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| <pre>
| | pwnzor'd |
| Script functions:
| |
| | |
| Global:
| |
| allplayerscount - integer (read only)
| |
| graalversion - float (read only)
| |
| timevar - integer (read only)
| |
| timevar2 - float (read only)
| |
| worldclockstopped - boolean
| |
| worldhour - integer
| |
| worldminute - float
| |
| worldminutesofday - float
| |
| worldrealsecondsperday - float
| |
| addcontrol(obj)
| |
| addweapon(str)
| |
| aindexof(float, obj) - returns integer
| |
| castray(str, str, int) - returns object
| |
| echo(str)
| |
| extractfilebase(str) - returns string
| |
| extractfileext(str) - returns string
| |
| extractfilename(str) - returns string
| |
| extractfilepath(str) - returns string
| |
| findfirstfile(str) - returns string
| |
| findnextfile(str) - returns string
| |
| findplayer(str) - returns object
| |
| getascii(str) - returns integer
| |
| getboxcenter(str) - returns string
| |
| getdatablocktypes() - returns object
| |
| getdropz(str) - returns float
| |
| getextension(str) - returns string
| |
| getobjectbyray(str, str) - returns object
| |
| getobjectsbyradius(str, float, int) - returns object
| |
| getstringkeys(str) - returns object
| |
| getsurfacetype(float, float) - returns string
| |
| getz(float, float) - returns float
| |
| hasright(str, str) - returns boolean
| |
| isadminguild(str) - returns boolean
| |
| isobject(str) - returns boolean
| |
| lightscene() - returns boolean
| |
| mapshapeanimation(str, str, str, float) - returns boolean
| |
| matrixcreate(str, str) - returns string
| |
| matrixcreatefromeuler(str) - returns string
| |
| matrixmulpoint(str, str) - returns string
| |
| matrixmultiply(str, str) - returns string
| |
| matrixmulvector(str, str) - returns string
| |
| reloadfile(str)
| |
| removeweapon(str)
| |
| savelog(str)
| |
| sendrpgmessage(str)
| |
| setfogcolors(obj)
| |
| setinteriorfocuseddebug(int)
| |
| setinteriorrendermode(int)
| |
| setshadowdetaillevel(float)
| |
| setskybandcolors(obj)
| |
| setskybandsizes(obj)
| |
| setsuncolors(obj)
| |
| setterrainrendermode(int)
| |
| strequals(str, str) - returns boolean
| |
| synctimeofday(float, float)
| |
| updateratings(obj) - returns object
| |
| vectoradd(str, str) - returns string
| |
| vectorcross(str, str) - returns string
| |
| vectordist(str, str) - returns float
| |
| vectordot(str, str) - returns float
| |
| vectorlen(str) - returns float
| |
| vectornormalize(str) - returns string
| |
| vectororthobasis(str) - returns string
| |
| vectorscale(str, float) - returns string
| |
| vectorsub(str, str) - returns string
| |
| | |
| TGraalVar:
| |
| initialized - boolean (read only)
| |
| joinedclasses - object (read only)
| |
| name - string (read only)
| |
| scriptlogmissingfunctions - boolean
| |
| timeout - float
| |
| addarray(obj)
| |
| cancelevents(str)
| |
| catchevent(str, str, str)
| |
| copyfrom(obj)
| |
| getdatablockvars() - returns object
| |
| getdynamicvarnames() - returns object
| |
| geteditvarnames() - returns object
| |
| getfunctions() - returns object
| |
| getstaticvarnames() - returns object
| |
| getvarnames() - returns object
| |
| ignoreevent(str, str)
| |
| ignoreevents(str)
| |
| insertarray(int, obj)
| |
| isinclass(str) - returns float
| |
| join(str)
| |
| leave(str)
| |
| loadfolder(str, int)
| |
| loadlines(str)
| |
| loadstring(str)
| |
| loadvars(str)
| |
| objecttype() - returns string
| |
| savelines(str, int)
| |
| savestring(str, int)
| |
| savevars(str, int)
| |
| scheduleevent(float, str, params...) - returns object
| |
| settimer(float)
| |
| sortascending()
| |
| timershow()
| |
| trigger(str, params...)
