Creation/Dev/Script/Clientside Functions: Difference between revisions
From Graal Bible
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| Returns the filename of the music currently playing. | | Returns the filename of the music currently playing. | ||
|- | |||
| getmusicstatus() | |||
| | |||
| Returns the status of the music currently playing. | |||
|- | |||
| getmusictags() | |||
| | |||
| Returns the tags of the music currently playing. This function can be used to retrieve the title and artist info of the music. | |||
|- | |||
| getnearestplayer(float, float) | |||
| | |||
| Deprecated. Use findnearestplayer() instead. | |||
|- | |||
| getnearestplayers(float, float) | |||
| | |||
| Deprecated. Use findnearestplayers() instead. | |||
|- | |||
| getpackagesdownloadcomplete() | |||
| | |||
| Returns 'true' if the package downloads are complete. | |||
|- | |||
| getpackagesdownloaded() | |||
| | |||
| Returns 'true' if the most recent packages are already downloaded. | |||
|- | |||
| getplatform() | |||
| | |||
| Returns the platform that the player is using. (i.e. windows, mac, or linux) | |||
|- | |||
| getresolutionlist(string) | |||
| | |||
| returns string | |||
|- | |||
| getservername() | |||
| | |||
| Returns the name of the server the player is currently connected to. | |||
|- | |||
| getstringkeys(string) | |||
| | |||
| Returns an array of the variables that begins with the supplied string. | |||
|} | |} | ||
<pre> | <pre> | ||
getterraintexture(float, float) - returns string | getterraintexture(float, float) - returns string | ||
getterraintextureindex(float, float) - returns integer | getterraintextureindex(float, float) - returns integer |
Revision as of 06:35, 14 March 2009
[R] | denotes it is read-only. |
[3D] | denotes it is a Graal3D function. |
[opengl] | denotes it is functional only in opengl mode. |
Function | Type | Notes |
allfeatures | integer [R] | |
allplayerscount | integer [R] | Returns the count of all players on your playerlist, including IRC bots. |
allrenderobjecttypes | integer [R] | |
allstats | integer [R] | Used with showstats() in order to show all stats. |
canspin | boolean [R] | Returns true of false if the player has spin attack. |
carriesblackstone | boolean [R] | Returns whether the player is carrying a black stone. |
carriesbush | boolean [R] | Returns whether the player is carrying a bush. |
carriesnpc | boolean [R] | Returns whether the player is carrying an NPC |
carriessign | boolean [R] | Returns whether the player is carrying a sign. |
carriesstone | boolean [R] | Returns whether the player is carrying a stone. |
carriesvase | boolean [R] | Returns whether the player is carrying a vase. |
downloadfile | string [R] | Returns the currently downloaded file. |
downloadpos | integer [R] | Returns the position of the currently downloaded file. |
downloadsize | integer [R] | Returns the size of the currently downloaded file. |
editingmission | boolean | |
emoticonchar | string [R] | |
focusx | float [R] | Position of the camera in tile units. |
focusy | float [R] | Position of the camera in tile units. |
ghostsnear | boolean [R] | If a ghost(observer) is in the same level as the player. |
graalplugincookie | string [R] | |
graalversion | float [R] | Version of Graal the player is using. |
gravity | float | The gravity value that effects how fast projectiles fall. It universally effects all projectiles. |
installedlanguages | string [R] | |
isapplicationactive | boolean [R] | Is Graal window active? |
iscarrying | boolean [R] | Returns true of false if the player is carrying something. |
isfocused | boolean [R] | |
isgraal3d | boolean [R] | |
isgraalplugin | boolean [R] | |
isleader | boolean [R] | Player was the first to enter the level. |
isonmap | boolean [R] | Player is on a map. |
isopengl | boolean [R] | Graal is in opengl mode. |
isrecordingvideo | boolean [R] | Player is currently recording(alt+6) Graal. |
jpegquality | integer | |
isgraalplugin | boolean [R] | |
lastdownloadfile | string [R] | The last file downloaded. |
leftmousebutton | boolean [R] | If the left mouse button is pressed. |
leftmousebuttonglobal | boolean [R] | If the left mouse button is pressed. Returns whether mouse is in focus of GUIs or not. |
levelorgx | float [R] | |
levelorgy | float [R] | |
lighteffectsenabled | boolean | Whether the player has their lights enabled via options. |
middlemousebutton | boolean [R] | If the middle mouse button is pressed |
middlemousebuttonglobal | boolean [R] | If the middle mouse button is pressed. Returns whether mouse is in focus of GUIs or not. |
mousebuttons | integer [R] | |
mousebuttonsglobal | integer [R] | |
mousepitch | float [R] [3D] | |
mousescreenx | integer | Position of the mouse in the Graal screen, in pixel units on the x-axis. |
mousescreeny | integer | Position of the mouse in the Graal screen, in pixel units on the y-axis. |
mousewheeldelta | integer [R] | How much the mouse wheel has been scrolled. |
mousex | float | Position of the mouse in the level, in tile units, on the x-axis. |
mousey | float | Position of the mouse in the level, in tile units, on the y-axis |
mouseyaw | float [R] [3D] | |
musiclen | integer [R] | Length of current playing MP3 |
musicpos | integer [R] | Position of current playing MP3 |
particleeffectsenabled | boolean | If player has particles enabled in their options. |
rightmousebutton | boolean [R] | If the right mouse button is pressed |
rightmousebuttonglobal | boolean [R] | If the right mouse button is pressed. Returns whether mouse is in focus of GUIs or not. |
screenheight | integer [R] | Height of the Graal screen in pixel units. |
screenwidth | integer [R] | Width of the Graal screen in pixel units. |
scriptedcontrols | boolean [R] | |
scriptedplayerlist | boolean [R] | Whether the player has the scripted playerlist enabled. |
scriptlogwritetoreadonly | boolean | |
selectedlistplayers | object | An object of all players selected on the playerlist. |
selectedsword | integer | |
selectedweapon | integer | Index of the currently selected weapon. |
servername | string [R] | Name of the server. |
serverstartconnect | string | |
serverstartparams | string | |
shotbybaddy | boolean [R] | If the player is shot by a baddy(default) arrow. |
shotbyplayer | boolean [R] | If the player is shot by another players arrow. |
showterraingrid | boolean | |
spritesimage | string | Filename of the currently set sprite image. |
statusimage | string | Filename of the currently set state image. |
timevar | integer [R]. | |
timevar2 | float [R] | |
timevar3 | float [R] [3D] | Synchronized time which works on both server and client-side, precision is milliseconds. |
wasshooted | boolean [R] | If the player is shot by a default arrow. |
waterheight | float | |
weapons | object [R] | all the players weapons, this includes login inherited weapons. |
weaponsenabled | boolean | If the players weapons are enabled via disableweapons()/enableweapons(). |
weathereffectsenabled | boolean | If weather is enabled in the players options. |
worldclockstopped | boolean | |
worldhour | integer | |
worldminute | float | |
worldminutesofday | float | |
worldrealsecondsperday | float | |
addcontrol(obj) | adds 'obj' to the parent control. | |
addmaterialmapping(string, string) | [3D] | returns boolean. |
addtiledef(string1, string2, integer) | Adds a tileset definition. str1 = tileset image, str2 = level prefix, int = tileset format(0=pics1, 1=new world, 5=terrain). | |
addtiledef2(string1, string2, integer1, integer2) | Overlays an image on the tileset. String1 is the image name, string2 is the level prefix, integer 1 and 2 represent the x and y position on the tileset of where to place the new image. | |
aindexof(float, array) | Returns integer of the position of 'float' in the array. | |
arccos(float) | returns float. | |
arcsin(float) | returns float. | |
attachplayertoobj(integer1, integer2) | Attaches the player to the object with the matching ID where integer1 is the object type (currently only NPCs - 0) and integer2 is the ID of the desired object. | |
base64decode(string) | returns string - Decodes a base64 string. | |
base64encode(string) | returns string - Encodes string in to several characters of a 64 printable character set (A-Z, a-z, 0-9, + and /, while "=" is a special suffix code) | |
boxcontains(string, string) | returns boolean. | |
boxcontainsvector(string, string) | returns boolean | |
boxintersect(string, string) | returns string | |
boxoverlaps(string, string) | returns boolean | |
boxscale(string, string) | returns string | |
callnpc(integer, string) | Calls a function from an NPC where integer is the NPC's index and string is the function name. | |
callweapon(integer, string) | Calls a function from a weapon where integer is the weapon's index and string is the function name. | |
castray(string, string, string) | [3D] | returns object - specify the start and end of the ray, and the object types (e.g. "staticts,terrain,interior") |
checksum(string) | returns float | |
contains(string2, string1) | returns boolean - True if string1 is contained within string2. | |
copystrings(string, string) | ||
cursoroff() | [opengl] | Disables the visible mouse cursor. |
cursoron() | [opengl] | Enables the visible mouse cursor. |
