Creation/Dev/GScript/Stefan Wisdom: Difference between revisions
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* [http://forums.graalonline.com/forums/showthread.php?t=74042 Functions objects, anonymous functions] | * [http://forums.graalonline.com/forums/showthread.php?t=74042 Functions objects, anonymous functions] | ||
* [http://forums.graalonline.com/forums/showthread.php?t=77464 npcnewstorage] | * [http://forums.graalonline.com/forums/showthread.php?t=77464 npcnewstorage] | ||
* [http://forums.graalonline.com/forums/showthread.php?t=134257836 onPlayerKilled(victim, killer), changing the level of offline players] | |||
==Regular posts== | ==Regular posts== |
Revision as of 14:41, 1 February 2010
Introduction
Stefan is the only GScript wizard in existence. Sometimes he illuminates his inferiors in a post so wise it can be felt without having a browser running. Following is a list of forum posts in the Official Graal Communication Center.
Announcements
Stefan announcing new features etc.
- getProcessCPUUsage, getProcessUptime, getMemoryUsage, getMemoryStatsObjects
- Using SQLite
- wordFilterText and stuff
- urlencode and scripthelp wildcards
- Functions objects, anonymous functions
- npcnewstorage
- onPlayerKilled(victim, killer), changing the level of offline players
Regular posts
Most of these are Stefan helping people. What a nice guy!
- Preventing GUI controls from stealing focus
- commands.rtf equivalent for GS2
- Detailing when the params array is created
- Socket stuff
- Time formatting
- Observer mode events
- Dynamic variable names
- How to use triggerserver in regular NPCs
- Variable name lookup rules (We can't link to blog comments, so scroll down a little)
- Some info on player.attr
- GuiDrawingPanel behaviour
- Performance changes when using multiple particle types
- Variable storage and unknown_object
- Making uneditable checkboxes that are also ticked
- Generating and reading XML
Disciples
Posts made by disciples of Stefan or by people that Stefan has manifested himself to.