| |
| | |
| MissionArea (TGraalVar):
| |
| | |
| ShapeBaseHitBox (TGraalVar):
| |
| hitmax - string
| |
| hitmin - string
| |
| nodename - string
| |
| | |
| ShapeImageState (TGraalVar):
| |
| allowimagechange - boolean
| |
| direction - boolean
| |
| ejectshell - boolean
| |
| emitter - object
| |
| emitternode - string
| |
| emittertime - float
| |
| emittertype - string
| |
| energydrain - float
| |
| fire - boolean
| |
| freezelook - boolean
| |
| ignoreloadedforready - boolean
| |
| loadedflag - string
| |
| name - string
| |
| recoil - string
| |
| script - string
| |
| sequence - string
| |
| sequencerandomflash - boolean
| |
| sound - object
| |
| spinthread - string
| |
| timeoutvalue - float
| |
| transitiononammo - string
| |
| transitiononloaded - string
| |
| transitiononnoammo - string
| |
| transitiononnotarget - string
| |
| transitiononnotloaded - string
| |
| transitiononnotwet - string
| |
| transitionontarget - string
| |
| transitionontimeout - string
| |
| transitionontriggerdown - string
| |
| transitionontriggerup - string
| |
| transitiononwet - string
| |
| waitfortimeout - boolean
| |
| | |
| SimObject (TGraalVar):
| |
| | |
| SceneObject (SimObject):
| |
| forwardvector - string
| |
| objectbox - string (read only)
| |
| position - string
| |
| rightvector - string
| |
| rotation - string
| |
| scale - string
| |
| transform - string
| |
| upvector - string
| |
| worldbox - string (read only)
| |
| worldboxcenter - string (read only)
| |
| x - float
| |
| y - float
| |
| z - float
| |
| destroy()
| |
| getforwardvector() - returns string
| |
| getobjectbox() - returns string
| |
| getposition() - returns string
| |
| getrightvector() - returns string
| |
| getscale() - returns string
| |
| gettransform() - returns string
| |
| getupvector() - returns string
| |
| getworldbox() - returns string
| |
| getworldboxcenter() - returns string
| |
| light()
| |
| setforwardvector(str)
| |
| setposition(str)
| |
| setrightvector(str)
| |
| setscale(str)
| |
| settransform(str)
| |
| setupvector(str)
| |
| | |
| AudioEmitter (SceneObject):
| |
| description - object
| |
| filename - string
| |
| profile - object
| |
| | |
| FractalTree (SceneObject):
| |
| deffile - string
| |
| levels - integer
| |
| seed - integer
| |
| | |
| GameBase (SceneObject):
| |
| datablock - object
| |
| | |
| DynamicShapeReplicator (GameBase):
| |
| boxmax - string
| |
| boxmin - string
| |
| maxgridobjects - integer
| |
| mingridobjects - integer
| |
| radius - integer
| |
| shapefiles - string
| |
| surfacetype - string
| |
| | |
| DynamicGrass (DynamicShapeReplicator):
| |
| | |
| DynamicGrassReplicator (DynamicShapeReplicator):
| |
| | |
| Explosion (GameBase):
| |
| datablock - object
| |
| | |
| Lightning (GameBase):
| |
| strikesperminute - integer
| |
| | |
| ParticleEmitter (GameBase):
| |
| | |
| ParticleEmitterNode (GameBase):
| |
| datablock - object
| |
| emitter - object
| |
| | |
| PathedInterior (GameBase):
| |
| | |
| Precipitation (GameBase):
| |
| maxmass - float
| |
| maxspeed - float
| |
| minmass - float
| |
| minspeed - float
| |
| percentage - float
| |
| | |
| Projectile (GameBase):
| |
| datablock - object
| |
| initialposition - string
| |
| initialvelocity - string
| |
| sourceobject - object
| |
| | |
| ShapeBase (GameBase):
| |
| chat - string
| |
| datablock - object
| |
| shapenamecolor - string
| |
| applydamage(float)
| |
| applyimpulse(str, str) - returns boolean
| |
| applyrepair(float)
| |
| cancloak() - returns string
| |
| detachallprojectiles()
| |
| detachprojectiles(int)
| |
| getairepairpoint() - returns string
| |
| getcamerafov() - returns float
| |
| getcontrollingclient() - returns object
| |
| getcontrollingobject() - returns object
| |
| getdamageflash() - returns float
| |
| getdamagelevel() - returns float
| |
| getdamagepercent() - returns float
| |
| getdamagestate() - returns string