degtorad(float) | returns float - Converts angle measurements of degrees to radians | |
detachplayer() | Detaches a player from an attached object. | |
disabledefmovement() | Disables the default movement system and controls(including weapons, sword, grab. Does not include Q-menu, pause, map...). | |
disablemap() | Disables the default map (M). | |
disablepause() | Disables the default pause (P). | |
disableselectweapons() | Disables the default Q-menu (Q). | |
disableweapons() | Disables the default sword (S) and weapons (D). | |
echo(string) | echos 'string' to the debug window(F2). | |
enabledefmovement() | Enables the default movement system. | |
enablefeatures(int) | ||
enablemap() | Enables the default map system(M). | |
enablepause() | Enables the default pause system(P). | |
enableselectweapons() | Enables the default Q-menu(Q). | |
enableweapons() | Enables the default sword(S) and weapons(D). | |
escapestring(string) | returns string - adds \\ in front of ", ' and \\, and removes non-printable characters | |
explodebomb(integer) | explodes the bomb with the id of 'integer'. | |
extractfilebase(string) | returns string | |
extractfileext(string) | Takes in a file name, and returns its extension. | |
extractfilepath(string) | returns string | |
fileexists(string) | returns boolean of whether the file 'str' exists in the players Graal/ directory(does not search subfolders). | |
filesize(string) | Returns the size(int) of the file 'string' in the players Graal/ directory(does not search subfolders). | |
fileupdate(string) | returns boolean | |
findani(string) | returns object | |
findfiles(string, integer) | returns object | |
findlevel(string) | returns object | |
findnearestplayer(float1, float2) | Returns the closest player's object relevant to float1 and float2. | |
findnearestplayers(float, float) | Returns the closest players' object relevant to float1 and float2. | |
findnpcbyid(integer) | Returns the NPC object with the ID of 'int'. | |
findpathinarray(obj1, obj2, obj3, obj4, obj5, int, int, int) | Returns object - Simple path-finding: Obj1 being tiles that allow walking, Obj2 being tiles that don't allow walking, Obj3; tiles that shouldn't be allowed to walked on, Obj4; tiles that are able to be walked on, Obj5; tiles where we may stop. Integers are relevant to the startx, starty and maximum path length. - Arrays for allowed/non-allowed tiles are only checked if they aren't null. | |
findplayer(string) | Returns the player object with the account equal to string. | |
findplayerbycommunityname(string) | Returns the player object with the community name equal to string. | |
findplayerbyid(integer) | Returns the player object with the ID equal to integer. | |
findweapon(string) | Returns the weapon object with the name equal to string. | |
format(string, string, ...) | See format(). | |
format2(string, array) | Like format(), except that this expects the format string and an array of variables instead of passing the variables as separate parameters. | |
freefileresources(string) | ||
freezeplayer(float) | Freezes the player for the number of seconds specified by float. | |
get3dobjectat(float, float, boolean) | [3D] | Gets the 3d object at the specified screen position, third parameter true if it should do box collision. |
get3dobjectatmouse(boolean) | [3D] | Gets the 3d object at the mouse. Parameter true if it should do box collision. |
get3dobjectbyray(string, string) | [3D] | returns object |
get3dobjectsbybox(string, string) | [3D] | 1st parameter defines the box {minx,miny,minz, maxx,maxy,maxz}. Second parameter specifies the type of object to find (e.g. "staticts,terrain,interior") |
get3dscreenposition(string, boolean) | [3D] | returns string |
getanglesfromvector(string) | Returns an array that contains the angles the 3D vector {x, y, z} makes with the X-Y and X-Z axes. | |
getascii(string) | Returns the ascii code for string. | |
getbasepackage() | returns object | |
getboxcenter(string) | Returns an array containing the center of a 3D box specified by string ({x0,y0,z0,x1,y1,z1,...}). | |
getdesktopresolution() | returns string | |
getdisplaydevicelist() | returns string | |
getdownloadedupdatepackagesize() | Returns the size of the downloaded update package. | |
getdownloadingpackage() | Returns a reference to current update package being downloaded. | |
getdownloadingpackagescount() | Returns a count of the number of update packages to download. | |
getdropz(string) | returns float | |
getExtension(string) | This function is the same as extractFileExt(). Takes in a file name, and returns its extension. | |
getfilemodtime(string) | Returns a timestamp of when the file was last modified (in unix time compatible to timevar2). This function accepts both exact file path and plain file name. | |
gethttprequest(string, integer, string) | returns object (This function is the same as requestHttp()) | |
getimgheight(string) | Returns the height (in pixels) of the filename indicated by string. | |
getimgpixel(string, integer, integer) | returns object | |
getimgwidth(string) | Returns the width(in pixels) of the filename indicated by string. | |
getkeycode(string) | Returns the keycode of the key indicated by string. The keycode returned can be used in keydown2(). | |
getloginaccountname() | Presumably used for the login server. Use player.account instead. | |
getmapx(string) | Gets the x coordinate location in the gmap of the level indicated by string. The top-left level starts at (0, 0). | |
getmapy(string) | Gets the y coordinate location in the gmap of the level indicated by string. The top-left level starts at (0, 0). | |
getmusicfilename() | Returns the filename of the music currently playing. | |
getmusicstatus() | Returns the status of the music currently playing. | |
getmusictags() | Returns the tags of the music currently playing. This function can be used to retrieve the title and artist info of the music. | |
getnearestplayer(float, float) | Deprecated. Use findnearestplayer() instead. | |
getnearestplayers(float, float) | Deprecated. Use findnearestplayers() instead. | |
getpackagesdownloadcomplete() | Returns 'true' if the package downloads are complete. | |
getpackagesdownloaded() | Returns 'true' if the most recent packages are already downloaded. | |
getplatform() | Returns the platform that the player is using. (i.e. windows, mac, or linux) | |
getresolutionlist(string) | returns string | |
getservername() | Returns the name of the server the player is currently connected to. | |
getstringkeys(string) | Returns an array of the variables that begins with the supplied string. |
getterraintexture(float, float) - returns string getterraintextureindex(float, float) - returns integer gettextheight(float, str, str) - returns integer gettextwidth(float, str, str, str) - returns integer gettileset() - returns string - returns the current main tileset (pics1.png, picso.png etc.) gettilesettype() - returns integer - returns the current tileset type (pics1.png:0, picso.png:5 etc.) gettotalupdatepackagesize() - returns integer getupdatepackage(str) - returns object getvectorfromangles(float, float) - returns string getz(float, float) - returns float graalcontrolhasfocus(bool) - returns boolean - parameter says if it should also check if the chat bar has the focus hideplayer(float) hidesword(float) hitnpc(int, float, float, float) hitobjects(float, float, float) hitplayer(int, float, float, float) isadminguild(str) - returns boolean isclassloaded(str) - returns boolean iscursoron() - returns boolean isdevicefullscreenonly(str) - returns boolean isdownloading(str) - returns boolean - checks if a file is currently downloaded or requested from the server isdownloadingfiles() - returns boolean - checks if Graal is currently downloading or requesting files from the server isfullscreenmode() - returns boolean isimgpixeltransparent(str, int, int) - returns boolean isimgrectangletransparent(str, int, int, int, int) - returns boolean ismusicplaying() - returns boolean isobject(str) - returns boolean issoundplaying(str) - returns boolean keydown(int) - returns boolean keydown2(int, bool) - returns boolean keydown2global(int, bool) - returns boolean keydownglobal(int) - returns boolean keyname(int) - returns string lay2(str, float, float) lightscene() - returns boolean loadclass(str) loadmap(str) loadtranslation(str) lowercase(str) - returns string ltmfs(bool) ltmmax(float, float) ltmmin(float, float) makescreenshot2(str, int, float, float, float, int, int) matrixcreate(str, str) - returns string matrixcreatefromeuler(str) - returns string matrixmulpoint(str, str) - returns string matrixmultiply(str, str) - returns string matrixmulvector(str, str) - returns string md5(str) - returns string noplayerkilling() onwall(float, float) - returns boolean onwall2(float, float, float, float) - returns boolean onwater(float, float) - returns boolean onwater2(float, float, float, float) - returns boolean opengraalurl(str) openurl(str) openurl2(str, int, int) play(str) play2(str, float, float, float) play3d(str, bool, str, str) playlooped(str) playlooped2(str, float, float, float) popdialog() pushdialog(obj) putleaps(int, float, float) radtodeg(float) - returns float