmapovertexture - string
envmapundertexture - string
flowangle - float
flowrate - float
ignoreterrain - boolean
liquidtype - string
maxalpha - float
minalpha - float
removewetedges - boolean
shoredepth - float
shoretexture - string
specularcolor - string
specularmasktex - string
specularpower - float
submergetexture0 - string
submergetexture1 - string
surfaceopacity - float
surfaceparallax - float
surfacetexture - string
tessshore - float
tesssurface - float
usedepthmask - boolean
viscosity - float
wavemagnitude - float
SimGroup (SimObject):
addcontrol(obj)
GameConnection (SimGroup):
account - string [R]
camera - object [R]
communityname - string [R]
isobserver - boolean [R]
nick - string [R]
objecttype() - returns string
showprofile()
Sun (SimObject):
ambient - string
color - string
direction - string
TDrawableObject (TGraalVar):
layer - integer [R]
TBaddy (TDrawableObject):
dir - integer
headdir - integer
mode - integer
power - integer
type - integer
x - float
y - float
TLevelObject (TDrawableObject):
level - object [R]
x - float
y - float
z - float
TExplosion (TLevelObject):
dir - integer [R]
power - integer [R]
time - float [R]
TGaniObject (TLevelObject):
alpha - float
ani - object [R]
aniparams - string [R]
anistep - integer [R]
attachedtoobject - object [R]
attachid - integer [R]
attachtype - integer [R]
attr - object [R]
blue - float
body - string
bodyimg - string
colors - object [R]
dir - integer
gmap - object [R]
green - float
head - string
headimg - string
mode - integer - the object drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight)
red - float
rotation - float
shield - string
sprite - integer
stretchx - float
stretchy - float
sword - string
zoom - float
getimageforsprite(obj) - returns string
getsprite(str) - returns object
getspriteforspritepos(obj) - returns object
setcoloreffect(float, float, float, float)
seteffectmode(int)
TProjectile (TGaniObject):
angle - float [R]
fromplayer - object [R]
horiz - boolean [R]
params - object [R]
speed - float [R]
x - float [R]
y - float [R]
z - float [R]
zspeed - float [R]
TServerHorse (TGaniObject):
bombpower - integer
bombs - integer
bushes - integer
dir - integer
type - integer
TServerPlayer (TGaniObject):
account - string [R]
ap - integer
attached - boolean [R]
attachedtoobject - object
bombs - integer
chat - string
communityname - string [R]
darts - integer
fullhearts - integer [R]
glovepower - integer
gralats - integer
guild - string [R]
headimg - string
headset - integer
hearts - float [R]
horseimg - string [R]
hp - float [R]
id - integer [R]
isadmin - boolean [R]
isbuddy - boolean
ischannel - boolean [R]
ischannelopen - boolean [R]
ischanneluser - boolean [R]
isexternal - boolean [R]
isfemale - boolean [R]
isignored - boolean
isignoring - boolean [R]
isloggedin - boolean [R]
ismale - boolean [R]
ismuted - boolean [R]
ismuting - boolean [R]
language - string [R]
languagedomain - string [R]
mapicon - object [R] - of type TDrawingPanel, this is the icon that appears on the mini-map, usually updated by the playerlist script
maxhp - integer [R]
messagebubble - integer [R]
mp - integer
nick - string
platform - string [R]
playersindex - integer [R]
rating - float [R]
ratingd - float [R]
rupees - integer - better use 'gralats'
shieldimg - string - only there for compatibility with GS1, use just 'shield' instead
shieldpower - integer [R]
swordimg - string - only there for compatibility with GS1, use just 'sword' instead
swordpower - integer [R]
x - float
y - float
isguildpm() - returns boolean
ismasspm() - returns boolean
openexternalhistory() - returns boolean
openexternalpm(bool) - returns boolean - as parameter specify 'true' if it should display the pm sent by the player, otherwise always open a blank PM window