| |
| getenergylevel() - returns float
| |
| getenergypercent() - returns float
| |
| geteyepoint() - returns string
| |
| geteyetransform() - returns string
| |
| geteyevector() - returns string
| |
| getimageammo(int) - returns boolean
| |
| getimageloaded(int) - returns boolean
| |
| getimageskintag(int) - returns integer
| |
| getimagestate(int) - returns string
| |
| getimagetrigger(int) - returns boolean
| |
| getmountedimage(int) - returns object
| |
| getmountedobject(int) - returns object
| |
| getmountedobjectcount() - returns integer
| |
| getmountedobjectnode(int) - returns integer
| |
| getmountnodeobject(int) - returns object
| |
| getmountslot(str) - returns integer
| |
| getmounttransform(int) - returns string
| |
| getmuzzlepoint(int) - returns string
| |
| getmuzzlevector(int) - returns string
| |
| getobjectmount() - returns object
| |
| getpendingimage(int) - returns object
| |
| getrechargerate() - returns float
| |
| getrepairrate() - returns float
| |
| getshapename() - returns string
| |
| getskinname() - returns string
| |
| getslottransform(int) - returns string
| |
| getthread(int) - returns string
| |
| getthreadposition(int) - returns float
| |
| getvelocity() - returns string
| |
| getwhiteout() - returns float
| |
| hide()
| |
| iscloaked() - returns boolean
| |
| isdestroyed() - returns boolean
| |
| isdisabled() - returns boolean
| |
| isenabled() - returns boolean
| |
| ishidden() - returns boolean
| |
| isimagefiring(int) - returns boolean
| |
| isimagemounted(str) - returns boolean
| |
| islookfrozen() - returns boolean
| |
| ismounted() - returns boolean
| |
| mountimage(str, int) - returns boolean
| |
| mountobject(obj, int) - returns boolean
| |
| pausethread(int) - returns boolean
| |
| playaudio(int, obj) - returns boolean
| |
| playthread(int, str) - returns boolean
| |
| playthreadext(int, str, float, float, float, bool) - returns boolean
| |
| registermelee(str, str, obj, int, str, str) - returns boolean
| |
| setcamerafov(float)
| |
| setcloaked(bool)
| |
| setdamageflash(float)
| |
| setdamagelevel(float)
| |
| setdamagestate(str) - returns boolean
| |
| setdamagevector(str)
| |
| setenergylevel(float)
| |
| sethidden(bool)
| |
| setimageammo(int, bool) - returns boolean
| |
| setimageloaded(int, bool) - returns boolean
| |
| setimagetrigger(int, bool) - returns boolean
| |
| setinvinciblemode(float, float)
| |
| setrechargerate(float)
| |
| setrepairrate(float)
| |
| setshapename(str)
| |
| setskinname(str)
| |
| setthreaddir(int, bool) - returns boolean
| |
| setvelocity(str) - returns boolean
| |
| setwhiteout(float)
| |
| show()
| |
| startfade(float, float, bool)
| |
| stopaudio(int) - returns boolean
| |
| stopthread(int) - returns boolean
| |
| unmount()
| |
| unmountimage(int) - returns boolean
| |
| unmountobject(obj) - returns boolean
| |
| unregistermelee(int) - returns boolean
| |
| | |
| AdvancedCamera (ShapeBase):
| |
| cameramode - integer
| |
| zoomdistance - float
| |
| | |
| Camera (ShapeBase):
| |
| setflymode()
| |
| setorbitmode(obj, str, float, float, float, bool)
| |
| | |
| MissionMarker (ShapeBase):
| |
| datablock - object
| |
| | |
| PathCamera (ShapeBase):
| |
| datablock - object
| |
| | |
| Player (ShapeBase):
| |
| animatedbyscript - boolean
| |
| bodyposition - integer
| |
| datablock - object
| |
| speed - float
| |
| swimming - boolean (read only)
| |
| checkdismountpoint(str, str) - returns boolean
| |
| clearcontrolobject()
| |
| getcontrolobject() - returns object
| |
| getdamagelocation(str) - returns string
| |
| getstate() - returns string
| |
| getvictimsbyradius(str, float) - returns object
| |
| setactionthread(str, bool, bool) - returns boolean
| |
| setcontrolobject(obj) - returns boolean
| |
| | |
| AIPlayer (Player):
| |
| maxturnpitch - float
| |
| maxturnyaw - float
| |
| simplemovement - boolean
| |
| wallcheck - boolean
