Creation/Dev/Script/Client/GuiBitmapButtonCtrl: Difference between revisions
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{ | [[Category:Scripting Reference]] | ||
Inherits [[Creation/Dev/Script/Client/GuiControl|GuiControl]]. | |||
=Description= | |||
[[Image:Guicontrol_bitmapbutton.png]] | |||
This control is basicly displaying a stretched bitmap and has three states - normal, mouse over and pressed. For each state you can specify a different bitmap. This can be interesting if you want to make a nice looking graphical button which has an usual shape. For displaying a normal button see [[Creation/Dev/Script/Client/GuiButtonCtrl|GuiButtonCtrl]]. | |||
=Variables= | |||
mouseoverbitmap - string | |||
normalbitmap - string | |||
pressedbitmap - string | |||
text - string | |||
=Functions= | |||
setbitmap(str, int) | |||
=Example= | |||
new GuiBitmapButtonCtrl("Test_BitmapButton") { | |||
x = 10; | |||
y = 10; | |||
width = height = 64; | |||
normalbitmap = "guiedit_button_normal.png"; | |||
mouseoverbitmap = "guiedit_button_mouseover.png"; | |||
pressedbitmap = "guiedit_button_down.png"; | |||
} |
Latest revision as of 23:50, 15 February 2010
Inherits GuiControl.
Description
This control is basicly displaying a stretched bitmap and has three states - normal, mouse over and pressed. For each state you can specify a different bitmap. This can be interesting if you want to make a nice looking graphical button which has an usual shape. For displaying a normal button see GuiButtonCtrl.
Variables
mouseoverbitmap - string
normalbitmap - string
pressedbitmap - string
text - string
Functions
setbitmap(str, int)
Example
new GuiBitmapButtonCtrl("Test_BitmapButton") { x = 10; y = 10; width = height = 64; normalbitmap = "guiedit_button_normal.png"; mouseoverbitmap = "guiedit_button_mouseover.png"; pressedbitmap = "guiedit_button_down.png"; }