pmswaiting() - returns boolean
showprofile()
TPlayer (TServerPlayer):
ap - integer
chat - string
freezetime - float
hearts - float
horseimg - string
hp - float
hurt - boolean [R]
hurtdx - float [R]
hurtdy - float [R]
hurted - boolean [R]
hurtpower - float [R]
isfemale - boolean [R]
ismale - boolean [R]
isobserver - boolean [R]
letters - string
map - boolean [R]
nick - string [R]
onhorse - boolean [R]
online - boolean [R]
paused - boolean [R]
reading - boolean [R]
shieldimg - string - same as 'shield', except that changing this also updates the shieldpower
sprite - integer
swimming - boolean [R]
swordimg - string - same as 'sword', except that changing this also updates the swordpower
weapon - object [R]
weapons - object [R]
TServerNPC (TServerPlayer):
actionplayer - integer [R]
hearts - float
height - float [R]
horseimg - string
hp - float
hurtdx - float
hurtdy - float
image - string
isblocking - boolean
isblockingprojectiles - boolean
layer - integer
npcsindex - integer [R]
peltwithblackstone - boolean [R]
peltwithbush - boolean [R]
peltwithnpc - boolean [R]
peltwithsign - boolean [R]
peltwithstone - boolean [R]
peltwithvase - boolean [R]
save - object [R]
shieldpower - integer
sprite - integer
swordpower - integer
visible - boolean
width - float [R]
x - float
y - float
blockagain()
blockagainlocal()
canbecarried()
canbepulled()
canbepushed()
cannotbecarried()
cannotbepulled()
cannotbepushed()
carryobject(str)
changeimgcolors(int, float, float, float, float)
changeimgmode(int, int)
changeimgpart(int, int, int, int, int)
changeimgvis(int, int)
changeimgzoom(int, float)
destroy()
dontblock()
dontblocklocal()
drawaslight()
drawoverplayer()
drawunderplayer()
findimg(int) - returns object
hide()
hideimg(int)
hideimgs(int, int)
hidelocal()
hurt(int)
lay(str)
message(str)
move(float, float, float, int)
setbow(str)
setcharani(str, str)
setchargender(str)
setimg(str)
setimgpart(str, int, int, int, int)
setshape(int, int, int)
setshape2(int, int, obj)
setzoomeffect(float)
shootarrow(int)
shootball()
shootfireball(int)
shootfireblast(int)
shootnuke(int)
show()
showani(int, float, float, int, str) - returns object
showani2(int, float, float, float, int, str) - returns object
showcharacter()
showimg(int, str, float, float) - returns object
showimg2(int, str, float, float, float) - returns object
showlocal()
showpoly(int, obj) - returns object
showpoly2(int, obj) - returns object
showtext(int, float, float, str, str, str) - returns object
showtext2(int, float, float, float, str, str, str) - returns object
take(str)
take2(int)
takehorse(int)
throwcarry()
timereverywhere()
TServerWeapon (TServerNPC):
isweapon - boolean [R]
TServerBomb (TLevelObject):
power - integer
time - float
TServerCarry (TLevelObject):
TServerChest (TLevelObject):
isopen - boolean [R]
item - string [R]
TServerExtra (TLevelObject):
time - float [R]
type - integer [R]
TServerFlying (TLevelObject):
dir - integer [R]
dx - float
dy - float
from - integer [R]
type - integer [R]
TServerLeap (TLevelObject):
TServerSign (TLevelObject):
text - string
TShowImg (TLevelObject):
alpha - float
ani - string
attachnode - string
attachoffset - string
attachtoowner - boolean
blue - float
code - string - the old representation as 'font@style@text'
dimension - integer
dir - integer
emitter - object [R]
eulerrotation - string
flashfile - string
font - string
green - float
image - string
imageindex - integer [R]
is3dlight - boolean
layer - integer
mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight)
playerlook - boolean - if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing showimg.actor.head etc.