| |
| clearaim()
| |
| getaimlocation() - returns string
| |
| getaimobject() - returns object
| |
| getmovedestination() - returns string
| |
| ismoving() - returns boolean
| |
| setaimlocation(str)
| |
| setaimobject(obj)
| |
| setmovedestination(str, bool)
| |
| setmovespeed(float)
| |
| stop()
| |
| | |
| StaticShape (ShapeBase):
| |
| datablock - object
| |
| | |
| Vehicle (ShapeBase):
| |
| datablock - object
| |
| | |
| FlyingVehicle (Vehicle):
| |
| datablock - object
| |
| | |
| HoverVehicle (Vehicle):
| |
| datablock - object
| |
| | |
| WheeledVehicle (Vehicle):
| |
| datablock - object
| |
| getwheelcount() - returns integer
| |
| setwheelpowered(int, bool) - returns boolean
| |
| setwheelspring(int, obj) - returns boolean
| |
| setwheelsteering(int, float) - returns boolean
| |
| setwheeltire(int, obj) - returns boolean
| |
| | |
| AIWheeledVehicle (WheeledVehicle):
| |
| getmovedestination() - returns string
| |
| setmovedestination(str, bool)
| |
| setmovespeed(float)
| |
| setmovetolerance(float)
| |
| stop()
| |
| | |
| SpawnSphere (GameBase):
| |
| indoorweight - float
| |
| outdoorweight - float
| |
| radius - float
| |
| sphereweight - float
| |
| | |
| Splash (GameBase):
| |
| | |
| TSStatic (GameBase):
| |
| noshadowlevel - float
| |
| onlyambientlight - boolean
| |
| | |
| Item (TSStatic):
| |
| datablock - object
| |
| hide()
| |
| show()
| |
| startfade(float, float, bool)
| |
| | |
| Trigger (GameBase):
| |
| datablock - object
| |
| | |
| fxLight (GameBase):
| |
| datablock - object
| |
| | |
| InteriorInstance (SceneObject):
| |
| audioenvironment - object
| |
| audioprofile - object
| |
| interiorfile - string
| |
| showterraininside - boolean
| |
| | |
| Marker (SceneObject):
| |
| | |
| Shape3ds (SceneObject):
| |
| | |
| Sky (SceneObject):
| |
| materiallist - string
| |
| skyfadetime - float
| |
| windvelocity - string
| |
| | |
| TerrainBlock (SceneObject):
| |
| bumpoffset - float
| |
| bumpscale - float
| |
| bumptexture - string
| |
| detailtexture - string
| |
| squaresize - integer
| |
| terrainfile - string
| |
| zerobumpscale - integer
| |
| | |
| WaterBlock (SceneObject):
| |
| audioenvironment - object
| |
| density - float
| |
| depthgradient - float
| |
| distortgridscale - float
| |
| distortmag - float
| |
| distorttime - float
| |
| envmapintensity - float
| |
| envmapovertexture - string
| |
| envmapundertexture - string
| |
| flowangle - float
| |
| flowrate - float
| |
| liquidtype - string
| |
| maxalpha - float
| |
| minalpha - float
| |
| removewetedges - boolean
| |
| shoredepth - float
| |
| shoretexture - string
| |
| specularcolor - string
| |
| specularmasktex - string
| |
| specularpower - float
| |
| submergetexture0 - string
| |
| submergetexture1 - string
| |
| surfaceopacity - float
| |
| surfaceparallax - float
| |
| surfacetexture - string
| |
| tessshore - float
| |
| tesssurface - float
| |
| usedepthmask - boolean
| |
| viscosity - float
| |
| wavemagnitude - float
| |
| | |
| fxFoliageReplicator (SceneObject):
| |
| | |
| fxGrassReplicator (SceneObject):
| |
| | |
| fxShapeReplicator (SceneObject):
| |
| | |
| fxSunLight (SceneObject):
| |
| | |
| twSurfaceReference (SceneObject):
| |
| | |
| volumeLight (SceneObject):
| |
| | |
| SimDataBlock (SimObject):
| |
| isdatablock - boolean (read only)
| |
| | |
| AudioDescription (SimDataBlock):
| |
| | |
| AudioProfile (SimDataBlock):
| |
| description - object
| |
| environment - object
| |
| | |
| DecalData (SimDataBlock):
| |
| lifetime - float
| |
| | |
| GameBaseData (SimDataBlock):
| |
| | |
| DebrisData (GameBaseData):
| |
| explosion - object
| |
| | |
| ExplosionData (GameBaseData):
| |
| debris - object
| |
| particleemitter - object
| |
| soundprofile - object
| |
| | |
| ItemData (GameBaseData):
| |
| | |
| LightningData (GameBaseData):
| |
| strikesound - object
| |
| | |