randomstring(str) - returns string removetiledefs(str) replaceani(str, str) requestfiledeletion(str) requestfilerename(str, str) requestfilesmove(str, str) requesthttp(str, int, str) - returns object requesttext(str, str) requesturl(str) - returns object resetfocus() rotationadd(str, str) - returns string rotationaddeuler(str, str) - returns string rotationfromeuler(str) - returns string rotationsub(str, str) - returns string rotationtoeuler(str) - returns string rungarbagecollector() savelog(str) say(int) say2(str) screenx(float, float) - returns integer screeny(float, float) - returns integer selectfilefordownload(str) - opens the select-file-dialog for the download location of files (from scripted RC) selectfileforupload() - opens the select-file-dialog for uploading of files (into scripted RC) sendrpgmessage(str) sendtext(str, str, params...) sendtorc(str) serverwarp(str) setani(str, str) setbeltcolor(str) setcoatcolor(str) setcontentcontrol(obj) setcursor2(str) seteffect(float, float, float, float) setfocus(float, float) setfogcolors(obj) setgender(str) sethead(str) setinteriorrendermode(int) setletters(str) setmap(str, str, float, float) - sets a text map (you can see the tiles of other levels but not the npcs), parameters are text file with level names, the map image (not used anymore), default x and y for the head icons; use gmaps if possible instead of this setminimap(str, str, float, float) - parameters are a text file with level names, the image, default x and y; use gmaps if possible instead of this setmusicvolume(float, float) setplayerdir(str) setshield(str, int) setshoecolor(str) setshootparams(str) setskincolor(str) setskybandcolors(obj) setskybandsizes(obj) setsleevecolor(str) setspritesimage(str) setstatusimage(str) setsuncolors(obj) setsword(str, int) setterrainrendermode(int) showstats(int) spyfire(int, int) startrecordvideo() - returns boolean stopmidi() - same as stopmusic(), kept for compatibility stopmusic() stoprecordvideo() - returns boolean stopsound(str) strcmp(str, str) - returns integer strequals(str, str) - returns boolean switchtoopengl() synctimeofday(float, float) takeplayercarry() takeplayerhorse() testplayer(float, float) - returns integer trace(str) - same as echo() triggeraction(float, float, str, params...) triggerserver(str, str) update3dterrain(float, float, float, float) updateboard(int, int, int, int) updateterrain() updatevisibledistance() uploadfile(str) - uploads a file, you must provide the full path provided by a onDropFiles() event, also this will only work if the scripted RC has currently a file browser window open; once the file is uploaded an onFilesUploaded event will be invoked uppercase(str) - returns string vectoradd(str, str) - returns string vectorcross(str, str) - returns string vectordist(str, str) - returns float vectordot(str, str) - returns float vectorlen(str) - returns float vectornormalize(str) - returns string vectororthobasis(str) - returns string vectorscale(str, float) - returns string vectorsub(str, str) - returns string worldx(float, float) - returns float worldy(float, float) - returns float wraptext(int, str, str) - returns object wraptext2(int, float, str, str) - returns object TGraalVar: initialized - boolean [R] ispaused - boolean - suspends the script if set to paused joinedclasses - object maxlooplimit - integer - sets the maxmimum number of loop iterations, default 10000; the allowed range for this can vary from server to server name - string scripterrors - object [R] - gives the list of script errors which were reported for this object scriptlogmissingfunctions - boolean timeout - float addarray(obj) - adds another array to this variable addarraymember(str) - returns object - adds an array member with a name and returns the new array member addnamedstring(str, str) - returns object cancelevents(str) - removes all previously scheduled events (scheduleevent) of the specified event name catchevent(str, str, str) - adds an event handler for the specified object and event, third parameter is the function which receives the event (first parameter of the event will be the object for which the event occured) clearemptyvars() - removes empty subvariables from memory clearvars() - clears all dynamic variables copyfrom(obj) - copies all variables and array values from another object, doesn't work for protected variables like players though getarraymember(str) - returns object - searches for an array member by name getdynamicvarnames() - returns object - gets the names of all dynamic (not built-in) subvariables of this object geteditvarnames() - returns object - gets the names of all dynamic variables which can be modified getfunctions() - returns object - gets the names of all functions of the object as array, also each entry has subvariables which give more information about the function ("parameters", "description", "scope") getstaticvarnames() - returns object - gets the names of all static (built-in) subvariables of this object getvarnames() - returns object - gets the names of all subvariables of this object hasfunction(str) - returns boolean - checks if the object has a function of the specified name (also checks if it can be called by the current script object) ignoreevent(str, str) - lets the object ignore an event (second parameter) of the specified object name ignoreevents(str) - lets the object ignore all previously catched events of the specified object name insertarray(int, obj) - inserts an array at the specified index isinclass(str) - returns boolean - checks if the object has joined the specified class join(str) - lets the object join a class and inherit all functions and event handlers of that class leave(str) - leaves a previously joined class loadfolder(str, int) - loads the content of a folder into the variable, you must specify the folder name and pattern (e.g. "levels/bodies/*.png") and if it should be recursive loadini(str) - loads an .ini file into the variable, you can access variables by obj.inisection.varname loadlines(str) - loads a file and adds it line by line to the variable (as array) loadstring(str) - loads the content of a file into the variable loadvars(str) - loads the variables from a file where each line has the format varname=value loadvarsfromarray(obj) - loads the variables from a string list of the format varname=value loadxml(str) loadxmlfromstring(str) objecttype() - returns string - returns the object type, which can be TGraalVar, TProjectile etc. savelines(str, int) - saves the array line by line into a file, the second parameter is the save mode (0 - overwrite, 1 - append) savestring(str, int) - saves the value as string into a file, the second parameter is the save mode (0 - overwrite, 1 - append) savevars(str, int) - saves the subvars in the format varname=value into a file, the second parameter is the save mode (0 - overwrite, 1 - append) savevarstoarray(bool) - returns object - saves the subvars in the format varname=value into an array, you must specify if it should be sorted savexml(str, int) savexmltostring() - returns string scheduleevent(float, str, params...) - returns object - invokes an event (onEventname) after the specified delay (in seconds), second parameter is the event name, followed by the parameters settimer(float) - invokes an onTimeout event after the specified time, similar to 'timeout=value' sortascending() - sorts the array in ascending order (smallest value first) sortbyvalue(str, str, bool) - sorts an array, specify the variable of the array members which is compared, also the variable type and if it should be sorted ascending; variable type can be "string", otherwise it is sorted by floating point value sortdescending() - sorts the array in descending order (highest value first) subarray2(int, int, int, int) - returns object - extracts a two-dimensional array, specify startpos1, length1, startpos2, length2 timershow() - lets an npc show the current timeout variable, deprecated trigger(str, params...) - invokes an event on the object (onEventname) with the specified event name and parameters, doesn't interrupt the current script ActionMap (TGraalVar): bind(str, str, str) getbinding(str) - returns string getcommand(str, str) - returns string load() - returns boolean pop() push() save() unbind(str, str) DTSAniThread (TGraalVar): aniindex - integer [R] atend - boolean [R] attack - boolean endpos - float hold - boolean position - float sequence - string startpos - float state - string timescale - float transtitiontime - float isintransition() - returns boolean play() GameMovementInterpolate (TGraalVar): rigid - object [R] applyimpulse(str, str) GameMovementRigid (GameMovementInterpolate): addrigidmove(str, str) - adds torque and force vector GameMovementList (TGraalVar): finishmoves() move3d(str, float, int) GameShape (TGraalVar): pixelshader - string vertexshader - string GameShapeDIF (GameShape): activatelight(str) deactivatelight(str) GameShapeDTS (GameShape): materiallist - object [R] materials - object [R] forceanimations() - starts to animate the object to make sure the animations are the wished start position getanimation(int) - returns object listnodes() - returns object pauseanimation(int) playanimation(int, str, int) - returns object - specify animation slot, animation name and flags (1 - hold, 2 - atend, 4 - attackanimation) playanimation2(int, str, int, float, float, float, float) - returns object - specify animation slot, animation name, flags, startpos, endpos, timescale, transitiontime stopanimation(int) GameShapeFT (GameShape): levels - integer seed - integer GuiControl (TGraalVar): acceptdropfiles - boolean active - boolean alpha - float awake - boolean [R] blue - float canmove - boolean canresize - boolean clientextent - string clientheight - integer clientwidth - integer clipmove - boolean - when the user moves the control (see canMove) then this makes sure that the control is not moving outside the parents bounds, by default true color - string editing - boolean extent - string - width and height of the control flickerbasetime - float - if you want to let controls flicker at different time but with the same frequency, then set this to some random value (e.g. random(0,1)) flickering - boolean - lets the control automatically show and hide itself in flickertime intervals flickertime - float - says in what interval the control is shown and hidden, in seconds; works only in combination with flickering=true green - float height - integer hint - string - text which is displayed when the user moves the mouse over the control hinttime - float - says after how much time of not moving the mouse the hint should appear horizsizing - string - specifies the horizontal resizing behaviour when the parent control is resized: right, width, left, center or relative layer - integer [R] minextent - string - minimum width and height for the control which should be enforced minsize - string - the same like "minExtent" mode - integer - the control drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) parent - object [R] position - string profile - object red - float resizeheight - boolean resizewidth - boolean scrolllinex - integer - if this is the first control inside a GuiScrollCtrl, then this defines by how many pixel the scroll control is scrolled horizontally when clicking on the left/right scroll bar buttons scrollliney - integer - if this is the first control inside a GuiScrollCtrl, then this defines by how many pixel the scroll control is scrolled vertically when clicking on the up/down scroll bar buttons showhint - boolean - whether the hint should be shown when the user moves the mouse over the control style - string useownprofile - boolean vertsizing - string - specifies the vertical resizing behaviour when the parent control is resized: bottom, height, top, center or relative visible - boolean width - integer x - integer y - integer addcontrol(obj) bringtofront() clearcontrols() destroy() getparent() - returns object globaltolocalcoord(str) - returns string - converts global screen coordinates to a position relative to the controls origin (0,0), can be used to know where exactly the user has clicked inside a control hide() isactuallyvisible() - returns boolean isfirstresponder() - returns boolean localtoglobalcoord(str) - returns string - converts a position relative to the controls origin (0,0) to global screen coordinates, can be used to know where on the screen a control is displayed in case it is a child of another control (e.g. GuiWindowCtrl or GuiScrollCtrl) makefirstresponder(bool) pushtoback() resize(int, int, int, int) show() showtop() - calls show(), tabfirst() and bringtofront() startdrag() tabfirst() - returns object EditManager (GuiControl): GuiArrayCtrl (GuiControl): allowmultipleselections - boolean GuiTextListCtrl (GuiArrayCtrl): clipcolumntext - boolean columns - string - of format "0 16", offset of the tabulators enumerate - boolean fitparentwidth - boolean groupsortorder - string iconheight - integer [R] iconwidth - integer [R] resizecell - boolean selected - object [R] sortcolumn - integer sortmode - string sortorder - string addrow(int, str) - returns object - the added row clearrows() clearselection() findtext(str) - returns integer - row index findtextid(str) - returns integer - row id getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselectedid() - returns integer - row id getselectedids() - returns object - array of row ids getselectedrow() - returns integer - row index getselectedrows() - returns object - array of row indices getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) removerow(int) removerowbyid(int) rowcount() - returns integer seticonsize(int, int) setrowactivebyid(int, bool) setrowbyid(int, str) setselectedbyid(int) setselectedbytext(str) setselectedrow(int) sort() GuiTreeViewCtrl (GuiArrayCtrl): boxwidth - integer clipcolumntext - boolean columns - string - of format "0 16", offset of the tabulators expanded - boolean expandedimage - integer expandedselectedimage - integer expandondoubleclick - boolean extent - string [R] firstlinevisible - boolean fitparentwidth - boolean groupsortorder - string height - integer [R] hint - string image - integer level - integer [R] name - string - same as 'text' nodes - object [R] parent - object [R] position - string [R] profile - object selectedimage - integer sortgroup - integer sortmode - string sortorder - string sortvalue - integer statuswidth - integer text - string useownprofile - boolean visible - boolean width - integer [R] x - integer [R] y - integer [R] addlines(obj, bool) addnode(str) - returns object addnodebypath(str, str) - returns object addvars(obj, bool) clearnodes() clearrows() - same as clearNodes() destroy() getfullname(str) - returns string getnode(str) - returns object getnodeat(int, int) - returns object getnodebypath(str, str) - returns object getselectednode() - returns object select() seticonsize(int, int) sort() GuiBitmapBorderCtrl (GuiControl): tile - boolean GuiBitmapButtonCtrl (GuiControl): mouseoverbitmap - string normalbitmap - string pressedbitmap - string text - string setbitmap(str, int) GuiBitmapCtrl (GuiControl): bitmap - string tile - boolean - specifies if the bitmap should be repeated (true) or stretched (false) wrap - boolean - same as 'tile', kept for compatibility setbitmap(str) setvalue(int, int) - sets the offset of the image (horizontal and vertical) GuiMapOverviewCtrl (GuiBitmapCtrl): mapalpha - float pointsize - float GuiBrowserCtrl (GuiControl): url - string GuiButtonBaseCtrl (GuiControl): buttontype - string checked - boolean groupnum - integer text - string gettext() - returns string performclick() settext(str) GuiButtonCtrl (GuiButtonBaseCtrl): stylesection - string seticonsize(int, int) GuiCheckBoxCtrl (GuiButtonBaseCtrl): GuiRadioCtrl (GuiCheckBoxCtrl): GuiContextMenuCtrl (GuiControl): clipcolumntext - boolean columns - string - of format "0 16", offset of the tabulators enumerate - boolean fitparentwidth - boolean groupsortorder - string iconheight - integer [R] iconwidth - integer [R] maxpopupheight - integer profile - object resizecell - boolean rows - object [R] scrollprofile - object selected - object [R] sortcolumn - integer sortmode - string sortorder - string textprofile - object width - integer addrow(int, str) - returns object - the added row clearrows() clearselection() close() findtext(str) - returns integer - row index findtextid(str) - returns integer - row id getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselectedid() - returns integer - row id getselectedids() - returns object - array of row ids getselectedrow() - returns integer - row index getselectedrows() - returns object - array of row indices getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isopen() - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) open(int, int) - opens the menu at the specified screen position, if possible use openAtMouse() instead openatmouse() removerow(int) removerowbyid(int) rowcount() - returns integer seticonsize(int, int) setrowactivebyid(int, bool) setrowbyid(int, str) setselectedbyid(int) setselectedbytext(str) setselectedrow(int) sort() GuiStartMenuCtrl (GuiContextMenuCtrl): text - string width - integer gettext() - returns string settext(str) GuiDrawingPanel (GuiControl): parth - integer [R] partw - integer [R] partx - integer [R] party - integer [R] clearall() clearrectangle(int, int, int, int) drawimage(int, int, str) drawimagerectangle(int, int, str, int, int, int, int) drawimagestretched(int, int, int, int, str, int, int, int, int) saveimage(str) GuiFlash (GuiControl): backgroundalpha - float downloadwebfiles - boolean hideonoverlap - boolean loopmovie - boolean messageonoverlap - string moviename - string requiresactivex - boolean - same as requiresplugin requiresplugin - boolean - only displays the flash file if the flash plugin or activex control could be loaded tryactivex - boolean - same as tryplugin tryplugin - boolean - tries to load the flash plugin or activex control to display the flash file getflashvariable(str) - returns string loadmovie(str, bool, float) playmovie() restartmovie() setbackgroundalpha(float) setflashvariable(str, str) setlooping(bool) stopmovie() GuiFrameSetCtrl (GuiControl): autobalance - boolean bordercolor - string borderenable - string bordermovable - string borderwidth - integer columncount - integer fudgefactor - integer minextent - string rowcount - integer getcolumncount() - returns integer getcolumnoffset(int) - returns