Worlds/Graal Kingdoms/Beastiary

From Graal Bible


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Monsters

Many Monsters inhabit the lands of Graal Kingdoms, each with differing strengths

Overworld Monsters

Bomy

Coming from another world, the Bomy is the weakest of all the monsters of the lands, not being able to do much more than running up to their enemies for a kicking or biting attack. Although at one time, the bomy civilization was much more organized and intelligent, nowadays they merely act as animals, attacking travelers who stray too close.

Bomy1.png Bomy2.png Bomy3.png Bomy4.png Bomy5.png Bomy6.png Bomy7.png Bomy8.png Bomy9.png Bomy10.png Bomy11.png

Health: 30

Drops

Mud skin.png Bomy Skin

Evil Bomy

The Evil Bomy is a bomy that has grown to become much more malicious than the others. They're characterized by glowing red eyes, and a mouth full of large, sharp teeth. Although a bit more fierce looking, their attacks are limited to those of all other bomies.

Evil Bomy.png Evil Bomy2.png

Health: 35

Drops

Mud heart.png Evil Bomy Heart
Mud nugget sma.pngSmall Gold Nugget

Ice Bomy

Ice bomies live only in the snow-covered mountains near Igloo town. They have adapted a strong defense to predators, as their shell is covered with ice crystals. As with many other bomies though, they are only dangerous in large groups, and to inexperienced adventurers.

Ice Bomy.png

Health: 40

Drops

Mud mint.png Mint Sprig

Shell Bomy

Shell Bomies are those that have adapted to life on the beaches. They are also known to burrow into the ground, and will attack if disturbed by shovel-happy wanderers. These bomies are characterized by large, spiral-shaped shells, and claws which they use to pinch their enemies with. Burrowing Shell Bomies are a darker color than their coastline counterparts.

Shell Bomy.png Shell Bomy2.png

Health: 40

Drops

Mud food.png Food

Rabbit

Rabbits are small wild animals that fight mainly to defend their territory. They are about as strong as bomies, and should be fought in roughly the same manner.

Rabbit1.png Rabbit2.png Rabbit3.png

Health: 30

Drops

Nothing

Pink Rabbit

Pink Rabbit.png

Green Rabbit

Green Rabbit.png

Drops

Mud mannaleaf2.png Mana Leaf

Battle Mushroom

The Mushroom is a type of fungus that has gained the ability to uproot itself and bounce around. Nobody is sure where this ability came from, though the presence of the alien bomies may have something to do with it. If approached, the Mushroom will attack by bouncing toward its foe, slamming into it to cause damage.

Mushroom1.png Mushroom2.png

Health: 40

Drops

Mud mushroom 1.png Mushroom
Mud mushroom 2.png Mushroom
Mud mushroom 3.png Mushroom

Battle Potato

The Battle Potato is another type of mutated vegetation found around the Archipelago. They normally spend their time underground, but will rise up and attack if they sense the vibrations of human footsteps in the area. They often catch travelers by surprise, as when hidden, they resemble most other vegetation in the area. Oddly enough, the Battle Potato seems to use its sharp leaves as a weapon, attempting to stab those that endanger it.

Battle Potato.png

Health: 38

Drops

Mud potato.png Potato
Mud onion.png Onion
Mud root.png Mandragora Root

Dungeon and Cavern Monsters

Glok

Gloks are animated piles of ectoplasm, spawned from the high amounts of ghostly energy found around the Haunted House area. These creatures can be found in many different colors, and will slowly advance toward their enemies with a sickening noise. Contact with a Glok is not advised, as they are known to be able to poison those that touch them. Unless you are strong enough to fight them quickly, attacking from a distance is encouraged.

Glok1.png Glok2.png

Health: 50

Drops

Mud ectoplasm.png Glok Ectoplasm
Mud tongue.png Glok's Tongue
Mud key1.png Key

Smoky

The Smoky is a small gray creature with two large horns protruding from its body. Smokies have developed the ability to spray a sticky cloud of smoke from their mouths, which will slow down any enemies that have the misfortune of getting caught in the spray. Like other monsters of this family, they are mainly a threat in large groups.