| ParticleEmitterData (GameBaseData):
| |
| particles - string
| |
| | |
| ParticleEmitterNodeData (GameBaseData):
| |
| | |
| PathedInteriorData (GameBaseData):
| |
| startsound - object
| |
| stopsound - object
| |
| sustainsound - object
| |
| | |
| PrecipitationData (GameBaseData):
| |
| soundprofile - object
| |
| | |
| ProjectileData (GameBaseData):
| |
| armingdelay - integer
| |
| bounceelasticity - float
| |
| bouncefriction - float
| |
| explosion - object
| |
| fadedelay - integer
| |
| gravitymod - float
| |
| lifetime - integer
| |
| lightradius - float
| |
| muzzlevelocity - float
| |
| particleemitter - object
| |
| velinheritfactor - float
| |
| | |
| ShapeBaseData (GameBaseData):
| |
| debris - object
| |
| explosion - object
| |
| noshadowlevel - float
| |
| onlyambientlight - boolean
| |
| showhitboxes - boolean
| |
| underwaterexplosion - object
| |
| | |
| AdvancedCameraData (ShapeBaseData):
| |
| | |
| CameraData (ShapeBaseData):
| |
| | |
| MissionMarkerData (ShapeBaseData):
| |
| | |
| PlayerData (ShapeBaseData):
| |
| decaldata - object
| |
| dustemitter - object
| |
| exitingwater - object
| |
| footbubblessound - object
| |
| foothardsound - object
| |
| footmetalsound - object
| |
| footpuffemitter - object
| |
| footshallowsound - object
| |
| footsnowsound - object
| |
| footsoftsound - object
| |
| footunderwatersound - object
| |
| footwadingsound - object
| |
| impacthardsound - object
| |
| impactmetalsound - object
| |
| impactsnowsound - object
| |
| impactsoftsound - object
| |
| impactwatereasy - object
| |
| impactwaterhard - object
| |
| impactwatermedium - object
| |
| jumpingsound - object
| |
| movingbubblessound - object
| |
| splash - object
| |
| waterbreathsound - object
| |
| | |
| StaticShapeData (ShapeBaseData):
| |
| | |
| VehicleData (ShapeBaseData):
| |
| dustemitter - object
| |
| exitingwater - object
| |
| hardimpactsound - object
| |
| impactwatereasy - object
| |
| impactwaterhard - object
| |
| impactwatermedium - object
| |
| softimpactsound - object
| |
| waterwakesound - object
| |
| | |
| FlyingVehicleData (VehicleData):
| |
| backwardjetemitter - object
| |
| downjetemitter - object
| |
| enginesound - object
| |
| forwardjetemitter - object
| |
| jetsound - object
| |
| trailemitter - object
| |
| | |
| HoverVehicleData (VehicleData):
| |
| dusttrailemitter - object
| |
| enginesound - object
| |
| floatsound - object
| |
| forwardjetemitter - object
| |
| jetsound - object
| |
| | |
| WheeledVehicleData (VehicleData):
| |
| enginesound - object
| |
| jetsound - object
| |
| squealsound - object
| |
| tireemitter - object
| |
| wheelimpactsound - object
| |
| | |
| ShapeBaseImageData (GameBaseData):
| |
| casing - object
| |
| projectile - object
| |
| | |
| SplashData (GameBaseData):
| |
| explosion - object
| |
| soundprofile - object
| |
| | |
| TriggerData (GameBaseData):
| |
| | |
| fxLightData (GameBaseData):
| |
| | |
| ParticleData (SimDataBlock):
| |
| | |
| TSShapeConstructor (SimDataBlock):
| |
| | |
| WheeledVehicleSpring (SimDataBlock):
| |
| | |
| WheeledVehicleTire (SimDataBlock):
| |
| | |
| SimGroup (SimObject):
| |
| addcontrol(obj)
| |
| | |
| GameConnection (SimGroup):
| |
| account - string (read only)
| |
| camera - object (read only)
| |
| cameramode - boolean
| |
| nick - string (read only)
| |
| shape - object (read only)
| |
| weapons - object (read only)
| |
| addweapon(str)
| |
| commandtoclient(str)
| |
| hasright(str, str) - returns boolean
| |
| objecttype() - returns string
| |
| removeweapon(str)
| |
| sendrpgmessage(str)
| |
| synccamera()
| |
| triggerclient(str, str, str)
| |
| | |
| Sun (SimObject):
| |
| | |
| Terraformer (SimObject):
| |
| loadgrayscale(int, str) - returns boolean
| |
| loadgreyscale(int, str) - returns boolean
| |
| savegreyscale(int, str) - returns boolean
| |
| setterrain(int) - returns boolean
| |
| | |
| </pre>
| |