integer getrowcount() - returns integer getrowoffset(int) - returns integer setcolumncount(int) setcolumnoffset(int, int) setrowcount(int) setrowoffset(int, int) GuiGraal3DCtrl (GuiControl): GuiGraalCtrl (GuiControl): GuiInputCtrl (GuiControl): GuiMenuCtrl (GuiControl): iconheight - integer [R] iconwidth - integer [R] addmenu(str) - returns object clearmenus() findmenu(str) - returns object removemenu(str) seticonsize(int, int) GuiMLTextCtrl (GuiControl): allowcolorchars - boolean allowedtags - string alpha - float deniedsound - string disallowedtags - string htmlcompatibility - boolean htmllinks - boolean - will automatically open a webbrowser when clicking on a link if you don't want to do it yourself by handling onURL() events via script maxchars - integer parsetags - boolean syntaxhighlighting - boolean text - string urlbase - string wordwrap - boolean addtext(str, bool) getcursorline() - returns integer getline(int) - returns string getlinecount() - returns integer getlines() - returns object - array of lines gettext() - returns string reflow() scrolltobottom() scrolltotag(str) scrolltotop() setlines(obj) settext(str) GuiMLTextEditCtrl (GuiMLTextCtrl): autoindenting - boolean - when pressing the return key, then it's automatically inserting the same number of spaces in front of the new line as in the previous line tabspaces - integer - when the user presses the tab key then this number of spaces are inserted, by default the tab key is ignored GuiPMEditCtrl (GuiMLTextEditCtrl): clear() sendmasspm(obj) sendpm(obj) GuiPMCtrl (GuiMLTextCtrl): addpm(obj) - adds the received pm from the specified player to the text of this control clear() showpm(obj) - replaces the text with the received pm from this player GuiPMHistoryCtrl (GuiMLTextCtrl): showhistory(obj) GuiPlayerView (GuiControl): ambientcolor - string cameraz - float lightcolor - string lightdirection - string modelrotx - float modelrotz - float shape - string shapeobject - object [R] GuiProgressCtrl (GuiControl): progress - float GuiScrollCtrl (GuiControl): childmargin - string constantthumbheight - boolean hscrollbar - string scrollpos - string tile - boolean vscrollbar - string wheelscrolllines - integer willfirstrespond - boolean scrolldelta(int, int) scrollrectvisible(int, int, int, int) scrollto(int, int) scrolltobottom() - scrolls to the button, simply calls scrollto(0, 0x7fffffff) scrolltotop() - scrolls to the top, simply calls scrollto(0, 0) GuiShapeNameHud (GuiControl): alignbottom - boolean chatprofile - string damagealignbottom - boolean damageoffset - string damagetimeout - float distancefade - float fillcolor - string framecolor - string maxdistance - float showfill - boolean showframe - boolean useshapesize - boolean verticaldamageoffset - float verticaloffset - float GuiShowImgCtrl (GuiControl): alpha - float ani - string ani - string attachnode - string attachoffset - string attachtoowner - boolean blue - float code - string - the old representation as 'font@style@text' dimension - integer dir - integer dir - integer emitter - object [R] eulerrotation - string flashfile - string font - string green - float image - string imageindex - integer [R] is3dlight - boolean layer - integer layer - integer mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) offsetx - integer offsety - integer playerlook - boolean - if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing showimg.actor.head etc. polygon - object position - string red - float rotation - float shape - string shapeobject - object [R] spin - float stretchx - float stretchy - float style - string text - string x - float y - float z - float zoom - float GuiSliderCtrl (GuiControl): range - string ticks - integer value - float GuiStretchCtrl (GuiControl): clientextent - integer clientheight - integer clientwidth - integer GuiTabCtrl (GuiControl): iconheight - integer [R] iconwidth - integer [R] leveling - integer maxvisibletabs - integer [R] overlapwidth - integer selected - object [R] tabwidth - integer addrow(int, str) - returns object - the added row clearrows() clearselection() findtext(str) - returns integer - row index findtextid(str) - returns integer - row id getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselectedid() - returns integer - row id getselectedrow() - returns integer - row index getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) removerow(int) removerowbyid(int) rowcount() - returns integer seticonsize(int, int) setselectedbyid(int) setselectedrow(int) GuiTaskbar (GuiControl): GuiTextCtrl (GuiControl): text - string gettext() - returns string settext(str) GuiPopUpEditCtrl (GuiTextCtrl): clipcolumntext - boolean columns - string - of format "0 16", offset of the tabulators enumerate - boolean fitparentwidth - boolean groupsortorder - string iconheight - integer [R] iconwidth - integer [R] maxpopupheight - integer maxpopupheight - integer profile - object resizecell - boolean rows - object [R] scrollprofile - object selected - object [R] sortcolumn - integer sortmode - string sortorder - string textprofile - object width - integer addrow(int, str) - returns object - the added row addtext(str, int) - deprecated, use addRow() instead clearrows() clearselection() close() findtext(str) - returns integer findtext(str) - returns integer - row index findtextid(str) - returns integer - row id forceclose() forceonaction() getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselected() - returns integer getselectedid() - returns integer - row id getselectedids() - returns object - array of row ids getselectedrow() - returns integer - row index getselectedrows() - returns object - array of row indices getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isopen() - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) open(int, int) - opens the menu at the specified screen position, if possible use openAtMouse() instead openatmouse() removerow(int) removerowbyid(int) rowcount() - returns integer rowcount() - returns integer seticonsize(int, int) setrowactivebyid(int, bool) setrowbyid(int, str) setselected(int) setselectedbyid(int) setselectedbytext(str) setselectedbytext(str) setselectedrow(int) sort() GuiPopUpMenuCtrl (GuiTextCtrl): clipcolumntext - boolean columns - string - of format "0 16", offset of the tabulators enumerate - boolean fitparentwidth - boolean groupsortorder - string iconheight - integer [R] iconwidth - integer [R] maxpopupheight - integer profile - object resizecell - boolean rows - object [R] rows - object [R] scrollprofile - object selected - object [R] sortcolumn - integer sortmode - string sortorder - string textprofile - object width - integer addrow(int, str) - returns object - the added row addtext(str, int) - deprecated, use addRow() instead clearrows() clearselection() close() findtext(str) - returns integer findtext(str) - returns integer - row index findtextid(str) - returns integer - row id forceclose() forceonaction() getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselected() - returns integer getselectedid() - returns integer - row id getselectedids() - returns object - array of row ids getselectedrow() - returns integer - row index getselectedrows() - returns object - array of row indices getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isopen() - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) open(int, int) - opens the menu at the specified screen position, if possible use openAtMouse() instead openatmouse() removerow(int) removerowbyid(int) rowcount() - returns integer rowcount() - returns integer seticonsize(int, int) setrowactivebyid(int, bool) setrowbyid(int, str) setselected(int) setselectedbyid(int) setselectedbytext(str) setselectedbytext(str) setselectedrow(int) sort() GuiTextEditCtrl (GuiTextCtrl): deniedsound - string historysize - integer password - boolean tabcomplete - boolean setselection(int, int) undo() GuiAccountPasswordCtrl (GuiTextEditCtrl): applypassword() clearpassword() isempty() - returns boolean setpasswordofaccount(str) GuiTextEditSliderCtrl (GuiTextEditCtrl): allowedit - string format - string increment - float range - string value - float GuiWindowCtrl (GuiTextCtrl): canclose - boolean canmaximize - boolean canminimize - boolean clientrelative - boolean - by default false; if enabled then sub-controls are positioned automatically to not overlap the header or the borders; use clientwidth and clientheight to get the available space for sub-controls closequery - boolean destroyonhide - boolean extent - string maximized - boolean minimized - boolean tile - boolean isactivewindow() - returns boolean TerrainEditor (GuiControl): adjustheightmousescale - float adjustheightval - float borderfillcolor - string borderframecolor - string borderheight - float borderlinemode - boolean brushpos - string enablesoftbrushes - boolean isdirty - boolean ismissiondirty - boolean materialgroup - integer paintmaterial - string processusesbrush - boolean renderborder - boolean rendervertexselection - boolean scaleval - float selectionhidden - boolean setheightval - float smoothfactor - float softselectdefaultfilter - string softselectfilter - string softselectradius - float attachterrain(str) buildmaterialmap() clearmodifiedflags() clearselection() getactionname(int) - returns