Creation/Dev/NPC scripting

From Graal Bible
(Redirected from NPC scripting)

NPC scripting (noun) is the act of creating (verb) an NPC using GScript.

This is normally done in the Level Editor or the NC/NPC-Control portion of RC.

There are three types of NPC scripting:

 NPC scripting
 Weapon scripting
 Class scripting

NPC Scripting

An NPC, or Non-Playing Character, is a scripted object in a level, or on a server. This may take the form of a mysterious old man who leads you to a quest, or a light that you can turn on by clicking it. They add detail to the level; however, they must be used sparingly because they generate lots of lag.

Weapon Scripting

A weapon, defined in Graal terms, is an NPC that does not appear in a level or on a server; it is carried with the client. Weapons are mainly clientside. Examples of weapons include GUI's, swords, modified playerlists, and other things that apply to a player. Weapons may also be used as hacker detection devices.

Class Scripting

A class is a script that is "included" in other scripts. They are used to unify level NPCs by making sure no alterations are performed (E.g., a coke machine works the same way in every level), and to add scripting functions to weapons and NPCs.