Smoky.png

Health: 50

Drops

Mud foot.png Smoky's Foot
Mud liver.pngSmoky's Liver
Mud heart.png Smoky's Heart
Mud hand.png Smoky's Hand
Mud key1.png Key

Smoky

Halloween Smoky.png

Dievil

The Dievil is a small red creature with two large green horns. These two horns spiral along the side of the creature's body, protruding out forward as a physical defense against attackers. The Dievil also has the ability, through some sort of physiological structure, to breathe fire at those that cross its path. In large groups, these creatures can become somewhat of a threat.

Dievil.png

Health: 55

Drops

Mud foot.png Dievil's Foot
Mud heart.png Dievil's Heart
Mud liver.png Dievil's Liver
Mud hand.png Dievil's Hand
Mud treasuremap1.png Treasure Map Level 1
Mud treasuremap2.png Treasure Map Level 2
Mud treasuremap3.png Treasure Map Level 3
Mud treasuremap4.png Treasure Map Level 4
Mud treasuremap5.png Immense Treasure Map
Mud treasuremap6.png Brutal Treasure Map
Mud key1.png Key

Heavil

The Heavil is a cousin of the Dievil, but is instead, a bright blue color. Along with the color change, the Heavil also has the ability to breathe blasts of cold air, freezing those that come along unprepared for such low temperatures. These can prove to be a threat in large groups.

Heavil.png

Health: 50

Drops

Mud foot.png Heavil's Foot
Mud heart.png Heavil's Heart
Mud liver.png Heavil's Liver
Mud hand.png Heavil's Hand
Mud key1.png Key

Skeleton

Skeletons are the animated bones of dead soldiers, and are only found naturally in the East Haunted House, although some have been known to be able to summon these soldiers to do their own bidding. Skeletons still wander around with some of their equipment, and will attack mercilessly with their swords, surrounding intruders if possible. Those without some fighting prowess would do well to avoid these creatures.

Skeleton.png

Health: 110

Drops

Mud gsword21.png Short Skull Sword
Mud treasuremap1.png Treasure Map Level 1
Mud treasuremap2.png Treasure Map Level 2
Mud treasuremap3.png Treasure Map Level 3
Mud treasuremap4.png Treasure Map Level 4
Mud treasuremap5.png Immense Treasure Map
Mud treasuremap6.png Brutal Treasure Map
Mud plt coin.png Platinum Coin
Mud goldcoin.png Gold Coin
Mud silvercoin.png Silver Coin
Mud ruby.png Ruby
Mud emerald.png Emerald
Mud sapphire.png Sapphire
Mud gem.png Diamond
Mud pearl.png Pearl
Mud pretty ruby.png Ruby of Great Value
Mud pretty emerald.png Emerald of Great Value
Mud pretty sapphire.png Sapphire of Great Value
Mud pretty crystal.png Diamond of Great Value

Wolf

The Wolf, sometimes called the Werewolf, is a humanoid wolf that makes its home in the Underground Dungeon. Not much is known about the social structure of the Wolves, but they must have some intelligence, as they are modest enough to be seen in pants. They are highly territorial, and will leap at intruders with claws and teeth at the ready. They are tough-skinned, and seem to be resistant to most magical attacks. A howl through the caverns is a death knell for inexperienced adventurers, as a pack of Wolves can tear apart an unprotected Human in seconds.

G2k2wolf.png

Health: 115

Drops

Mud skin.png Wolf's Skin
Mud foot.png Wolf's Foot
Mud heart.png Wolf's Heart
Mud liver.png Wolf's Liver
Mud hand.png Wolf's Hand
Mud food.png Food

T-Rex

The T-Rex is a fearsome beast from eons past. Although they were thought to be lost into the flow of time, many have been found populating various caverns, including the Underground Dungeon. These large beasts track their prey slowly, using their huge jaws to rip apart those they consider a snack. Without strong armor, a Human is nothing more than a mid-day lunch to these foes.