string getbrushpos() - returns string getcurrentaction() - returns string getnumactions() - returns integer getnumtextures() - returns integer getterrainmaterials() - returns object gettexturename(int) - returns string markemptysquares() mirrorterrain(int) popbasematerialinfo() processaction(str) pushbasematerialinfo() redo() resetselweights(bool) setaction(str) setbrushpos(str) setbrushsize(int, int) setbrushtype(str) setlonebasematerial(str) setterrainmaterials(str) undo() WorldEditor (GuiControl): automaticsync - boolean axisgizmoactive - boolean axisgizmomaxscreenlen - integer boundingboxcollision - boolean defaulthandle - string dragrectcolor - string droptype - string faceselectcolor - string gridcolor - string gridsize - string isdirty - boolean lockedhandle - string maxscalefactor - float minscalefactor - float mousemovescale - float mouserotatescale - float mousescalescale - float namedistancefade - float namemaxdistance - float objectsuseboxcenter - boolean objecttextcolor - string objmouseovercolor - string objmouseoverselectcolor - string objselectcolor - string objtextformat - string planarmovement - boolean planedim - float popupbackgroundcolor - string popuptextcolor - string projectdistance - float rendernav - boolean renderobjhandle - boolean renderobjtext - boolean renderplane - boolean renderplanehashes - boolean renderpopupbackground - boolean renderselectionbox - boolean rotationsnap - float selecthandle - string selectionboxcolor - string selectionlocked - boolean showmousepopupinfo - boolean snaprotations - boolean snaptogrid - boolean toggleignorelist - boolean undolimit - integer addundostate() clearignorelist() clearselection() deleteselection() dropselection() getmode() - returns string getselectedobject(int) - returns object getselectioncentroid() - returns string getselectionsize() - returns integer hideselection(bool) ignoreobjclass(str) lightselection() lockselection(bool) redo() reloadselection() selectobject(obj) setmode(str) syncselection() undo() unselectobject(obj) GuiControlProfile (TGraalVar): align - string autosizeheight - boolean autosizewidth - boolean backgroundinset - string bitmap - string border - integer bordercolor - string bordercolorhl - string bordercolorna - string borderthickness - integer cankeyfocus - boolean cursorcolor - string fillcolor - string fillcolorhl - string fillcolorna - string fillonlynonchildarea - boolean - when opaque is true, then fill only the part of the control that is not covered by child controls focusonshow - boolean fontcolor - string fontcolorhl - string fontcolorlink - string fontcolorlinkhl - string fontcolorna - string fontcolorsel - string fontsize - integer fontstyle - string fonttype - string justify - string - the same like "align" linespacing - integer modal - boolean mouseoverselected - boolean numbersonly - boolean opaque - boolean returntab - boolean shadowcolor - string shadowoffset - string soundbuttondown - string soundbuttonover - string tab - boolean textoffset - string textshadow - boolean transparency - float gettextheight() - returns integer gettextwidth(str) - returns integer GuiCursor (TGraalVar): GuiTabCtrlEntry (TGraalVar): hint - string id - integer text - string gettext() - returns string settext(str) GuiTextListEntry (TGraalVar): active - boolean extent - string [R] flickering - boolean - lets the entry automatically show and hide itself in flickertime intervals flickertime - float - says in what interval the entry is shown and hidden, in seconds; works only in combination with flickering=true height - integer [R] hint - string id - integer image - integer position - string [R] profile - object selectedimage - integer sortgroup - integer sortvalue - integer text - string useownprofile - boolean width - integer [R] x - integer [R] y - integer [R] gettext() - returns string settext(str) GuiTreeViewNode (TGraalVar): expanded - boolean expandedimage - integer expandedselectedimage - integer extent - string [R] height - integer [R] hint - string image - integer level - integer [R] name - string - same as 'text' parent - object [R] position - string [R] profile - object selectedimage - integer sortgroup - integer sortvalue - integer text - string useownprofile - boolean visible - boolean width - integer [R] x - integer [R] y - integer [R] addlines(obj, bool) addnode(str) - returns object addnodebypath(str, str) - returns object addvars(obj, bool) clearnodes() destroy() getfullname(str) - returns string getnode(str) - returns object getnodebypath(str, str) - returns object select() MovieClip (TGraalVar): _level0 - object [R] _parent - object [R] _root - object [R] _visible - boolean _x - float _xmouse - float [R] _y - float _ymouse - float [R] alpha - float blue - float frame - integer framecount - integer [R] green - float height - float [R] layernames - object [R] looping - boolean math - object [R] objectname - string objectnames - object [R] playing - boolean red - float width - float [R] attachmovie(params...) - returns object - parameters are the movie clip to copy, the name of the new clip, and the layer createemptymovieclip(str, int) - returns object - parameters are the the name of the new clip and the layer duplicatemovieclip(params...) - returns object getbytesloaded() - returns integer getbytestotal() - returns integer getcolor() - returns string getdepth() - returns integer getlayer(str) - returns object getproperty(int) - returns string gotoandplay(params...) - specify the frame name or frame number gotoandstop(params...) - specify the frame name or frame number hittest(params...) - returns boolean nextframe() play() prevframe() removelayer(str) removemovieclip() setcolor(str) setproperty(int, str) stop() swapdepths(str) unloadmovie() - same as removeMovieClip() MRandomGenerator (TGraalVar): seed - integer destroy() randfloat() - returns float - a random floating point number between 0 and 1 randint() - returns integer - a random integer number between 0 and 2147483647, use the modulus operator to generate a value in a smaller range (e.g. obj.randInt()%10 to get a value between 0 and 9) MRandomLCG (MRandomGenerator): MRandomR250 (MRandomGenerator): SimObject (TGraalVar): SceneObject (SimObject): eulerrotation - string forwardvector - string objectbox - string [R] position - string renderposition - string rightvector - string rotation - string scale - string scaledobjectbox - string [R] transform - string upvector - string worldbox - string [R] worldboxcenter - string [R] x - float y - float z - float getforwardvector() - returns string getobjectbox() - returns string getposition() - returns string getrightvector() - returns string getscale() - returns string gettransform() - returns string getupvector() - returns string getworldbox() - returns string getworldboxcenter() - returns string light() setforwardvector(str) setposition(str) setrightvector(str) setscale(str) settransform(str) setupvector(str) fxSunLight (SceneObject): animazimuth - boolean animbrightness - boolean animcolour - boolean animelevation - boolean animrotation - boolean animsize - boolean azimuthkeys - string azimuthtime - float blendmode - integer bluekeys - string brightness - float brightnesskeys - string brightnesstime - float colour - string colourtime - float elevationkeys - string elevationtime - float enable - boolean fadetime - float flaresize - float flaretp - boolean greenkeys - string lerpazimuth - boolean lerpbrightness - boolean lerpcolour - boolean lerpelevation - boolean lerprotation - boolean lerpsize - boolean linkflaresize - boolean localflarebitmap - string maxazimuth - float maxbrightness - float maxcolour - string maxelevation - float maxrotation - float maxsize - float minazimuth - float minbrightness - float mincolour - string minelevation - float minrotation - float minsize - float redkeys - string remoteflarebitmap - string rotationkeys - string rotationtime - float singlecolourkeys - boolean sizekeys - string sizetime - float sunazimuth - float sunelevation - float reset() GameObject (SceneObject): alpha - float attachedtoobject - object attrobjects - object [R] chat - string collision - boolean iseditorobject - boolean liquidheight - float [R] liquidtype - string [R] movetype - string nick - string - same as nickname nickcolor - string nickname - string position - string scaledshapebox - string [R] shadow - boolean shape - string shapebox - string [R] showterrain - boolean skin - string solid - boolean transform - string velocity - string watercoverage - float [R] checkcollision(str, str) - returns object checkcollisionbybox(str, str, str) - returns object clippolygons(str) - returns object findimg(int) - returns object getcontrollingclient() - returns object getcontrollingobject() - returns object getdropz(str) - returns float getinteriorobject() - returns object getmountedobject(int) - returns object getmountedobjectcount() - returns integer getmountedobjectnode(int) - returns integer getmountnodeobject(int) - returns object getmountposition(int) - returns string getmounttransform(int) - returns string getnodeposition(str) - returns string getnodetransform(str) - returns string getobjectmount() - returns object hideimg(int) hideimgs(int, int) isdrawn() - returns