polygon - object
position - string
red - float
rotation - float
shape - string
shapeobject - object [R]
spin - float
stretchx - float
stretchy - float
style - string
text - string
x - float
y - float
z - float
zoom - float
TDrawingPanel (TGraalVar):
height - integer [R]
isclear - boolean [R]
parth - integer [R]
partw - integer [R]
partx - integer [R]
party - integer [R]
width - integer [R]
clearall()
clearrectangle(int, int, int, int) - x, y, width and height
drawimage(int, int, str) - x, y, source image
drawimagerectangle(int, int, str, int, int, int, int) - destination x and y, source image, source x,y,width and height
drawimagestretched(int, int, int, int, str, int, int, int, int) - destination x,y,width and height, source image, source x,y,width and height
saveimage(str)
Terraformer (TGraalVar):
loadgrayscale(int, str) - returns boolean
loadgreyscale(int, str) - returns boolean
savegreyscale(int, str) - returns boolean
setterrain(int) - returns boolean
TFrameDetail (TGraalVar):
bordercolor - string
borderenable - string
bordermovable - string
borderwidth - integer
minextent - string
TGameObjectAttr (TGraalVar):
TGaniParam (TGraalVar):
TGraalAni (TGraalVar):
continuous - boolean
ganitype - string [R]
loop - boolean
movie - boolean
setbackto - string
singledirection - boolean
addsprite(int) - returns object
addstep() - returns object
deletesprite(int)
deletestep(int)
getsprite(int) - returns object
insertstep(int) - returns object
TGraalAniPart (TGraalVar):
attr - integer
dx - integer
dy - integer
param - integer
sprite - object
TGraalAniSound (TGraalVar):
delay - float
dx - float
dy - float
sound - string
TGraalAniSprite (TGraalVar):
alpha - float
blue - float
description - string
green - float
height - integer
image - string
imagetype - string [R]
mode - integer
red - float
rotation - float
spriteindex - integer
stretchx - float
stretchy - float
width - integer
x - integer
y - integer
zoom - float
addattachment() - returns object
deleteattachment(int)
insertattachment(int) - returns object
TGraalAniStep (TGraalVar):
delay - float
addpos(int) - returns object
deletepos(int, int)
insertpos(int, int) - returns object
TGraalSpriteAttachment (TGraalVar):
behind - boolean
dx - integer
dy - integer
sprite - object
THTTPRequest (TGraalVar):
address - string [R]
contentlanguage - string [R]
contentlength - integer [R]
contenttype - string [R]
downloadcomplete - boolean [R]
file - string [R]
fulldata - string [R]
lastmodified - string [R]
port - integer [R]
returncode - integer [R]
returnmessage - string [R]
server - string [R]
url - string [R]
TMovementRigid (TGraalVar):
mass - float
TParticle (TGraalVar):
angle - float
lifetime - float
movementvector - string
sound - string
speed - float
zangle - float
TParticleEmitter (TGraalVar):
attachposition - boolean
autorotation - boolean
checkbelowterrain - boolean
clippingbox - string
cliptoscreen - boolean
continueafterdestroy - boolean
currentparticlecount - integer [R]
delaymax - float
delaymin - float
dropemitter - object [R]
dropwateremitter - object [R]
emissionoffset - string
emitatterrainheight - boolean
emitautomatically - boolean
emittedparticles - integer [R]
firstinfront - boolean
isfrozen - boolean
maxparticles - integer
movementfactor - float
nrofparticles - integer
particle - object [R]
particletypes - integer
wraptoclippingbox - boolean
addemitmodifier(str, float, float, str, str, float, float) - returns object
addglobalmodifier(str, float, float, str, str, float, float) - returns object
addlocalmodifier(str, float, float, str, str, float, float) - returns object
advancetime(float)
emit()
emitat(str)
removemodifiers()
removeparticles()
TParticleModifier (TGraalVar):
addmod(str, str, float, float)
TScriptFunction (TGraalVar):
TServerLevel (TGraalVar):
compsdead - boolean [R]
height - integer [R]
isnopkzone - boolean [R]
issparringzone - boolean [R]
nopkzone - boolean [R] - same like 'isnopkzone'
tilelayercount - integer
width - integer [R]
findareanpcs(float, float, float, float) - returns object - returns an array of all npcs at the specified rectangle (x,y,width,height)
getmappartfile(float, float) - returns string
hitcompu(int, int, float, float)
putbomb(int, float, float)
putcomp(str, float, float)
putexplosion(int, float, float)
putexplosion2(int, int, float, float)
puthorse(str, float, float)
putnewcomp(str, float, float, str, int)
reflectarrow(int)
removearrow(int)
removebomb(int)
removecompus()
removeexplo(int)
removehorse(int)
removeitem(int)
setz(int, int, int, int, float, float, float, float)
shoot(float, float, float, float, float, float, str, str) - shoots a projectile with x,y,z,angle,zangle,strength,ani,aniparams
testbomb(float, float) - returns integer
testexplo(float, float) - returns integer
testhorse(float, float) - returns integer
testitem(float, float) - returns integer
testnpc(float, float) - returns integer
testsign(float, float) - returns integer
tiletype(float, float) - returns integer
TServerLevelLink (TGraalVar):
destlevel - string [R]
destx - float [R]
desty - float [R]
height - float [R]
width - float [R]
x - float [R]
y - float [R]
TShapeMaterial (TGraalVar):
specularpower - integer
TShowImg_Values (TGraalVar):
alpha - float
blue - float
green - float
mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight)
red - float
rotation - float
spin - float
stretchx - float
stretchy - float
zoom - float
TShowImg_Flash (TShowImg_Values):
flash - object [R]
TShowImg_Gani (TShowImg_Values):
actor - object [R]
TShowImg_Image (TShowImg_Values):
height - float
parth - integer
partw - integer
partx - integer
party - integer
width - float
TShowImg_Poly (TShowImg_Values):
parth - integer
partw - integer
partx - integer
party - integer
TShowImg_Shape (TShowImg_Values):
lightcolor - string
lightdirection - string
shadowdirection - string
TShowImg_Text (TShowImg_Values):
parth - integer
partw - integer
partx - integer
party - integer
shadowcolor - string
shadowoffset - string
textshadow - boolean
TStaticVar (TGraalVar):
destroy()
Array (TStaticVar):
initialize(params...)
