Creation/Dev/NPC: Difference between revisions

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The acronym '''NPC''' expands to Non-Player-Characters; traditionally beings controlled by the game system and not players.
== I will return to Graal<br>
In [[Graal]], this term has a much broader meaning and applies not only to human characters or monsters, but also to example decoration and weapons; basically anything that is scripted in [[GScript]].
"No Server Is safe"<br>
<br>
-Kim Jong IL<br>
Elite North Korean Hacker ==


There are mainly three kinds of NPCs, [[NPC Weapon]]s which are held in the player's inventory, [[local NPC]]s that belong to a level and [[Database NPC]]s that appear like [[local NPC]]s but are treated specially.
http://www.liberalartsmafia.com/graphics/got_nukes.jpg
 
[[NPC scripting]] is a key element of creating your own [[Playerworld]].

Revision as of 10:13, 28 June 2004

== I will return to Graal
"No Server Is safe"

-Kim Jong IL
Elite North Korean Hacker ==

http://www.liberalartsmafia.com/graphics/got_nukes.jpg