boolean isininterior() - returns boolean ismounted() - returns boolean mountobject(obj, int) - returns boolean setdirection(str) unmount() unmountobject(obj) - returns boolean Camera (GameObject): cameramode - string eulerrotation - string followattachedobject - object lookatposition - string lookvector - string updateposition() DynamicShapeReplicator (GameObject): aligntoterrain - boolean allowedterrainslope - integer allowoninteriors - boolean allowonstatics - boolean allowonterrain - boolean allowonwater - boolean allowwatersurface - boolean boxmax - string boxmin - string hidereplications - boolean maxgridobjects - integer mingridobjects - integer offsetz - float radius - integer seed - integer shapefiles - string shaperotatemax - string shaperotatemin - string shapescalemax - string shapescalemin - string surfaceexclusionmode - boolean surfacetype - integer terrainalignment - string DynamicGrass (DynamicShapeReplicator): DynamicGrassReplicator (DynamicShapeReplicator): Sky (SceneObject): cloudheight1 - float cloudheight2 - float cloudheight3 - float cloudspeed1 - float cloudspeed2 - float cloudspeed3 - float fogcolor - string fogstorm1 - boolean fogstorm2 - boolean fogstorm3 - boolean fogvolume1 - string fogvolume2 - string fogvolume3 - string fogvolumecolor1 - string fogvolumecolor2 - string fogvolumecolor3 - string materiallist - string norenderbans - boolean renderbottomtexture - boolean skyfadetime - float skysolidcolor - string useskytextures - boolean windeffectprecipitation - boolean windvelocity - string getwindowvelocity() - returns string realfog(bool, float, float, float) - specify if it should show, and max, min and speed values stormclouds(bool, float) - specify if it should show, and the duration stormcloudsshow(bool) stormfog(float, float) - percent and duration of the fog stormfogshow(bool) TerrainBlock (SceneObject): repeatterrain - boolean squaresize - integer terrainfile - string WaterBlock (SceneObject): density - float depthgradient - float distortgridscale - float distortmag - float distorttime - float envmapintensity - float envmapovertexture - string envmapundertexture - string flowangle - float flowrate - float ignoreterrain - boolean liquidtype - string maxalpha - float minalpha - float removewetedges - boolean shoredepth - float shoretexture - string specularcolor - string specularmasktex - string specularpower - float submergetexture0 - string submergetexture1 - string surfaceopacity - float surfaceparallax - float surfacetexture - string tessshore - float tesssurface - float usedepthmask - boolean viscosity - float wavemagnitude - float SimGroup (SimObject): addcontrol(obj) GameConnection (SimGroup): account - string [R] camera - object [R] communityname - string [R] isobserver - boolean [R] nick - string [R] objecttype() - returns string showprofile() Sun (SimObject): ambient - string color - string direction - string TDrawableObject (TGraalVar): layer - integer [R] TBaddy (TDrawableObject): dir - integer headdir - integer mode - integer power - integer type - integer x - float y - float TLevelObject (TDrawableObject): level - object [R] x - float y - float z - float TExplosion (TLevelObject): dir - integer [R] power - integer [R] time - float [R] TGaniObject (TLevelObject): alpha - float ani - object [R] aniparams - string [R] anistep - integer [R] attachedtoobject - object [R] attachid - integer [R] attachtype - integer [R] attr - object [R] blue - float body - string bodyimg - string colors - object [R] dir - integer gmap - object [R] green - float head - string headimg - string mode - integer - the object drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) red - float rotation - float shield - string sprite - integer stretchx - float stretchy - float sword - string zoom - float getimageforsprite(obj) - returns string getsprite(str) - returns object getspriteforspritepos(obj) - returns object setcoloreffect(float, float, float, float) seteffectmode(int) TProjectile (TGaniObject): angle - float [R] fromplayer - object [R] horiz - boolean [R] params - object [R] speed - float [R] x - float [R] y - float [R] z - float [R] zspeed - float [R] TServerHorse (TGaniObject): bombpower - integer bombs - integer bushes - integer dir - integer type - integer TServerPlayer (TGaniObject): account - string [R] ap - integer attached - boolean [R] attachedtoobject - object bombs - integer chat - string communityname - string [R] darts - integer fullhearts - integer [R] glovepower - integer gralats - integer guild - string [R] headimg - string headset - integer hearts - float [R] horseimg - string [R] hp - float [R] id - integer [R] isadmin - boolean [R] isbuddy - boolean ischannel - boolean [R] ischannelopen - boolean [R] ischanneluser - boolean [R] isexternal - boolean [R] isfemale - boolean [R] isignored - boolean isignoring - boolean [R] isloggedin - boolean [R] ismale - boolean [R] ismuted - boolean [R] ismuting - boolean [R] language - string [R] languagedomain - string [R] mapicon - object [R] - of type TDrawingPanel, this is the icon that appears on the mini-map, usually updated by the playerlist script maxhp - integer [R] messagebubble - integer [R] mp - integer nick - string platform - string [R] playersindex - integer [R] rating - float [R] ratingd - float [R] rupees - integer - better use 'gralats' shieldimg - string - only there for compatibility with GS1, use just 'shield' instead shieldpower - integer [R] swordimg - string - only there for compatibility with GS1, use just 'sword' instead swordpower - integer [R] x - float y - float isguildpm() - returns boolean ismasspm() - returns boolean openexternalhistory() - returns boolean openexternalpm(bool) - returns boolean - as parameter specify 'true' if it should display the pm sent by the player, otherwise always open a blank PM window pmswaiting() - returns boolean showprofile() TPlayer (TServerPlayer): ap - integer chat - string freezetime - float hearts - float horseimg - string hp - float hurt - boolean [R] hurtdx - float [R] hurtdy - float [R] hurted - boolean [R] hurtpower - float [R] isfemale - boolean [R] ismale - boolean [R] isobserver - boolean [R] letters - string map - boolean [R] nick - string [R] onhorse - boolean [R] online - boolean [R] paused - boolean [R] reading - boolean [R] shieldimg - string - same as 'shield', except that changing this also updates the shieldpower sprite - integer swimming - boolean [R] swordimg - string - same as 'sword', except that changing this also updates the swordpower weapon - object [R] weapons - object [R] TServerNPC (TServerPlayer): actionplayer - integer [R] hearts - float height - float [R] horseimg - string hp - float hurtdx - float hurtdy - float image - string isblocking - boolean isblockingprojectiles - boolean layer - integer npcsindex - integer [R] peltwithblackstone - boolean [R] peltwithbush - boolean [R] peltwithnpc - boolean [R] peltwithsign - boolean [R] peltwithstone - boolean [R] peltwithvase - boolean [R] save - object [R] shieldpower - integer sprite - integer swordpower - integer visible - boolean width - float [R] x - float y - float blockagain() blockagainlocal() canbecarried() canbepulled() canbepushed() cannotbecarried() cannotbepulled() cannotbepushed() carryobject(str) changeimgcolors(int, float, float, float, float) changeimgmode(int, int) changeimgpart(int, int, int, int, int) changeimgvis(int, int) changeimgzoom(int, float) destroy() dontblock() dontblocklocal() drawaslight() drawoverplayer() drawunderplayer() findimg(int) - returns object hide() hideimg(int) hideimgs(int, int) hidelocal() hurt(int) lay(str) message(str) move(float, float, float, int) setbow(str) setcharani(str, str) setchargender(str) setimg(str) setimgpart(str, int, int, int, int) setshape(int, int, int) setshape2(int, int, obj) setzoomeffect(float) shootarrow(int) shootball() shootfireball(int) shootfireblast(int) shootnuke(int) show() showani(int, float, float, int, str) - returns object showani2(int, float, float, float, int, str) - returns object showcharacter() showimg(int, str, float, float) - returns object showimg2(int, str, float, float, float) - returns object showlocal() showpoly(int, obj) - returns object showpoly2(int, obj) - returns object showtext(int, float, float, str, str, str) - returns object showtext2(int, float, float, float, str, str, str) - returns object take(str) take2(int) takehorse(int) throwcarry() timereverywhere() TServerWeapon (TServerNPC): isweapon - boolean [R] TServerBomb (TLevelObject): power - integer time - float TServerCarry (TLevelObject): TServerChest (TLevelObject): isopen - boolean [R] item - string [R] TServerExtra (TLevelObject): time - float [R] type - integer [R] TServerFlying (TLevelObject): dir - integer [R] dx - float dy - float from - integer [R] type - integer [R] TServerLeap (TLevelObject): TServerSign (TLevelObject): text - string TShowImg (TLevelObject): alpha - float ani - string attachnode - string attachoffset - string attachtoowner - boolean blue - float code - string - the old representation as 'font@style@text' dimension - integer dir - integer emitter - object [R] eulerrotation - string flashfile - string font - string green - float image - string imageindex - integer [R] is3dlight - boolean