Color (TStaticVar):
initialize(obj)
setrgb(int)
Date (TStaticVar):
initialize(params...)
Math (TStaticVar):
abs(float) - returns float
floor(float) - returns integer
random() - returns float
sin(float) - returns float
sqrt(float) - returns float
Sound (TStaticVar):
initialize(params...)
String (TStaticVar):
initialize(params...)
TTilesLayer (TGraalVar):
alpha - float
blue - float
green - float
layerindex - integer [R]
offset - string
red - float
x - float
y - float
z - float
updateboard(int, int, int, int)
TUpdatePackage (TGraalVar):
accounts - object [R]
description - string [R]
downloadcomplete - boolean [R]
downloadedsize - integer [R]
filecount - integer [R]
filedownloadedsize - integer [R]
filename - string [R]
filetotalsize - integer [R]
isuninstalled - boolean [R]
lastdownloadfile - string [R]
localversion - float [R]
mode - string [R]
name - string [R]
parent - object [R]
platform - string [R]
protectoverwrite - boolean [R]
totalsize - integer [R]
usechecksum - boolean [R]
version - float [R]
reinstall() - returns boolean
uninstall() - returns boolean
update() - returns boolean
GUI Objects
GUI Objects are currently well documented starting here Creation/Dev/Script/Client/GuiControl.
Global
$pref::audio::choosenvoicecodec - integer $pref::audio::microactivatebyvolume - boolean $pref::audio::microactivationlevel - integer $pref::audio::microinputdevice - integer $pref::audio::microon - boolean $pref::audio::microvolumefactor - integer $pref::audio::midivolume - integer $pref::audio::mp3volume - integer $pref::audio::radiovolume - integer $pref::audio::reversestereo - boolean $pref::audio::sfxvolume - integer $pref::audio::voicevolume - integer $pref::capture::allowbyscript - boolean [R] $pref::capture::area - string $pref::capture::audiobitrate - integer $pref::capture::disabledaynight - boolean $pref::capture::format - string $pref::capture::fps - integer $pref::capture::hideinterface - boolean $pref::capture::recordaudio - boolean $pref::capture::showmouse - boolean $pref::capture::size - string $pref::capture::videobitrate - integer $pref::graal::allowglobalpms - boolean $pref::graal::automapping - boolean $pref::graal::defaultfontname - string $pref::graal::defaultfontsize - integer $pref::graal::dontconnectlevels - boolean $pref::graal::dontloadlistheads - boolean $pref::graal::dontsavepasswords - boolean $pref::graal::dontsavepms - boolean $pref::graal::fixedport - boolean $pref::graal::fixedudpport - integer $pref::graal::language - string $pref::graal::limitnicknames - boolean $pref::graal::loadbuddylistfromserver - boolean $pref::graal::nicknamelimit - integer $pref::graal::nomassmessages - boolean $pref::graal::notoalls - boolean $pref::graal::noudp - boolean $pref::graal::showyourselfonbuddylists - boolean $pref::input::mousesensitivity - float $pref::interior::lockarrays - boolean $pref::video::defaultguistyle - string $pref::video::detailfactor - float $pref::video::fogdistance - float $pref::video::fullscreenmode - string $pref::video::resolution - integer $pref::video::screenshotformat - string $pref::video::visibledistance - float $pref::video::windowmode - string