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| The properties of any given player. The client is usually afforded the ability to change the visual aspects of their player, whilst more important modifications - money, health and so on - can only be set from the [[RC]] or by using scripts designed to do so.
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| The full list of attributes editable by the RC is listed below.
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| '''Player look''': head, body, animation, skin colour, coat colour, sleeve colour, shoe colour and belt colour. ''These can usually be changed by the client using simple chat commands: see [[appearance commands]].'' | |
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| '''Player properties''': Level, x co-ordinate, y co-ordinate, [[hearts]], [[fullhearts]], [[AP]], [[MP]], [[gralats]], glove power, bomb count, arrow count, sword power, sword image, shield power, shield image, gender, weapon status, spin attack status, opened chests, weapons, and script flags.
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| Scripting items designed for editting player attributes include:<br />
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| (''OBJ'': GScript1 -> GScript2)<br />
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| ''sword'': #1 -> player.swordimg<br />
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| ''shield'': #2 -> player.shieldimg<br />
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| ''head'': #3 -> player.headimg<br />
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| ''Body'': #8 -> player.bodyimg<br />
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| ''Skin'': #C0 -> player.colors[0]<br />
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| ''Shoes'': #C1 -> player.colors[1]<br />
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| ''Sleeves'': #C2 -> player.colors[2]<br />
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| ''Coat'': #C3 -> player.colors[3]<br />
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| ''Belt'': #C4 -> player.colors[4]
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