layer - integer mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) playerlook - boolean - if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing showimg.actor.head etc. polygon - object position - string red - float rotation - float shape - string shapeobject - object [R] spin - float stretchx - float stretchy - float style - string text - string x - float y - float z - float zoom - float TDrawingPanel (TGraalVar): height - integer [R] isclear - boolean [R] parth - integer [R] partw - integer [R] partx - integer [R] party - integer [R] width - integer [R] clearall() clearrectangle(int, int, int, int) - x, y, width and height drawimage(int, int, str) - x, y, source image drawimagerectangle(int, int, str, int, int, int, int) - destination x and y, source image, source x,y,width and height drawimagestretched(int, int, int, int, str, int, int, int, int) - destination x,y,width and height, source image, source x,y,width and height saveimage(str) Terraformer (TGraalVar): loadgrayscale(int, str) - returns boolean loadgreyscale(int, str) - returns boolean savegreyscale(int, str) - returns boolean setterrain(int) - returns boolean TFrameDetail (TGraalVar): bordercolor - string borderenable - string bordermovable - string borderwidth - integer minextent - string TGameObjectAttr (TGraalVar): TGaniParam (TGraalVar): TGraalAni (TGraalVar): continuous - boolean ganitype - string [R] loop - boolean movie - boolean setbackto - string singledirection - boolean addsprite(int) - returns object addstep() - returns object deletesprite(int) deletestep(int) getsprite(int) - returns object insertstep(int) - returns object TGraalAniPart (TGraalVar): attr - integer dx - integer dy - integer param - integer sprite - object TGraalAniSound (TGraalVar): delay - float dx - float dy - float sound - string TGraalAniSprite (TGraalVar): alpha - float blue - float description - string green - float height - integer image - string imagetype - string [R] mode - integer red - float rotation - float spriteindex - integer stretchx - float stretchy - float width - integer x - integer y - integer zoom - float addattachment() - returns object deleteattachment(int) insertattachment(int) - returns object TGraalAniStep (TGraalVar): delay - float addpos(int) - returns object deletepos(int, int) insertpos(int, int) - returns object TGraalSpriteAttachment (TGraalVar): behind - boolean dx - integer dy - integer sprite - object THTTPRequest (TGraalVar): address - string [R] contentlanguage - string [R] contentlength - integer [R] contenttype - string [R] downloadcomplete - boolean [R] file - string [R] fulldata - string [R] lastmodified - string [R] port - integer [R] returncode - integer [R] returnmessage - string [R] server - string [R] url - string [R] TMovementRigid (TGraalVar): mass - float TParticle (TGraalVar): angle - float lifetime - float movementvector - string sound - string speed - float zangle - float TParticleEmitter (TGraalVar): attachposition - boolean autorotation - boolean checkbelowterrain - boolean clippingbox - string cliptoscreen - boolean continueafterdestroy - boolean currentparticlecount - integer [R] delaymax - float delaymin - float dropemitter - object [R] dropwateremitter - object [R] emissionoffset - string emitatterrainheight - boolean emitautomatically - boolean emittedparticles - integer [R] firstinfront - boolean isfrozen - boolean maxparticles - integer movementfactor - float nrofparticles - integer particle - object [R] particletypes - integer wraptoclippingbox - boolean addemitmodifier(str, float, float, str, str, float, float) - returns object addglobalmodifier(str, float, float, str, str, float, float) - returns object addlocalmodifier(str, float, float, str, str, float, float) - returns object advancetime(float) emit() emitat(str) removemodifiers() removeparticles() TParticleModifier (TGraalVar): addmod(str, str, float, float) TScriptFunction (TGraalVar): TServerLevel (TGraalVar): compsdead - boolean [R] height - integer [R] isnopkzone - boolean [R] issparringzone - boolean [R] nopkzone - boolean [R] - same like 'isnopkzone' tilelayercount - integer width - integer [R] findareanpcs(float, float, float, float) - returns object - returns an array of all npcs at the specified rectangle (x,y,width,height) getmappartfile(float, float) - returns string hitcompu(int, int, float, float) putbomb(int, float, float) putcomp(str, float, float) putexplosion(int, float, float) putexplosion2(int, int, float, float) puthorse(str, float, float) putnewcomp(str, float, float, str, int) reflectarrow(int) removearrow(int) removebomb(int) removecompus() removeexplo(int) removehorse(int) removeitem(int) setz(int, int, int, int, float, float, float, float) shoot(float, float, float, float, float, float, str, str) - shoots a projectile with x,y,z,angle,zangle,strength,ani,aniparams testbomb(float, float) - returns integer testexplo(float, float) - returns integer testhorse(float, float) - returns integer testitem(float, float) - returns integer testnpc(float, float) - returns integer testsign(float, float) - returns integer tiletype(float, float) - returns integer TServerLevelLink (TGraalVar): destlevel - string [R] destx - float [R] desty - float [R] height - float [R] width - float [R] x - float [R] y - float [R] TShapeMaterial (TGraalVar): specularpower - integer TShowImg_Values (TGraalVar): alpha - float blue - float green - float mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) red - float rotation - float spin - float stretchx - float stretchy - float zoom - float TShowImg_Flash (TShowImg_Values): flash - object [R] TShowImg_Gani (TShowImg_Values): actor - object [R] TShowImg_Image (TShowImg_Values): height - float parth - integer partw - integer partx - integer party - integer width - float TShowImg_Poly (TShowImg_Values): parth - integer partw - integer partx - integer party - integer TShowImg_Shape (TShowImg_Values): lightcolor - string lightdirection - string shadowdirection - string TShowImg_Text (TShowImg_Values): parth - integer partw - integer partx - integer party - integer shadowcolor - string shadowoffset - string textshadow - boolean TStaticVar (TGraalVar): destroy() Array (TStaticVar): initialize(params...) Color (TStaticVar): initialize(obj) setrgb(int) Date (TStaticVar): initialize(params...) Math (TStaticVar): abs(float) - returns float floor(float) - returns integer random() - returns float sin(float) - returns float sqrt(float) - returns float Sound (TStaticVar): initialize(params...) String (TStaticVar): initialize(params...) TTilesLayer (TGraalVar): alpha - float blue - float green - float layerindex - integer [R] offset - string red - float x - float y - float z - float updateboard(int, int, int, int) TUpdatePackage (TGraalVar): accounts - object [R] description - string [R] downloadcomplete - boolean [R] downloadedsize - integer [R] filecount - integer [R] filedownloadedsize - integer [R] filename - string [R] filetotalsize - integer [R] isuninstalled - boolean [R] lastdownloadfile - string [R] localversion - float [R] mode - string [R] name - string [R] parent - object [R] platform - string [R] protectoverwrite - boolean [R] totalsize - integer [R] usechecksum - boolean [R] version - float [R] reinstall() - returns boolean uninstall() - returns boolean update() - returns boolean
Global: $pref::audio::choosenvoicecodec - integer $pref::audio::microactivatebyvolume - boolean $pref::audio::microactivationlevel - integer $pref::audio::microinputdevice - integer $pref::audio::microon - boolean $pref::audio::microvolumefactor - integer $pref::audio::midivolume - integer $pref::audio::mp3volume - integer $pref::audio::radiovolume - integer $pref::audio::reversestereo - boolean $pref::audio::sfxvolume - integer $pref::audio::voicevolume - integer $pref::capture::allowbyscript - boolean [R] $pref::capture::area - string $pref::capture::audiobitrate - integer $pref::capture::disabledaynight - boolean $pref::capture::format - string $pref::capture::fps - integer $pref::capture::hideinterface - boolean $pref::capture::recordaudio - boolean $pref::capture::showmouse - boolean $pref::capture::size - string $pref::capture::videobitrate - integer $pref::graal::allowglobalpms - boolean $pref::graal::automapping - boolean $pref::graal::defaultfontname - string $pref::graal::defaultfontsize - integer $pref::graal::dontconnectlevels - boolean $pref::graal::dontloadlistheads - boolean $pref::graal::dontsavepasswords - boolean $pref::graal::dontsavepms - boolean $pref::graal::fixedport - boolean $pref::graal::fixedudpport - integer $pref::graal::language - string $pref::graal::limitnicknames - boolean $pref::graal::loadbuddylistfromserver - boolean $pref::graal::nicknamelimit - integer $pref::graal::nomassmessages - boolean $pref::graal::notoalls - boolean $pref::graal::noudp - boolean $pref::graal::showyourselfonbuddylists - boolean $pref::input::mousesensitivity - float $pref::interior::lockarrays - boolean $pref::video::defaultguistyle - string $pref::video::detailfactor - float $pref::video::fogdistance - float $pref::video::fullscreenmode - string $pref::video::resolution - integer $pref::video::screenshotformat - string $pref::video::visibledistance - float $pref::video::windowmode - string