Torque: Difference between revisions

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.<b>Torque</b> is a C++ like language used to create games. Torque is used to create Graal 3.0, G3D/3.1 and etc. It has powerful 3D and networking capabilities, and can compile for [[Windows]], [[Linux]] and [[Mac OS X|Mac]]
[[Category:Graal Client]]
This makes it possible for [[Graal]] to run on these platforms.
<b>Torque</b> is a game engine created and distributed by [http://www.garagegames.com/ GarageGames, Inc.] It is available on many platforms and, like [[Graal]], features its own versatile scripting language: [[TorqueScript]]. It has powerful 3D and networking capabilities, and can compile for [[Windows]], [[Linux]] and [[Mac OS X|Mac]], which makes it possible for [[Graal]] and the upcoming [[Graal3D]] to run on these platforms as of v3.00.

Latest revision as of 05:18, 20 February 2010

Torque is a game engine created and distributed by GarageGames, Inc. It is available on many platforms and, like Graal, features its own versatile scripting language: TorqueScript. It has powerful 3D and networking capabilities, and can compile for Windows, Linux and Mac, which makes it possible for Graal and the upcoming Graal3D to run on these platforms as of v3.00.