G2k2trex hurt d0.png

Health: 200

Drops

Mud skin.png T-Rex's Skin
Mud foot.png T-Rex's Foot
Mud heart.png T-Rex's Heart
Mud liver.png T-Rex's Liver
Mud hand.png T-Rex's Hand
Mud treasuremap1.png Treasure Map Level 1
Mud treasuremap2.png Treasure Map Level 2
Mud treasuremap3.png Treasure Map Level 3
Mud treasuremap4.png Treasure Map Level 4
Mud treasuremap5.png Immense Treasure Map
Mud treasuremap6.png Brutal Treasure Map
Mud plt coin.png Platinum Coin
Mud goldcoin.png Gold Coin
Mud silvercoin.png Silver Coin
Mud ruby.png Ruby
Mud emerald.png Emerald
Mud sapphire.png Sapphire
Mud gem.png Diamond
Mud pearl.png Pearl
Mud pretty ruby.png Ruby of Great Value
Mud pretty emerald.png Emerald of Great Value
Mud pretty sapphire.png Sapphire of Great Value
Mud pretty crystal.png Diamond of Great Value

Iguanadon

G2k2iguanadon walk d0.png

Evil Dievil

Evil Heavil

Demon

Cyclops

Sabre Tooth Tiger

Panther

Bigworm

The Bigworm is a fearsome creature that can only be found in brutal tire maps. It burrows underground and uses stealth to strike unsuspecting foes, however, with a keen eye you can spot the worms path underground and predict the worms position to pre-empt its attacks. The worm also has a nasty surprise for those who are lucky enough to slay the beast. Upon death the worm spawns snakes and little worms in a last ditch attempt to slay the person that killed it.

In the past worms never used to have an image and didn't show burrows underground, this evidently meant they were completely invisible until they attacked their foes. This brought up an ingenious solution, by using the detect monster spell the worms position underground could be located and thus could be attacked before they had a chance to strike. Even though you can see the burrows the detect monster tactic can still be useful today to pinpoint the worms location.

G2k2bigworm.png

Drops

Mud worm.png Worm

Snake

G2k2Snake.png

Drops

Mud serpent skin.png Snake's Skin

Lords

Lords are monsters that,through some unknown method, have become many times larger and stronger than their normal counterparts. Many theories have been created to try to explain this phenomena, ranging from Demonic influence, to simple overeating. To this day however, the real cause remains unknown.

All Lords are massive in size, and can be heard off in the distance, giving those who stand no chance a possibility of escape. They are extremely strong, and should be considered a threat by even medium strength warriors. All Lords have the ability to summon lesser minions, and to set traps, though they only seem to make use of this ability indoors.

Battle Mushroom Lord

The Battle Mushroom Lord, as the name suggests, is a Battle Mushroom that has grown to immense size. It is colored an odd black and gray instead of the normal bright colors of the Battle Mushroom, and hops along, leaving large indents in the ground.

Shroom lord.png

Health: 1000

Always Drops

Mud spore.png Battle Mushroom Lord Spores
Mud mushroom 2.png Large Mushroom

Evil Bomy Lord

The Evil Bomy Lord is an Evil Bomy that has grown to massive proportions. The biting attack of an Evil Bomy Lord is a much bigger threat than that of its smaller equivalent, and many adventurers have been lost in the sadistic grin of its sharpened teeth.

Bomy lord.png

Health: 500

Always Drops

Mud eblhorn.png Evil Bomy Lord Horn
Mud heart.png Evil Bomy Lord Heart

Glok Lord

The Glok Lord is a giant Glok which has escaped the confines of the Haunted House and Underworld. The poison of a Glok Lord is much more dangerous than that of a standard Glok, and can incapacitate even the strongest of warriors. It slides along the ground, leaving a sickening trail behind it. As of the Q3 2009 update Glok lords can cast powerful magic. See [1].

Slime lord.png

Health: 1000

Always Drops

Mud ectoplasm.png Glok Lord Ectoplasm
Mud tongue.png Glok Lord's Tongue

Rabbit Lord

The Rabbit Lord is a large black Rabbit with glowing red eyes, grown to immense size. The appearance of the Rabbit Lord certainly suggests some Demonic influence at play, though scholars are still out on the subject. The Rabbit Lord bounces along, attacking adventurers unlucky enough to cross into its path.

Rabbit lord.png

Health: 500

Always Drops

Mud foot.png 2 Rabbit Lord feed
Mud tooth.png Rabbit Lord Tooth